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如何赢得复仇之矛与复仇焰魂的对抗赛复仇之矛 is in the b tier of champions

复仇之矛 vs 复仇焰魂

如何在LoL中以复仇之矛的身份击败复仇焰魂复仇之矛 is in the s tier of champions
Marksman
Mage

如何击败复仇焰魂成为复仇之矛

based on 1,976 复仇之矛 vs 复仇焰魂 matchups
胜率
45.2 %
kda
2.1
受欢迎度
5.8 %

How We Analyze LoL Champion Counters

We produce our matchup stats from the millions of recently rated League of Legends matches that we review each and every week. Our guide on how to beat 复仇焰魂 as 复仇之矛 came out of an evaluation of 1976 ranked matches where both champions clashed against each other. This particular champ matchup is relatively uncommon. 复仇之矛 has to counter 复仇焰魂 in only 5.8% of her games.

复仇之矛 vs 复仇焰魂 Matchup Summary

Unfortunately, 复仇之矛 does a pathetic job of countering 复仇焰魂. Normally, she wins a lowly 45.2% of the time the champs fight one another in. In 复仇之矛 vs 复仇焰魂 games, 复仇之矛’s team is 0.2% more probable to obtain first blood. This implies that she most likely will be able to get first blood against 复仇焰魂.

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
长剑狂战士胫甲

Core 复仇之矛 Items

22分钟
卢安娜的飓风鬼索的狂暴之刃破败王者之刃

可选项目

饮血剑智慧末刃千变者贾修不朽盾弓

Summoner Spells

summonerboost summoner spell D
summonerflash summoner spell F

技能顺序

为复仇之矛提升等级的第一个技能e
>
为复仇之矛提供的第二种能力,以提高水平q
>
复仇之矛 最大化的最后一项技能w

符文

精密致命节奏凯旋传说:欢欣致命一击
主宰血之滋味寻宝猎人
Attack SpeedAdaptive ForceHealth Scaling
复仇之矛's passive ability p
复仇之矛's q ability q
复仇之矛's w ability w
复仇之矛's e ability e
复仇之矛's ultimate ability r
1
E
2
Q
3
W
4
E
5
E
6
R
7
E
8
Q
9
E
10
Q
11
R
12
Q
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Q
14
W
15
W
16
R

Guide to Countering 复仇焰魂 as 复仇之矛

Tips for Playing as 复仇之矛 against 复仇焰魂

- 撕裂是一个有用的补刀手段,因为它会在击杀一个单位后重置冷却时间。

- 进行一个触发了武术姿态的移动指令时,将不会清除掉卡莉丝塔的普攻目标。

- 由于她的被动技能,卡莉丝塔的移动速度会通过攻击速度而得到显著提升。

Advice to Win Against 复仇焰魂

- 布兰德的被动技能让他特别擅长对付聚在一起的敌人。在对付他时请确保阵形已经分散开。

- 布兰德连招前一定要施放一个技能。躲避火焰烙印或烈焰之柱能打乱他的节奏。

- 当你看见布兰德施放烈焰风暴时,远离友军。该技能初始飞行速度较慢,您的团队有一定反应时间。

复仇之矛 vs 复仇焰魂 Counter Stats

复仇之矛 Image
winRate
45.2 %
VS
winRate
54.8 %
复仇焰魂 Image
8.7
< kills >
6.2
7.1
< deaths >
7
6.2
< assists >
9.6
1.99
< killingSprees >
1.48
172
< cs >
64
0.35
< dragons >
0.64
0.49
< inhibitors >
0.47
17,963
< physicalDamage >
910
2,948
< magicDamage >
22,964
477
< trueDamage >
1,427
21,388
< damageDealt >
25,302
24,417
< damageTaken >
25,468
12,969
< goldEarned >
11,259
2.25
< towers >
1.71
0.15
< barons >
0.18
7,058
< heal >
6,269
12,777
< xp >
13,007
19
< visionScore >
35
8
< wardsPlaced >
14
173
< ccTime >
259

How to Counter 复仇焰魂 with 复仇之矛 in LoL

The stats shown here feature some significant 复仇之矛 versus 复仇焰魂 matchup stats that may help you interpret the differences and similarities between the two. For instance, 复仇之矛’s KDA ratio ([kills + assists] / deaths) of NaN is greater than 复仇焰魂’s KDA ratio of NaN, highlighting that 复仇之矛 may be more central to her team's team fighting potential than 复仇焰魂..

