Background Image
如何赢得扭曲树精与牧魂人的对抗赛扭曲树精 is in the s tier of champions

扭曲树精 vs 牧魂人

如何在LoL中以扭曲树精的身份击败牧魂人扭曲树精 is in the b tier of champions
TankMage
FighterTank

如何击败牧魂人成为扭曲树精

based on 3,629 扭曲树精 vs 牧魂人 matchups
胜率
53.8 %
kda
2.92
受欢迎度
2.3 %

How We Analyze LoL Champion Counters

We at MOBA Champion analyze millions of ranked League matches every week. In our dataset, 扭曲树精 did battle with 牧魂人 3629 times. Using so many matchups for 扭曲树精 versus 牧魂人 provides us a lot of faith in our ability to produce enlightening statistics and a recommended build to suppress your enemy. This matchup is relatively rare. 扭曲树精 fights 牧魂人 in only 2.3% of his games.

扭曲树精 vs 牧魂人 Matchup Summary

扭曲树精 does a good job of countering 牧魂人. On average, he wins a terrific 53.8% of games the champions clash against one another in. In 扭曲树精 vs 牧魂人 matches, 扭曲树精’s side is 0.1% more probable to obtain first blood. This implies that he most likely will get first blood versus 牧魂人.

counterTitle

物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
鞋子带翼的月板甲

Core 扭曲树精 Items

22分钟
引路者摩天雪橇璀璨回响

可选项目

亡者的板甲败魔钢铁烈阳之匣冰霜之心

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为扭曲树精提升等级的第一个技能q
>
为扭曲树精提供的第二种能力,以提高水平w
>
扭曲树精 最大化的最后一项技能e

符文

坚决余震生命源泉骸骨镀层坚定
启迪饼干配送星界洞悉
Adaptive ForceHealth ScalingHealth Scaling
扭曲树精's passive ability p
扭曲树精's q ability q
扭曲树精's w ability w
扭曲树精's e ability e
扭曲树精's ultimate ability r
1
W
2
Q
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

Guide to Countering 牧魂人 as 扭曲树精

Tips for Playing as 扭曲树精 against 牧魂人

- 茂凯的被动会让他在面对技能的集火时尤为持久——前提是他仍然可以进行普攻。

- 尽量不要从正面上,从侧面或其他角度切入,会让自然之握变得无法躲避或给敌人来一次“惊喜”。

- 树苗可以投进草丛里,来获取强化效果——但同样不会堆叠。

Advice to Win Against 牧魂人

- 你可以对雾行者和迷雾室女使用惩戒,来造成伤害或直接击杀。

- 你可以攻击【暗灵缠身】来将墙体打破。

- 尽量削减约里克的仆从数量,然后再跟他交战。只需要一次普攻或一个单体技能就能解决掉一个雾行者。

扭曲树精 vs 牧魂人 Counter Stats

扭曲树精 Image
winRate
53.8 %
VS
winRate
46.2 %
牧魂人 Image
2.8
< kills >
4.3
5.2
< deaths >
5.4
12.4
< assists >
4.3
0.61
< killingSprees >
0.99
49
< cs >
191
0.3
< dragons >
0.14
0.47
< inhibitors >
0.77
1,650
< physicalDamage >
14,590
10,689
< magicDamage >
7,695
959
< trueDamage >
504
13,300
< damageDealt >
22,790
28,012
< damageTaken >
27,619
9,322
< goldEarned >
12,391
1.51
< towers >
3.53
0.08
< barons >
0.06
9,506
< heal >
7,132
11,495
< xp >
15,432
45
< visionScore >
16
18
< wardsPlaced >
8
471
< ccTime >
201

How to Counter 牧魂人 with 扭曲树精 in LoL

The stats shown on this page clarify several influential 扭曲树精 versus 牧魂人 counter stats that may help us interpret the distinctions between the two. As an example, 扭曲树精’s KDA ratio ([kills + assists] / deaths) of NaN is greater than 牧魂人’s KDA ratio of NaN, indicating that 扭曲树精 may be more central to his team's team fighting effectiveness than 牧魂人. This observation is largely a result of the differences in assists.

扭曲树精 normally has a slightly smaller longest killing spree than his matchup does. On average, he takes a similar amount of damage to 牧魂人. This commonly reflects different amounts of tankyness, yet it can also imply that the one champ has less agility and thus is not able to escape further harm when engaged or poked.

championDifferences.title

伤害数据

扭曲树精
牧魂人
物理伤害
魔法伤害
真实伤害

championDifferences.playStyle.title

扭曲树精
牧魂人

championDifferences.whoIsBetter

Both LoL champions are great champions. Both champs have their pros and cons. In the game's current meta, 扭曲树精 usually wins when playing against 牧魂人, with a 53.8% win rate. Thus, 扭曲树精 makes a great counter to 牧魂人.

While 扭曲树精 does have a higher win rate compared to 牧魂人, when facing one another, 扭曲树精 also has a lower learning curve that makes him a less challenging champion to pick up and master. You don't need to be too worried when picking 扭曲树精 into 牧魂人.

Moreover, 扭曲树精 also has a great amount of CC and other utility, a similar amount to 牧魂人. This makes her just as valuable during team fights, especially when fighting champions with a lot of burst damage.

While there is not one best champion in League of Legends, in 扭曲树精 vs 牧魂人 matchups, 扭曲树精 is the better champ with a noticably higher win rate, less champion complexity, and a similar amount of utility to help out your teammates during teamfights.

扭曲树精 is a great counter to 牧魂人. Focus your tactics on keeping up your gold income and destroying objectives. If you do that, you should do very well as 扭曲树精 against 牧魂人.

additionalInformation.title

method.title2

method.text2

additionalInformation.resources

additionalInformation.readMore

To truly master 扭曲树精 in order to counter 牧魂人 during both the laning and mid / late game phases of League of Legends, you should keep reading to learn a few extra lessons on this matchup. If you mind the build and stats shown here, you should grow your win rate significantly and be that much closer to League of Legends pro players.

扭曲树精 on average picks up a lot less CS compared to 牧魂人. Champions who on average don't earn much CS usualy don't need much CS to be effective, such as sup champs. These kinds of champions are capable of scaling properly off of their abilities and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, often have to have several high cost items to be effective. In either case, try to exceed the numbers reported on this page to do well.

The most important items to use in your 扭曲树精 versus 牧魂人 build consist of 引路者, 摩天雪橇, and 璀璨回响. When 扭曲树精 included at least these three pieces in his build, he did a lot better when fighting 牧魂人 than with many other common counter builds. In fact, 扭曲树精 had an average win rate of 53.8% when playing against 牧魂人 with these items in his kit.

To have the best probability of crushing 牧魂人 as 扭曲树精, 扭曲树精 players should use the 余震, 生命源泉, 骸骨镀层, 坚定, 饼干配送, and 星界洞悉 runes from the 坚决 and 启迪 rune sets. Of all the rune sets players used for 扭曲树精 vs 牧魂人 counters, this sequence of runes resulted in the greatest win rate. Notably, these runes gave a 53.8% win rate overall.

If you would like to see 扭曲树精 vs 牧魂人 tips and matchup stats and build suggestions for a a distinct skill level, please choose one from the selection menu shown above. At first, the statistics and strategies shown are calculated using all games finished with both champions.