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如何赢得刀锋之影与复仇焰魂的对抗赛刀锋之影 is in the a tier of champions

刀锋之影 vs 复仇焰魂

如何在LoL中以刀锋之影的身份击败复仇焰魂刀锋之影 is in the s tier of champions
Assassin
Mage

如何击败复仇焰魂成为刀锋之影

based on 4,748 刀锋之影 vs 复仇焰魂 matchups
胜率
48.4 %
kda
2.1
受欢迎度
5.8 %

How We Analyze LoL Champion Counters

We calculate our matchup statistics from the millions of rated LoL rounds that we evaluate each and every week. Our guide on how to beat 复仇焰魂 as 刀锋之影 resulted from an evaluation of 4748 ranked rounds where both champs faced each other. This particular counter matchup is somewhat uncommon. 刀锋之影 is forced to battle against 复仇焰魂 in only 5.8% of his games.

刀锋之影 vs 复仇焰魂 Matchup Summary

Unfortunately, 刀锋之影 does a dismal job of countering 复仇焰魂. Typically, he wins a lowly 48.4% of the time the champions clash against one another in. In 刀锋之影 against 复仇焰魂 matches, 刀锋之影’s team is 0.1% more expected to earn first blood, indicating that he most likely will get first blood versus 复仇焰魂.

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物品

第一项

期望时间
风行狐幼体生命药水

下一个项目

5分钟
锯齿短匕剑翎

Core 刀锋之影 Items

22分钟
幽梦之灵夜之锋刃感电三轮刃

可选项目

公理圆弧玛莫提乌斯之噬赛瑞尔达的怨恨禁忌时机

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为刀锋之影提升等级的第一个技能w
>
为刀锋之影提供的第二种能力,以提高水平q
>
刀锋之影 最大化的最后一项技能e

符文

启迪先攻神奇之鞋未来市场星界洞悉
主宰眼球收集器寻宝猎人
Adaptive ForceAdaptive ForceMagic Resist
刀锋之影's passive ability p
刀锋之影's q ability q
刀锋之影's w ability w
刀锋之影's e ability e
刀锋之影's ultimate ability r
1
W
2
Q
3
W
4
E
5
W
6
R
7
W
8
Q
9
W
10
Q
11
R
12
Q
13
Q
14
E
15
E
16
R

Guide to Countering 复仇焰魂 as 刀锋之影

Tips for Playing as 刀锋之影 against 复仇焰魂

- 暗影突袭是很强的逃生技能,但也可以用来对敌方团队发起攻势。

- 【E刺客之道】可用来抄敌人的后路,来为【Q诺克萨斯式外交】的近战攻击营造施放条件。

- 作战前先选好目标,将所有技能都集中在一个目标身上效果甚佳,但是如果将技能分散用于多个目标,则会收效甚微。

Advice to Win Against 复仇焰魂

- 布兰德的被动技能让他特别擅长对付聚在一起的敌人。在对付他时请确保阵形已经分散开。

- 布兰德连招前一定要施放一个技能。躲避火焰烙印或烈焰之柱能打乱他的节奏。

- 当你看见布兰德施放烈焰风暴时,远离友军。该技能初始飞行速度较慢,您的团队有一定反应时间。

刀锋之影 vs 复仇焰魂 Counter Stats

刀锋之影 Image
winRate
48.4 %
VS
winRate
51.6 %
复仇焰魂 Image
9.1
< kills >
6.1
7.2
< deaths >
7.3
6
< assists >
9
2.09
< killingSprees >
1.4
138
< cs >
64
0.43
< dragons >
0.71
0.31
< inhibitors >
0.43
22,646
< physicalDamage >
863
76
< magicDamage >
22,216
1,245
< trueDamage >
1,400
23,967
< damageDealt >
24,480
28,983
< damageTaken >
26,690
12,991
< goldEarned >
11,360
1.35
< towers >
1.52
0.1
< barons >
0.19
6,516
< heal >
6,524
15,074
< xp >
13,362
19
< visionScore >
37
7
< wardsPlaced >
15
191
< ccTime >
251

How to Counter 复仇焰魂 with 刀锋之影 in LoL

The stat comparisons provided here clarify several influential 刀锋之影 against 复仇焰魂 counter statistics that may help us figure out the differences between the pair. For instance, 刀锋之影’s KDA ratio ([kills + assists] / deaths) of NaN is better than 复仇焰魂’s ratio of NaN, indicating that 刀锋之影 may be more central to his team's team fighting effectiveness than 复仇焰魂. This observation is largely caused by the difference in kills.

