Because of Jayce's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the late game, with a winrate of 49.4% in that phase. Unfortunately, he does very poorly in the early game, where Jayce's win rate is 47.4%., The difference between his best and worst game phases is only 2.0%. This negligible difference indicates that his relative power is uniform throughout a whole match.
In the current meta, Jayce is somewhat popular. He has been played in 3.7% of recently ranked rounds. Hardly anyone sees him as a danger. He has only been banned in about 0.6% of LoL rounds.
Jayce is played mostly in the top position. This occurs in 50,6% of his matches. Yet, top Jayce has the highest win rate (49,7%) of all positions but is less popular of a position (played 47,7% of the time). At this time, Jayce's meta game is focused on dealing damage. In particular, his kit should primarily be focused on physical damage. Dealing magical damage is the least significant part of Jayce’s kit.
If you are not comfortable with his abilities and gameplay, you may find it difficult trying him out for the first time. Most players believe him to be a tough champ to get good at. Jayce primarily causes physical damage (79% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Jayce deals a great deal of damage during a normal game (23.484 damage). You should focus on building him as a damage dealing champ to defeat your foes.
He is a powerful damage dealer in the game with 6.1 kills on average each round. That is one of the highest kill rates amongst all tops. Additionally, he has a relatively high average champion death rate (6.3 deaths). Additionally, Jayce's KDA is typically low with an average KDA ratio of 1.8 as well as 5.5 assists per match.
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