Considere os momentos certos para conjurar Zênite Lunar sem Plenilúnio e para aguardar até o próximo Golpe Crescente.
Acertar Golpe Crescente é muito importante, mas não tenha medo de errar. O Tempo de Recarga é curto e o custo de Mana é baixo.
Use Colapso Minguante e Zênite Lunar para ficar próximo(a) aos alvos e ativar Espada de Prata Lunar para causar mais dano.
The stats shown on this page clarify several vital Diana vs. Rell counter stats that can help you realize the distinctions between the two. For instance, Diana’s KDA ratio ([kills + assists] / deaths) of NaN is better than Rell’s KDA ratio of NaN, highlighting that Diana may be more central to her team's team fighting capacity than Rell. This observation is in large part a result of the difference in kills.
Diana usually has a much larger longest kill spree than her foe does. Commonly, she receives more damage than Rell. This typically indicates different amounts of tankyness, but it can also imply that the one champion has less agility and thus is not able to flee from additional damage when poked or engaged.
Both League champs are great champions. Both champs have their pros and cons. In League's current meta, Diana usually fairs equally well when trying to fight Rell, with a 49.0% win rate. Therefore, Diana makes an ok counter for Rell.
While Diana does have a lower winrate compared to Rell, when they face off with one another, Diana also has a much greater level of difficulty that makes her a more difficult character to learn and master. You should be careful when picking Diana into Rell.
Furthermore, Diana has almost no amount of utility and CC, a similar amount to Rell. This makes her just as valuable during teamfights, especially when fighting champions with a lot of burst damage.
While there isn't one best champion for every situation in League of Legends, in Diana vs Rell matchups, Rell is the better champion with a similar win rate, more champion depth, and a similar amount of utility to help out your allies during late stage team fights.
Diana is a somewhat poor counter for Rell. Make sure you focus your strategy on increasing your gold and cs and clearing objectives. If you can do that, you should hold your own as Diana against Rell.
If you would like to truly master Diana to counter Rell during both the laning and mid / late game phases of League of Legends, you should keep reading to pick up a few extra tricks and insights into this matchup. If you mind the build and tips shown above, you will increase your win rate significantly and be closer to League of Legends pro players.
Diana usually gets more CS as Rell. Champions who typically don't take much CS usualy don't require much CS to be valuable teammates, such as sup champs. These kinds of champions are capable of scaling well off of their skills, stats, and first items alone. Yet, champions with a lot of CS, such as hyper-carries, often have to have many items to be effective. In either case, try to exceed the values shown here to do well.
The best items to have in your Diana versus Rell build include Jak'Sho, o Inconstante, Dente de Na'Shor, and Abraço Demoníaco. When Diana bought at least these three pieces in her build, she performed much better vs. Rell than with most other commonly used counter builds. In fact, Diana had an average win rate of 49.0% when playing against Rell with this counter build.
To have the highest likelihood of coming out on top against Rell as Diana, Diana players should take the Conquistador, Triunfo, Lenda: Espontaneidade, Golpe de Misericórdia, Calçados Mágicos, and Perspicácia Cósmica runes from the Precisão and Inspiração rune sets. Of all the rune sets players used for Diana vs Rell LoL games, this composite of runes resulted in the highest win rate. In fact, these runes provided a 49.0% winrate overall.
By default, tips, statistics, and builds on how to beat Rell as Diana are shown for all ranked divisions combined. If you want to narrow the statistics and builds to a particular division, you may use the selection menu earlier on the page.