复仇之矛 often has a slightly larger longest kill spree than her opponent does. Commonly, she receives a similar amount of damage to 复仇焰魂. This commonly reflects differing health capacities, yet it can also hint that the one champ has less mobility and thus is not able to kite away from additional harm when poked or engaged.

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伤害数据

复仇之矛
复仇焰魂
物理伤害
魔法伤害
真实伤害

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复仇之矛
复仇焰魂

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Both LoL champs are great champions. Both have their strengths, weaknesses, and counters. In League's current meta, 复仇之矛 usually loses when taking on 复仇焰魂, with a 45.2% win rate. Thus, 复仇之矛 makes a bad counter for 复仇焰魂.

While 复仇之矛 does have a much lower win rate compared to 复仇焰魂, when they face off with one another, 复仇之矛 also has a much greater level of difficulty that makes her a more difficult champ to develop with. You should be very concerned when picking 复仇之矛 into 复仇焰魂as her relative depth means that you may not be able to unleash her full potential without a significant amount of practice beforehand.

Moreover, 复仇之矛 has only a small amount of CC and other utility, a similar amount to 复仇焰魂. This often makes her just as valuable during team fights, especially when facing champions with a lot of burst damage.

While there is not one best champion for every situation in League of Legends, in 复仇之矛 vs 复仇焰魂 matchups, 复仇焰魂 is the better champion with a much lower win rate, more champion depth, and a similar amount of utility to help out your teammates during late stage team fights.

复仇之矛 is a trash counter to 复仇焰魂. You will do well by focussing your play on increasing your CS and clearing objectives. If you do that, you should do very well as 复仇之矛 against 复仇焰魂.

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To learn all of the intricacies of 复仇之矛 in order to counter 复仇焰魂 during both the laning and mid / late game phases of League of Legends, you should continue reading to learn a few extra lessons on this matchup. If you listen to the build and suggestions presented above, you will increase your win rate by a lot and be closer to League of Legends pro players.

复仇之矛 typically gets more CS as 复仇焰魂. Champions who on average don't acquire much CS usualy don't have to have much CS to be effective, such as sup champs. These kinds of champions are able to scale well off of their skills, stats, and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, typically require several high cost items to be effective. In either situation, try to surpass the numbers displayed on this page to do well.

The most crucial items to focus on in your 复仇之矛 versus 复仇焰魂 build include 卢安娜的飓风, 鬼索的狂暴之刃, and 破败王者之刃. When 复仇之矛 incorporated at least these three items in her build, she did much better versus 复仇焰魂 than with most other commonly used item sets. In fact, 复仇之矛 had an average winrate of 45.2% when countering 复仇焰魂 with this build.

To have the best probability of crushing 复仇焰魂 as 复仇之矛, 复仇之矛 players should take the 致命节奏, 凯旋, 传说:欢欣, 致命一击, 血之滋味, and 寻宝猎人 runes from the 精密 and 主宰 rune sets. Out of all the runes that we analyzed for 复仇之矛 vs 复仇焰魂 counters, this combination of runes yielded the greatest win rate. In fact, these runes averaged a 45.2% win rate overall.

By default, tips, statistics, and builds on how to beat 复仇焰魂 as 复仇之矛 are displayed for all skill levels, merged. If you want to filter the statistics and builds to a specific player tier, you may use the selection menu earlier in the counter matchup guide.