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League of Legends Champion 生化魔人生化魔人是在a层的冠军。

生化魔人

TankFighter
生化魔人是一个tank。位置tank
难度Hard
功率激增Early-Game
细胞分裂 abilityp
延伸打击 abilityq
不稳定物质 abilityw
橡筋弹弓 abilitye
动感弹球 abilityr
jungle
top
support
middle

生化魔人 游戏数据

16,437局的比赛的分析结果
胜率
50.7 %
受欢迎度
3.8 %
禁用率
1.4 %

我们如何分析我们的数据

我们每周直接从Riot的服务器上梳理数以百万计的英雄联盟比赛,并使用先进的算法分析数据,为您带来最准确的生化魔人在线统计。我们按层级分析数据,因此你可以找到最相关的生化魔人胜率和其他统计数据。

LOL英雄资料和数据

To generate these 生化魔人 stats, we reviewed 16,437 recent ranked League of Legends rounds with him chosen. This allows us to be very confident in our 生化魔人 statistics. He did do a great job in recent matches. He has an average win rate of 50.7%.

生化魔人胜率与比赛时长曲线

Because of 生化魔人's K/D/A and utility, he has a fairly average overall win rate. He does very well in the early game, with a winrate of 52.4% in that phase. Unfortunately, he does poorest in the late game, where 生化魔人's win rate is 45.5%., The difference between his best and worst game phases is a large 6.9%. This sizeable difference indicates that his power spikes and wanes in different parts of the game. Prepare well.

生化魔人 游戏风格

生化魔人 伤害数据

物理伤害
魔法伤害
真实伤害

生化魔人 背景故事

一滩泄漏的毒液,顺着炼金科技设施的裂缝流进了祖安的地沟区,在深处一个与世隔绝的坑洞里积成了一洼。出身虽然如此低微,但扎克却从一团蒙昧的黏液长成了一个有思想的实体,栖息在城里的管道中,偶尔露面,帮助那些无助的人,或是修缮祖安的各种公共设施。

生化魔人 基础数据

生命值
685 - 2538
法力值
0 - 0
伤害
60 -
护甲
33 - 113
魔抗
32 - 67
能量体系
健康再生
8 - 16.5
能量再生
0 - 0
普攻范围
340
关键命中率
0 - 0
移速
340
攻击速度
0.74 - 0.94

生化魔人对其他tank的比赛 统计资料

生化魔人 Image
winRate
50.7 %
VS
winRate
48.8 %
tank Symbol
4.6
< kills >
4.7
4.7
< deaths >
5.8
11.6
< assists >
11.1
0.17
< firstBlood >
0.19
0.04
< firstTower >
0.04
40
< ccTime >
36
16,077
< damageDealt >
15,131
41,492
< damageTaken >
35,198
10,913
< goldEarned >
10,919
0.43
< inhibitors >
0.4
1.3
< towers >
1.3
1.1
< killingSprees >
1.1
1,238
< physicalDamage >
3,998
13,781
< magicDamage >
10,004
1,058
< trueDamage >
1,129
121
< cs >
124
21
< visionScore >
21
6
< wardsPlaced >
6
2.7
< wardsKilled >
2.4
1.6
< visionWards >
1.4

生化魔人统计资料摘要(续)

生化魔人 has been picked only occasionally in recent ranked LoL games. In the current meta, his popularity is 3.8%. Hardly anyone sees him as a danger. He has only been banned in approximately 1.4% of LoL games.

生化魔人 is most commonly played in the jungle position. This occurs in 71.8% of his games. Yet, jungle 生化魔人 has the highest win rate (55.4%) of all positions but is less popular of a position (played 3.9% of the time). At this time, 生化魔人's meta game is centered around dealing damage. In particular, his gameplay should mainly be focused on magical damage. Furthermore, he is a pretty good tank champ. Dealing physical damage is the least important part of 生化魔人’s build.

You should expect to have to to spend a significant amount of time practicing and learning to get good at playing 生化魔人. Many League of Legends gamers believe he is a difficult champion to use. 生化魔人 primarily does magic damage (86% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..

生化魔人 deals a good amount of damage during a normal match (16,077 damage). You could focus on developing him as a powerful champion to destroy your enemies.

He is an average damage dealer on the Rift with 4.6 kills on average each game. That is one of the lowest kill counts among all jungles. Moreover, he has a fairly typical death total with an average of 4.7 deaths per League of Legends game. Moreover, 生化魔人's KDA is typically very high with an average KDA ratio of 3.4 as well as 11.6 assists per game.

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