刀锋之影 typically has a slightly larger longest kill spree than his enemy does. Typically, he receives a similar amount of damage to 复仇焰魂. This often reflects different amounts of tankyness, but it can also indicate that the champ with more health has less agility and thus is not able to escape further damage when poked or engaged.

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伤害数据

刀锋之影
复仇焰魂
物理伤害
魔法伤害
真实伤害

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刀锋之影
复仇焰魂

championDifferences.whoIsBetter

Both League of Legends champions are great champions. Both champs have their strengths, weaknesses, and counters. In the game's current meta, 刀锋之影 usually loses when facing off against 复仇焰魂, with a 48.4% win rate. As a result, 刀锋之影 makes a bad counter to 复仇焰魂.

While 刀锋之影 does have a lower winrate than 复仇焰魂, when on opposite teams, 刀锋之影 also has a much greater level of difficulty that makes him a more challenging champion to pick up and master. You should be careful when picking 刀锋之影 into 复仇焰魂as his relative depth means you may not be able to reach his full potential without a lot of practice beforehand.

Additionally, 刀锋之影 has almost no amount of CC and other utility, a similar amount to 复仇焰魂. This makes her just as valuable during team fights, especially when fighting champions with a ton of burst damage.

While there is not one best champion overall in League of Legends, in 刀锋之影 vs 复仇焰魂 matchups, 复仇焰魂 is the better champ with a lower win rate, more champion depth, and a similar amount of utility to help out your allies during team fights.

刀锋之影 is a somewhat poor counter for 复仇焰魂. Make sure you focus your play on increasing your gold income and clearing objectives. If you do that, you should hold your own as 刀锋之影 against 复仇焰魂.

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If you would like to truly master 刀锋之影 to counter 复仇焰魂 during both the early game and mid / late game phases of League of Legends, you should continue reading to learn a few extra lessons on this matchup. If you pay attention to the build and tips presented above, you should grow your win rate by a lot and be that much closer to League of Legends pro players.

刀锋之影 typically racks up more CS relative to 复仇焰魂. Champs who typically don't take many minion kills often don't need much CS to be valuable teammates, such as support champions. These kinds of champions are able to scale properly off of their abilities and first items alone. Yet, champions with a lot of CS, such as hyper-carries, usually need a lot of items to be effective. In either case, try to surpass the values displayed here to do well.

The most crucial items to have in your 刀锋之影 versus 复仇焰魂 build include 幽梦之灵, 夜之锋刃, and 感电三轮刃. When 刀锋之影 bought at least these three items in his build, he performed a lot better countering 复仇焰魂 than with most other commonly used builds. In fact, 刀锋之影 had an average win rate of 48.4% battling 复仇焰魂 with this build.

To have the greatest likelihood of annihilating 复仇焰魂 as 刀锋之影, 刀锋之影 players should equip the 先攻, 神奇之鞋, 未来市场, 星界洞悉, 眼球收集器, and 寻宝猎人 runes from the 启迪 and 主宰 rune sets. Out of all the rune sets players chose for 刀锋之影 vs 复仇焰魂 matchups, this set of runes resulted in the greatest win rate. Notably, these runes averaged a 48.4% winrate overall.

If you want to get 刀锋之影 vs 复仇焰魂 tips and counter builds for a a distinct skill level, please choose one from the selection menu above. At first, the stats and build suggestions given are computed using all games run with both champions.