Brand Statistiken

LoL Brand Statistiken und Win-Rate

LoL Champion-Statistiken und Meta-Aufschlüsselung

141,349 Brand Spiele analysiert

Win-Rate

52.5%

K/D/A

6/8/9

Beliebtheit

4.7%

Bann-Rate

5.4%

Zusammenfassung

These champ statistics were computed using 141,349 recently played, ranked Brand games. MOBA Champion pulls competitive game summaries directly from Riot's servers. Having so many League rounds to analyze gives us a lot of confidence in our capability to provide precise Brand stats. Across all games, Brand did do very well, with an above average win rate of 52.5%.

In the current meta, Brand is somewhat popular. He has been used in 4.7% of recently ranked games. Some players see him as a danger. He has been banned in roughly 5.4% of LoL matches.

If you are looking for a dominating damage dealer, then you should maybe consider this champion. He has the 2nd highest kill rate on the Rift among other supports. (29 champions in total are usually picked for the support position.) Furthermore, he has a relatively high average death rate (8 deaths; 1st out of all supports). Additionally, Brand's KDA is usually low with an average KDA ratio of 2.0 as well as 9 assists per game. This is the 28th top assist count amongst support champs.

Brand Win-Rate mit der Zeit

As a result of Brand's K/D/A and utility, he has a pretty good overall win rate. He does best in the early game, with a winrate of 53.2% in that phase. Unfortunately, he does worst in the late game, where Brand's win rate is 50.2%. The difference between his best and worst game phases is only 3.0%. This large difference shows us that his power spikes and fades in different phases of the game. Plan well.

Brand Position Statistiken

Top-Lane
Beliebtheit: 2%
Win-Rate: 51%
Dschungel
Beliebtheit: 3%
Win-Rate: 55%
Mid-Lane
Beliebtheit: 18%
Win-Rate: 53%
Bot-Lane
Beliebtheit: 5%
Win-Rate: 54%
Support
Beliebtheit: 72%
Win-Rate: 52%

Brand Statistiken und Meta

Brand is played mostly in the support position. This happens in 72% of his games. Yet, mid Brand has the highest win rate (53.1%) of all positions but is less popular of a position (played 18% of the time). Currently, Brand's meta game is centered around dealing damage. In particular, his gameplay should primarily be centered around magical damage. Furthermore, he is an ok support champion. Dealing physical damage is the least critical part of Brand’s kit.

You should expect to have to to spend only a little bit of time practicing and learning to pick up Brand. Many League of Legends players think he is an easy champion to use. Brand primarily does magical damage (93% of his total damage). He doesn't deal a significant amount of physical damage and should not be played as a hybrid damage dealer.

Brand deals tons of damage during a typical game (22,598 damage). You should focus on building him as a powerful champ to defeat your enemies.

Brand Spielstil

Schadensarten

Basis Brand Statistiken

Leben 520 - 2016
Mana 469 - 826
Angriffsschaden 57 - 108
Reichweite 550
Rüstung 22 - 81.5
Magieresistenz 30 - 38.5
Lauftempo 340
Energieart Mana

Wissen

Once a tribesman of the icy Freljord named Kegan Rodhe, the creature known as Brand is a lesson in the temptation of greater power. Seeking one of the legendary World Runes, Kegan betrayed his companions and seized it for himself—and, in an instant, the...

Datenanalyse

Wir durchkämmen jede Woche Millionen von League of Legends Matches, die direkt von Riots Servern abgerufen werden und analysieren die Daten mit fortschrittlichen Algorithmen, um die genauesten Brand Statistiken online zur Verfügung zu stellen. Wir analysieren die Daten nach Tier, so dass du die relevantesten Brand Win-Raten und andere Statistiken finden kannst.