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如何赢得魂锁典狱长与瘟疫之源的对抗赛魂锁典狱长 is in the a tier of champions

魂锁典狱长 vs 瘟疫之源

如何在LoL中以魂锁典狱长的身份击败瘟疫之源魂锁典狱长 is in the a tier of champions
SupportFighter
MarksmanAssassin

如何击败瘟疫之源成为魂锁典狱长

based on 5,730 魂锁典狱长 vs 瘟疫之源 matchups
胜率
50.1 %
kda
2.71
受欢迎度
3.9 %

How We Analyze LoL Champion Counters

At MOBA Champion, we analyze millions of ranked League of Legends rounds each and every week. In our dataset, 魂锁典狱长 did battle with 瘟疫之源 5730 times. Having so many matchups for 魂锁典狱长 versus 瘟疫之源 gives us faith in our ability to prepare useful stats and a supported build to defeat your opposition. This particular matchup is somewhat rare. 魂锁典狱长 fights 瘟疫之源 in only 3.9% of his matches.

魂锁典狱长 vs 瘟疫之源 Matchup Summary

魂锁典狱长 has done a ok job of beating 瘟疫之源. Typically, he wins a acceptable 50.1% of games the champs clash against one another in. In 魂锁典狱长 versus 瘟疫之源 rounds, 魂锁典狱长’s side is 0.0% more likely to obtain first blood. This indicates that he probably will get first blood versus 瘟疫之源.

counterTitle

物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
鞋子荧尘

Core 魂锁典狱长 Items

22分钟
引路者骑士之誓摩天雪橇

可选项目

救赎兰顿之兆自然之力无终恨意

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为魂锁典狱长提升等级的第一个技能q
>
为魂锁典狱长提供的第二种能力,以提高水平e
>
魂锁典狱长 最大化的最后一项技能w

符文

坚决守护者生命源泉骸骨镀层坚定
启迪饼干配送星界洞悉
Ability HasteArmorMagic Resist
魂锁典狱长's passive ability p
魂锁典狱长's q ability q
魂锁典狱长's w ability w
魂锁典狱长's e ability e
魂锁典狱长's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
E
12
R
13
E
14
W
15
W
16
W

Guide to Countering 瘟疫之源 as 魂锁典狱长

Tips for Playing as 魂锁典狱长 against 瘟疫之源

- 沟通,是用好锤石的【W魂引之灯】的关键。让你的队友了解你要怎样用它。

- 【Q死亡判决】和【E厄运钟摆】可以任意组合,从而形成强力连招。

- 锤石不用亲自击杀单位也可以收集灵魂。规划好你的地图走位,来尽可能多地接近死亡,从而让你最有效率地收集灵魂。

Advice to Win Against 瘟疫之源

- 法术护盾不能阻挡死亡毒液的伤害,但是它们能够阻挡图奇施放毒性爆发的效果。

- 如果你猜测图奇已经离开了兵线,请尽快告知你的队友。

- 图奇很脆弱。你可以趁他伪装状态之外时抓住他倾泻火力。

魂锁典狱长 vs 瘟疫之源 Counter Stats

魂锁典狱长 Image
winRate
50.1 %
VS
winRate
49.9 %
瘟疫之源 Image
2.3
< kills >
8.4
6.2
< deaths >
6.8
14.5
< assists >
7.5
0.42
< killingSprees >
1.94
34
< cs >
146
0.04
< dragons >
0.18
0.49
< inhibitors >
0.43
1,281
< physicalDamage >
15,748
7,358
< magicDamage >
3,487
791
< trueDamage >
4,671
9,431
< damageDealt >
23,906
21,941
< damageTaken >
21,117
8,745
< goldEarned >
12,218
1.86
< towers >
2.02
0.01
< barons >
0.05
2,427
< heal >
4,578
10,700
< xp >
12,574
57
< visionScore >
20
24
< wardsPlaced >
9
274
< ccTime >
317

How to Counter 瘟疫之源 with 魂锁典狱长 in LoL

The stat comparisons shown on this page show several influential 魂锁典狱长 against 瘟疫之源 counter statistics that can help us distinguish the differences and similarities between the pair. As an example, 魂锁典狱长’s KDA ratio ([kills + assists] / deaths) of NaN is more than 瘟疫之源’s KDA ratio of NaN, showing that 魂锁典狱长 may be more central to his team's team fighting potential than 瘟疫之源. This observation is in large part caused by the differences in assists.

