Background Image
如何赢得含羞蓓蕾与复仇之矛的对抗赛含羞蓓蕾 is in the s tier of champions

含羞蓓蕾 vs 复仇之矛

如何在LoL中以含羞蓓蕾的身份击败复仇之矛含羞蓓蕾 is in the b tier of champions
FighterMage
Marksman

如何击败复仇之矛成为含羞蓓蕾

based on 2,026 含羞蓓蕾 vs 复仇之矛 matchups
胜率
55.6 %
kda
2.85
受欢迎度
0.9 %

How We Analyze LoL Champion Counters

We calculate our matchup stats from the millions of recently ranked League of Legends rounds that we analyze each week. Our guide on how to beat 复仇之矛 as 含羞蓓蕾 came out of an analysis of 2026 ranked rounds where both champions fought one another. This pairing is fairly rare. 含羞蓓蕾 encounters 复仇之矛 in only 0.9% of her games.

含羞蓓蕾 vs 复仇之矛 Matchup Summary

含羞蓓蕾 has done a great job of beating 复仇之矛. On average, she wins a terrific 55.6% of the time the champions face one another in. In 含羞蓓蕾 versus 复仇之矛 rounds, 含羞蓓蕾’s side is 0.2% less likely to gain first blood, indicating that she most likely won't be able to get first blood against 复仇之矛.

counterTitle

物品

第一项

期望时间
踏苔蜥幼苗生命药水

下一个项目

5分钟
爆裂魔杖幽魂面具

Core 含羞蓓蕾 Items

22分钟
灭世者的死亡之帽裂隙制造者兰德里的折磨

可选项目

星界驱驰中娅沙漏蜕生瑞莱的冰晶节杖

Summoner Spells

summonerflash summoner spell D
summonersmite summoner spell F

技能顺序

为含羞蓓蕾提升等级的第一个技能q
>
为含羞蓓蕾提供的第二种能力,以提高水平w
>
含羞蓓蕾 最大化的最后一项技能e

符文

精密征服者凯旋传说:韧性致命一击
启迪神奇之鞋星界洞悉
Adaptive ForceAdaptive ForceHealth Scaling
含羞蓓蕾's passive ability p
含羞蓓蕾's q ability q
含羞蓓蕾's w ability w
含羞蓓蕾's e ability e
含羞蓓蕾's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

Guide to Countering 复仇之矛 as 含羞蓓蕾

Advice to Win Against 复仇之矛

- 卡莉丝塔的机动能力取决于她的攻击。这意味着她在射程内没有敌人时,机动能力会很低,并且如果她的攻速被减慢了,那么她在一场战斗中的位移距离也会被降低不少。

- 如果你可以脱离卡莉丝塔的视线(例如走进草丛),那么她对你进行的普通攻击就会落空,并掉到地上去。

- 卡莉丝塔无法取消她的普攻动作。虽然她的机动能力很优秀,但是如果你预测到她要开始攻击了,那么这个特点就会为你提供一次对她施放技能的时机。

含羞蓓蕾 vs 复仇之矛 Counter Stats

含羞蓓蕾 Image
winRate
55.6 %
VS
winRate
44.4 %
复仇之矛 Image
6.5
< kills >
8.1
5.3
< deaths >
6.6
8.6
< assists >
5.9
1.45
< killingSprees >
1.86
44
< cs >
170
1.25
< dragons >
0.35
0.44
< inhibitors >
0.45
821
< physicalDamage >
17,940
15,568
< magicDamage >
2,938
4,884
< trueDamage >
495
21,274
< damageDealt >
21,374
38,723
< damageTaken >
22,571
11,788
< goldEarned >
12,480
1.39
< towers >
2.25
0.32
< barons >
0.13
22,012
< heal >
6,489
13,697
< xp >
12,075
20
< visionScore >
18
6
< wardsPlaced >
8
411
< ccTime >
173

How to Counter 复仇之矛 with 含羞蓓蕾 in LoL

The stats provided here underscore some strategic 含羞蓓蕾 vs. 复仇之矛 counter stats that can help us appreciate the differences and similarities between this set of champions. 含羞蓓蕾’s KDA ratio ([kills + assists] / deaths) of NaN is greater than 复仇之矛’s KDA ratio of NaN, indicating that 含羞蓓蕾 may be more central to her team's team fighting capacity than 复仇之矛..

