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如何赢得暴怒骑士与沙漠死神的对抗赛暴怒骑士 is in the s tier of champions

暴怒骑士 vs 沙漠死神

如何在LoL中以暴怒骑士的身份击败沙漠死神暴怒骑士 is in the a tier of champions
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如何击败沙漠死神成为暴怒骑士

based on 1,386 暴怒骑士 vs 沙漠死神 matchups
胜率
52.5 %
kda
2.27
受欢迎度
3 %

How We Analyze LoL Champion Counters

We summarize our counter stats from the millions of recently rated League of Legends games that we evaluate every week. Our guide on how to beat 沙漠死神 as 暴怒骑士 came out of an evaluation of 1386 ranked games where both champions engaged each other. This champion matchup is fairly rare. 暴怒骑士 has to counter 沙漠死神 in only 3.0% of his matches.

暴怒骑士 vs 沙漠死神 Matchup Summary

暴怒骑士 does a good job of countering 沙漠死神. On average, he wins a fantastic 52.5% of games the champs battle one another in. In 暴怒骑士 against 沙漠死神 rounds, 暴怒骑士’s team is 0.1% more expected to gain first blood. This implies that he most likely will get first blood versus 沙漠死神.

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
长剑掘道钻头

Core 暴怒骑士 Items

22分钟
黑色切割者巨型九头蛇焚天

可选项目

贪欲九头蛇朔极之矛斯特拉克的挑战护手星蚀

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为暴怒骑士提升等级的第一个技能q
>
为暴怒骑士提供的第二种能力,以提高水平w
>
暴怒骑士 最大化的最后一项技能e

符文

精密征服者凯旋传说:欢欣坚毅不倒
坚决爆破骸骨镀层
Adaptive ForceAdaptive ForceArmor
暴怒骑士's passive ability p
暴怒骑士's q ability q
暴怒骑士's w ability w
暴怒骑士's e ability e
暴怒骑士's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

Guide to Countering 沙漠死神 as 暴怒骑士

Tips for Playing as 暴怒骑士 against 沙漠死神

- 【R冲啊——!!!】的施放距离非常可观。试着预判敌方队伍的走位,以便你能驾着斯嘎尔狠狠教训他们一番。

- 【W暴烈秉性】的最后一次命中会造成比前三次命中更多的伤害——一定要打中喔!

- 克烈可通过击杀小兵来产生一些勇气,但会在与英雄作战时产生更多。

Advice to Win Against 沙漠死神

- 内瑟斯容易被放风筝(远程英雄保持距离让对手不能攻击到自己,但自己能攻击到对手)。尽量不要与满状态的内瑟斯交战。

- 最高级的枯萎能有效地反击物理输出型英雄,若你是一个物理输出英雄,最好避免和他单挑。

- 在使用终极技能变形时,内瑟斯要比联盟中的大部分英雄更加强大。除非你有明显优势,否则不要和他交战。

暴怒骑士 vs 沙漠死神 Counter Stats

暴怒骑士 Image
winRate
52.5 %
VS
winRate
47.5 %
沙漠死神 Image
6.6
< kills >
4.9
5.9
< deaths >
5.8
6.8
< assists >
5.6
1.55
< killingSprees >
1.16
163
< cs >
163
0.08
< dragons >
0.13
0.61
< inhibitors >
0.51
23,485
< physicalDamage >
15,241
113
< magicDamage >
5,989
1,111
< trueDamage >
447
24,709
< damageDealt >
21,678
38,048
< damageTaken >
36,127
12,155
< goldEarned >
11,513
3.03
< towers >
2.53
0.03
< barons >
0.03
6,619
< heal >
12,801
14,603
< xp >
14,768
16
< visionScore >
15
8
< wardsPlaced >
8
117
< ccTime >
613

How to Counter 沙漠死神 with 暴怒骑士 in LoL

The stat comparisons shown on this page feature several valuable 暴怒骑士 versus 沙漠死神 counter statistics that can help us distinguish the distinctions between this set of champs. For instance, 暴怒骑士’s KDA ratio ([kills + assists] / deaths) of NaN is better than 沙漠死神’s ratio of NaN, demonstrating that 暴怒骑士 may be more central to his team's team fighting potential than 沙漠死神..

暴怒骑士 typically has a slightly larger longest killing spree than his enemy does. On average, he takes a similar amount of damage to 沙漠死神. This commonly reflects different amounts of tankyness, but it can also show that the champ with increased HP has less mobility and thus is not able to flee from additional damage when engaged or poked.

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伤害数据

暴怒骑士
沙漠死神
物理伤害
魔法伤害
真实伤害

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暴怒骑士
沙漠死神

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Both League champs are great. Both champs have their strengths, weaknesses, and counters. In the game's current meta, 暴怒骑士 usually wins when playing against 沙漠死神, with a 52.5% win rate. Therefore, 暴怒骑士 makes a good counter for 沙漠死神.

While 暴怒骑士 does have a higher winrate compared to 沙漠死神, when they face off with one another, 暴怒骑士 also has a greater level of difficulty that makes him a more time consuming character to pick up and master. You should be be fine when picking 暴怒骑士 into 沙漠死神as his relative depth means that you may not be able to unleash his full potential without a significant amount of practice beforehand.

Furthermore, 暴怒骑士 has some amount of utility and CC, a similar amount to 沙漠死神. This often makes her just as valuable during teamfights, especially when trying to counter champions with a lot of burst damage.

While there is not a single best champion overall in League of Legends, in 暴怒骑士 vs 沙漠死神 matchups, 暴怒骑士 is the better champion with a noticably higher win rate, more champion depth, and a similar amount of utility to help out your allied champions during teamfights.

暴怒骑士 is a good counter for 沙漠死神. Focus your actions on maximizing your gold and cs and taking out objectives. If you are able to do that, you should do very well as 暴怒骑士 against 沙漠死神.

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To learn all of the intricacies of 暴怒骑士 in order to counter 沙漠死神 during both the lane and mid / late game phases of League of Legends, you should continue reading to learn a few extra tricks and insights into this matchup. If you pay attention to the build and tips displayed here, you should increase your win rate by a lot and be that much closer to League of Legends pro players.

暴怒骑士 often racks up a similar amount of CS compared to 沙漠死神. Champions who on average don't get many minion kills often don't require much CS to be valuable teammates, such as support champions. They are able to scale well off of their skills, stats, and first items alone. Yet, champs with a lot of CS, such as hyper-carries, often require several high cost items to be effective. In either situation, try to do better than the values shown on this page to do well.

The top items to prioritize in your 暴怒骑士 versus 沙漠死神 build include 黑色切割者, 巨型九头蛇, and 焚天. When 暴怒骑士 incorporated at least these three items in his build, he did a lot better vs 沙漠死神 than with most other typical counter builds. In fact, 暴怒骑士 boasted an average win rate of 52.5% when countering 沙漠死神 with this counter build.

To have the greatest likelihood of beating 沙漠死神 as 暴怒骑士, you should equip the 征服者, 凯旋, 传说:欢欣, 坚毅不倒, 骸骨镀层, and 爆破 runes from the 精密 and 坚决 rune sets. Of all the rune sets that we analyzed for 暴怒骑士 vs 沙漠死神 matchups, this set of runes resulted in the best win rate. In fact, these runes averaged a 52.5% win rate overall.

By default, tips, stats, and builds on how to beat 沙漠死神 as 暴怒骑士 are shown for all skill levels combined. If you would like to scope the statistics and builds to a particular player tier, you may use the selection menu located at the top of this page.