신성한 심판을 아군 중 가장 우수한 화력을 내는 플레이어에게 사용할 경우 자유롭게 공격할 상황을 만들어 주어 순식간에 전황을 뒤집을 수도 있습니다.
거룩한 승천으로 사거리가 늘어나면 공격이 매우 강력해집니다. 그 전까지는 안전하게 플레이하세요.
케일에게는 공격력과 주문력 모두가 중요합니다. 케일은 내셔의 이빨이나 마법공학 총검 같은 하이브리드형 아이템이 효과적입니다.
쌍검협무의 칼날 이동 거리에는 제한이 없습니다. 창의적인 방법으로 사용해 보세요.
저항의 춤은 군중 제어 스킬로 방해할 수 없습니다. 이동 불가 효과를 막을 때 사용해 보세요.
체력이 낮은 미니언들에게 칼날 쇄도를 연이어 사용하면 긴 거리를 단숨에 좁혀 적 챔피언에게 쉽게 접근할 수 있습니다.
The 케일 이렐리아 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 이렐리아, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, 케일 sees a large worsening in her KDA (ratio of kills and assists to deaths) when paired with 이렐리아. His KDA went down from NaN to NaN. This negative change shows that 이렐리아 helps 케일 perform worse in competitive LoL matches. Yet, the small difference proves that this performance change is not very impactful.
When 케일 is paired with 이렐리아, she gets a small decrease in her complete damage dealt. This change could demonstrate that 이렐리아 does not support by providing protection for her to dish out more damage or that her presence also helps increase the game's duration. Similarly, when 케일 is played together with 이렐리아 on the same side, he usually scores many fewer killing sprees compared to when she plays without 이렐리아. This is contrasting evidence that she is worse when playing alongside 이렐리아.
Moreover, when 케일 plays with 이렐리아 on the same team, she on average receives a little less damage than when she fights alone. Getting dealt not as much damage may indicate that 이렐리아 does a decent job of protecting 케일 during team fights.
There is no top ally for 케일 that will no matter what be her top teammate. Yet, overall, 이렐리아 is a pretty good ally for 케일. By playing on the same team as 케일, she improves their win rate by 1.3% to 51.0%. This shows that there is a somewhat important bond between 케일 and 이렐리아 that allows them to perform at the top of their game together than without each other.
이렐리아 has a lower difficulty than 케일. That means you don't need to be careful when arranging 이렐리아 allies to play with, as they will need a relatively low level of skill to be able to work well with you.
Playing alongside, 케일 players will likely witness an overall large increase in your team’s ability to deal physical damage. Together, these champs can tear through the other team with a lot of physcial damage.
Conversely, by bringing 케일 and 이렐리아 together, you will not be giving your side much support. Make sure to have other champions on your team that fills this relative hole in this pairing's capabilities.
Regardless of the ability of your 이렐리아 ally, you should focus on increasing your income, outlasting your enemies, and taking down objectives. If you follow these simple suggestions, you will do well, regardless.
To truly master 케일 in order to work well with 이렐리아 during both the early game and mid / late game phases of League, you should continue reading to pick up a few extra tricks and insights into this champion pairing. If you mind the build and suggestions displayed above, you will grow your win rate by a lot.
The best items to build first in your 케일 and 이렐리아 synergy build include 균열 생성기, 내셔의 이빨, and 라일라이의 수정홀. When 케일 used at least these three great items in her build, she did significantly better when fighting alongside 이렐리아 than with most other typical item sets. In fact, 케일 boasted an average win rate of 51.0% when synergizing her build and playstyle to 이렐리아 with these items in her kit.
To have the greatest likelihood of coming out on top against your oponents, you should take the 치명적 속도, 승전보, 전설: 민첩함, 최후의 저항, 뼈 방패, and 과잉성장 runes from the 정밀 and 결의 rune sets. Out of all the rune sets we have analyed for this champion pairing, this set of runes resulted in the best win rate. Notably, these runes averaged a 51.0% winrate overall.
If you want to see 케일 with 이렐리아 synergy tips and stats for a a distinct skill level, feel free to choose one from the selection menu provided above. At first, the stats and guides given are computed using all games run with these champs.