含羞蓓蕾 normally has a slightly smaller longest kill spree than her enemy does. Typically, she takes more damage than 复仇之矛. This often reflects different amounts of tankyness, but it can also show that the one champ has less agility and thus is not able to flee from further damage when engaged or poked.

championDifferences.title

伤害数据

含羞蓓蕾
复仇之矛
物理伤害
魔法伤害
真实伤害

championDifferences.playStyle.title

含羞蓓蕾
复仇之矛

championDifferences.whoIsBetter

Both League of Legends champs are great champions. Both champs have their pros and cons. In the game's current meta, 含羞蓓蕾 usually wins when taking on 复仇之矛, with a 55.6% win rate. Therefore, 含羞蓓蕾 makes a fantastic counter to 复仇之矛.

While 含羞蓓蕾 does have a much higher winrate compared to 复仇之矛, when on opposite teams, 含羞蓓蕾 also has a greater level of difficulty that makes her a more challenging champion to pick up and master. You should be be fine when picking 含羞蓓蕾 into 复仇之矛as her relative depth means that you may not be able to unleash her full potential without a significant amount of practice beforehand.

Moreover, 含羞蓓蕾 has some amount of CC and other utility, a similar amount to 复仇之矛. This makes her just as valuable during team fights, especially when fighting champions with a lot of burst damage.

While there is not one best champion for every situation in League of Legends, in 含羞蓓蕾 vs 复仇之矛 matchups, 含羞蓓蕾 is the better champion with a noticably higher win rate, more champion depth, and a similar amount of utility to help out your allied champions during teamfights.

含羞蓓蕾 is a great counter to 复仇之矛. Make sure you focus your play on increasing your CS and clearing objectives. If you can do that, you should hold your own as 含羞蓓蕾 against 复仇之矛.

additionalInformation.title

method.title2

method.text2

additionalInformation.resources

additionalInformation.readMore

If you would like to truly master 含羞蓓蕾 in order to counter 复仇之矛 during both the early game and mid / late game phases of League of Legends, you should continue reading to pick up a few extra tips and tricks for this matchup. If you mind the build and tips presented above, you will increase your win rate significantly and be closer to League of Legends pro players.

含羞蓓蕾 typically racks up a lot less CS relative to 复仇之矛. Champions who typically don't take much CS typically don't need much CS to be valuable teammates, such as supports. They are capable of scaling well off of their abilities and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, typically need a lot of items to be effective. In either case, try to do better than the numbers displayed on this page to do well.

The most important items to prioritize in your 含羞蓓蕾 versus 复仇之矛 build consist of 灭世者的死亡之帽, 裂隙制造者, and 兰德里的折磨. When 含羞蓓蕾 used at least these three items in her build, she did much better vs 复仇之矛 than with most other typical counter builds. In fact, 含羞蓓蕾 had an average win rate of 55.6% battling 复仇之矛 with these items in her kit.

To have the best likelihood of defeating 复仇之矛 as 含羞蓓蕾, you should take the 征服者, 凯旋, 传说:韧性, 致命一击, 星界洞悉, and 神奇之鞋 runes from the 精密 and 启迪 rune sets. Of all the runes players used for 含羞蓓蕾 vs 复仇之矛 fights, this combo of runes resulted in the best win rate. In fact, these runes provided a 55.6% winrate overall.

If you need to get 含羞蓓蕾 x 复仇之矛 tips and counter builds for a a distinct division rank, feel free to choose one from the selection menu displayed above. If viewing for the first time, the stats and guides shown are computed using all matches run with these champions.