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如何赢得虚空行者与蛮族之王的对抗赛虚空行者 is in the s tier of champions

虚空行者 vs 蛮族之王

如何在LoL中以虚空行者的身份击败蛮族之王虚空行者 is in the a tier of champions
AssassinMage
FighterAssassin

如何击败蛮族之王成为虚空行者

based on 1,317 虚空行者 vs 蛮族之王 matchups
胜率
50.3 %
kda
2.52
受欢迎度
2.5 %

How We Analyze LoL Champion Counters

At MOBA Champion, we summarize millions of ranked League of Legends games each and every week. Within our data, 虚空行者 did battle with 蛮族之王 1317 times. With so many matchups for 虚空行者 vs 蛮族之王 gives us a lot of confidence in our capability to provide informative statistics and a supported build to obliterate 蛮族之王. This champ matchup is fairly rare. 虚空行者 fights 蛮族之王 in only 2.5% of his games.

虚空行者 vs 蛮族之王 Matchup Summary

虚空行者 does a ok job of beating 蛮族之王. Normally, he wins a acceptable 50.3% of the time the champs fight one another in. In 虚空行者 versus 蛮族之王 matches, 虚空行者’s team is 0.2% less expected to gain first blood, indicating that he probably won't get first blood versus 蛮族之王.

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物品

第一项

期望时间
黑暗封印复用型药水

下一个项目

5分钟
红水晶女神之泪

Core 虚空行者 Items

22分钟
灭世者的死亡之帽残疫时光之杖

可选项目

中娅沙漏冰霜之心风暴狂涌炽天使之拥

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

技能顺序

为虚空行者提升等级的第一个技能e
>
为虚空行者提供的第二种能力,以提高水平w
>
虚空行者 最大化的最后一项技能q

符文

启迪先攻神奇之鞋未来市场星界洞悉
主宰猛然冲击终极猎人
Adaptive ForceAdaptive ForceMagic Resist
虚空行者's passive ability p
虚空行者's q ability q
虚空行者's w ability w
虚空行者's e ability e
虚空行者's ultimate ability r
1
Q
2
W
3
E
4
E
5
E
6
R
7
E
8
W
9
E
10
W
11
R
12
W
13
W
14
Q
15
Q
16
R

Guide to Countering 蛮族之王 as 虚空行者

Tips for Playing as 虚空行者 against 蛮族之王

- 卡萨丁的终极技能有很多用途,并且比多数终极技能的冷却时间短,你可以把它作为常规技能来用。

- 卡萨丁有多条装备路线,他可以通过法力和法术强度装备来做一个法师,或者出冷却缩减和魔法抗性的装备来对抗对方的法师。

- 尽量获得苍蓝雕纹魔像增益来缓冲【R虚空行走】不断提升的法力消耗。

Advice to Win Against 蛮族之王

- 尽早的骚扰泰达米尔,使其无法击杀小兵、无法通过嗜血杀戮技能回复生命值。

- 泰达米尔造成的大多是物理伤害。如果他变得过于强大,可以考虑购买荆棘之甲。

- 切记:只有在背对泰达米尔的前提下,他才能够减缓你的速度。

虚空行者 vs 蛮族之王 Counter Stats

虚空行者 Image
winRate
50.3 %
VS
winRate
49.7 %
蛮族之王 Image
7.9
< kills >
6.5
5.4
< deaths >
5.6
5.7
< assists >
4
1.7
< killingSprees >
1.52
169
< cs >
185
0.05
< dragons >
0.22
0.39
< inhibitors >
0.65
1,720
< physicalDamage >
20,743
20,213
< magicDamage >
568
579
< trueDamage >
611
22,513
< damageDealt >
21,922
28,741
< damageTaken >
33,633
12,139
< goldEarned >
12,924
1.69
< towers >
3.07
0.02
< barons >
0.06
5,944
< heal >
13,896
15,457
< xp >
15,440
16
< visionScore >
17
8
< wardsPlaced >
8
196
< ccTime >
105

How to Counter 蛮族之王 with 虚空行者 in LoL

The stat comparisons shown on this page highlight some significant 虚空行者 against 蛮族之王 counter statistics that can help you interpret the differences and similarities between this set of champions. For instance, 虚空行者’s KDA ratio ([kills + assists] / deaths) of NaN is more than 蛮族之王’s KDA ratio of NaN, indicating that 虚空行者 may be more central to his team's team fighting capacity than 蛮族之王..

虚空行者 normally has a similar longest killing spree as his counter does. On average, he takes less damage than 蛮族之王. This commonly reflects different amounts of tankyness; however, it can also imply that the one champ has less mobility and thus is unable to escape further damage when engaged or poked.

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伤害数据

虚空行者
蛮族之王
物理伤害
魔法伤害
真实伤害

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虚空行者
蛮族之王

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Both League of Legends champs are great champions. Both champs have their strengths, weaknesses, and counters. In the game's current meta, 虚空行者 usually fairs equally well when taking on 蛮族之王, with a 50.3% win rate. As a result, 虚空行者 makes an ok counter to 蛮族之王.

While 虚空行者 does have a higher winrate than 蛮族之王, when they face off with one another, 虚空行者 also has a much greater difficulty level that makes him a more complex champion to pick up and master. You still need to be cautious when picking 虚空行者 into 蛮族之王as his relative depth means that you may not be able to reach his full potential without a significant amount of practice beforehand.

Furthermore, 虚空行者 has some amount of utility and CC, a similar amount to 蛮族之王. This often makes her just as valuable during teamfights, especially when facing champions with a ton of burst damage.

While there is not one best champion for every situation in League of Legends, in 虚空行者 vs 蛮族之王 matchups, 虚空行者 is the better champion with a similar win rate, more champion depth, and a similar amount of utility to help out your teammates during team fights.

虚空行者 is a decent counter for 蛮族之王. Make sure you focus your gameplay on maximizing your CS and destroying objectives. If you are able to do that, you should do very well as 虚空行者 against 蛮族之王.

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If you would like to truly master 虚空行者 in order to counter 蛮族之王 during both the early game and mid / late game phases of League of Legends, you should keep reading to gather a few extra tricks and insights into this matchup. If you mind the build and stats shown here, you will increase your win rate significantly and be that much closer to League of Legends pro players.

虚空行者 often accumulates a similar amount of CS compared to 蛮族之王. Champs who on average don't take much CS typically don't need much CS to be valuable teammates, such as support champions. These kinds of champions are capable of scaling properly off of their abilities and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, often require several high cost items to be effective. In either situation, try to exceed the numbers shown on this page to do well.

The ideal items to use in your 虚空行者 versus 蛮族之王 build include 灭世者的死亡之帽, 残疫, and 时光之杖. When 虚空行者 bought at least these three pieces in his build, he performed a lot better when facing 蛮族之王 than with most other common builds. In fact, 虚空行者 boasted an average winrate of 50.3% when playing against 蛮族之王 with this build.

To have the highest likelihood of annihilating 蛮族之王 as 虚空行者, 虚空行者 players should take the 先攻, 神奇之鞋, 未来市场, 星界洞悉, 猛然冲击, and 终极猎人 runes from the 启迪 and 主宰 rune sets. Of all the rune sets that we analyzed for 虚空行者 vs 蛮族之王 clashes, this combination of runes resulted in the highest win rate. Moreover, these runes provided a 50.3% win rate overall.

If you want to get 虚空行者 vs 蛮族之王 tips and builds for a a particular division rank, please select one from the selection menu above. If viewing for the first time, the statistics and guides displayed are computed using all rounds finished with these champs.