魂锁典狱长 usually has a significantly smaller longest killing spree than his enemy does. Typically, he receives a similar amount of damage to 瘟疫之源. This typically indicates differing health capacities; however, it can also indicate that the one champ has less mobility and thus is not able to flee from further damage when poked or engaged.

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伤害数据

魂锁典狱长
瘟疫之源
物理伤害
魔法伤害
真实伤害

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魂锁典狱长
瘟疫之源

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Both LoL champs are great champions. Both have their strengths, weaknesses, and counters. In the game's current meta, 魂锁典狱长 usually fairs equally well when playing against 瘟疫之源, with a 50.1% win rate. Thus, 魂锁典狱长 makes an ok counter to 瘟疫之源.

While 魂锁典狱长 does have a higher winrate than 瘟疫之源, when on opposite teams, 魂锁典狱长 also has a greater difficulty level that makes him a more time consuming champion to develop with. You should be careful when picking 魂锁典狱长 into 瘟疫之源as his relative depth means you may not be able to reach his full potential without a significant amount of practice beforehand.

Furthermore, 魂锁典狱长 has a great deal of CC and other utility, a similar amount to 瘟疫之源. This makes her just as valuable during teamfights, especially when facing champions with a lot of burst damage.

While there isn't one best champion overall in League of Legends, in 魂锁典狱长 vs 瘟疫之源 matchups, 魂锁典狱长 is the better champ with a similar win rate, more champion depth, and a similar amount of utility to help out your teammates during late stage team fights.

魂锁典狱长 is a decent counter to 瘟疫之源. Make sure you focus your play on maximizing your gold income and clearing objectives. If you do that, you should hold your own as 魂锁典狱长 against 瘟疫之源.

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To learn all of the intricacies of 魂锁典狱长 to counter 瘟疫之源 during both the lane and mid / late game phases of League of Legends, you should continue reading to learn a few extra tips and tricks for this matchup. If you listen to the build and stats shown here, you will increase your win rate significantly and be that much closer to League of Legends pro players.

魂锁典狱长 on average picks up a lot less CS relative to 瘟疫之源. Champions who typically don't get many minion kills usualy don't have to have much CS to be valuable teammates, such as support champions. They are able to scale well off of their abilities and first items alone. Yet, champions with a lot of CS, such as hyper-carries, typically have to have a lot of items to be effective. In either situation, try to do better than the numbers reported on this page to do well.

The most important items to focus on in your 魂锁典狱长 versus 瘟疫之源 build include 引路者, 骑士之誓, and 摩天雪橇. When 魂锁典狱长 bought at least these three pieces in his build, he did much better versus 瘟疫之源 than with most other common item sets. In fact, 魂锁典狱长 had an average win rate of 50.1% when playing against 瘟疫之源 with these items in his kit.

To have the highest chance of beating 瘟疫之源 as 魂锁典狱长, 魂锁典狱长 players should take the 守护者, 生命源泉, 骸骨镀层, 坚定, 饼干配送, and 星界洞悉 runes from the 坚决 and 启迪 rune sets. Out of all the rune combinations we have analyed for 魂锁典狱长 vs 瘟疫之源 face-offs, this order of runes yielded the best win rate. In fact, these runes provided a 50.1% win rate overall.

If you want to view 魂锁典狱长 x 瘟疫之源 tips and counter builds for a a particular rank, feel free to choose one from the selection menu displayed above. By default, the stats and strategies displayed are calculated using every game played with these champions.