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如何赢得魂锁典狱长与远古巫灵的对抗赛魂锁典狱长 is in the a tier of champions

魂锁典狱长 vs 远古巫灵

如何在LoL中以魂锁典狱长的身份击败远古巫灵魂锁典狱长 is in the a tier of champions
SupportFighter
Mage

如何击败远古巫灵成为魂锁典狱长

based on 5,780 魂锁典狱长 vs 远古巫灵 matchups
胜率
48.3 %
kda
2.47
受欢迎度
3.9 %

How We Analyze LoL Champion Counters

At MOBA Champion, we summarize millions of ranked League games each and every week. In our database, 魂锁典狱长 faced off against 远古巫灵 5780 times. With so many games with 魂锁典狱长 vs 远古巫灵 gives us faith in our capacity to prepare enlightening stats and a supported build to counter your opponent. This particular counter matchup is somewhat rare. 魂锁典狱长 fights 远古巫灵 in only 3.9% of his matches.

魂锁典狱长 vs 远古巫灵 Matchup Summary

Unfortunately, 魂锁典狱长 does a below average job of countering 远古巫灵. On average, he wins a lowly 48.3% of the time the champs face one another in. In 魂锁典狱长 vs 远古巫灵 games, 魂锁典狱长’s team is 0.2% more likely to gain first blood. This implies that he most likely will be able to get first blood against 远古巫灵.

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物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
布甲抗魔斗篷

Core 魂锁典狱长 Items

22分钟
荆棘之甲冰霜之心钢铁烈阳之匣

可选项目

败魔无终恨意骑士之誓兰顿之兆

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为魂锁典狱长提升等级的第一个技能q
>
为魂锁典狱长提供的第二种能力,以提高水平e
>
魂锁典狱长 最大化的最后一项技能w

符文

启迪冰川增幅海克斯科技闪现罗网饼干配送星界洞悉
坚决骸骨镀层坚定
Ability HasteArmorArmor
魂锁典狱长's passive ability p
魂锁典狱长's q ability q
魂锁典狱长's w ability w
魂锁典狱长's e ability e
魂锁典狱长's ultimate ability r
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Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
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E
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R
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E
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W
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W
16
W

Guide to Countering 远古巫灵 as 魂锁典狱长

Tips for Playing as 魂锁典狱长 against 远古巫灵

- 沟通,是用好锤石的【W魂引之灯】的关键。让你的队友了解你要怎样用它。

- 【Q死亡判决】和【E厄运钟摆】可以任意组合,从而形成强力连招。

- 锤石不用亲自击杀单位也可以收集灵魂。规划好你的地图走位,来尽可能多地接近死亡,从而让你最有效率地收集灵魂。

Advice to Win Against 远古巫灵

- 泽拉斯的施法距离非常惊人,但只要被靠近了拼消耗的话,大部分英雄都可以从他身上占到便宜。

- 【女妖面纱】将会使泽拉斯更难用【E冲击法球】对你发动连招。

- 泽拉斯启动【R奥术仪式】需要一段很长的时间。留意他的施法动画,然后就愉快地躲技能吧。

魂锁典狱长 vs 远古巫灵 Counter Stats

魂锁典狱长 Image
winRate
48.3 %
VS
winRate
51.7 %
远古巫灵 Image
2.2
< kills >
5.8
6.4
< deaths >
5.5
13.6
< assists >
10
0.37
< killingSprees >
1.35
35
< cs >
104
0.04
< dragons >
0.07
0.44
< inhibitors >
0.42
1,174
< physicalDamage >
625
6,977
< magicDamage >
23,699
793
< trueDamage >
801
8,945
< damageDealt >
25,126
23,192
< damageTaken >
15,760
8,655
< goldEarned >
11,133
1.68
< towers >
1.68
0.01
< barons >
0.02
2,573
< heal >
1,291
10,710
< xp >
12,867
57
< visionScore >
38
24
< wardsPlaced >
17
246
< ccTime >
184

How to Counter 远古巫灵 with 魂锁典狱长 in LoL

The stat comparisons provided here emphasize several valuable 魂锁典狱长 vs. 远古巫灵 counter statistics that can help us appreciate the distinctions between the pair. 魂锁典狱长’s KDA ratio ([kills + assists] / deaths) of NaN is more than 远古巫灵’s KDA ratio of NaN, indicating that 魂锁典狱长 may be more central to his team's team fighting capacity than 远古巫灵..

魂锁典狱长 often has a significantly smaller longest kill spree than his matchup does. Typically, he takes more damage than 远古巫灵. This typically indicates different amounts of tankyness; however, it can also indicate that the champ with increased HP has less agility and thus is not able to flee from further damage when engaged or poked.

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伤害数据

魂锁典狱长
远古巫灵
物理伤害
魔法伤害
真实伤害

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魂锁典狱长
远古巫灵

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Both LoL champions are great champions. Both have their pros and cons. In League's current meta, 魂锁典狱长 usually loses when trying to fight 远古巫灵, with a 48.3% win rate. Thus, 魂锁典狱长 makes a bad counter for 远古巫灵.

While 魂锁典狱长 does have a lower win rate than 远古巫灵, when facing one another, 魂锁典狱长 also has a lower difficulty level that makes him a less challenging character to pick up and master. You still need to be cautious when picking 魂锁典狱长 into 远古巫灵as his relative depth means that you may not be able to reach his full potential without a significant amount of practice beforehand.

Furthermore, 魂锁典狱长 has a great amount of utility and CC, a similar amount to 远古巫灵. This often makes her just as valuable during team fights, especially when facing champions with a lot of burst damage.

While there isn't a single best champion in League of Legends, in 魂锁典狱长 vs 远古巫灵 matchups, 远古巫灵 is the better champ with a lower win rate, less champion complexity, and a similar amount of utility to help out your teammates during late stage team fights.

魂锁典狱长 is a somewhat poor counter to 远古巫灵. Make sure you focus your gameplay on increasing your gold and cs and clearing objectives. If you are able to do that, you should be able to stand on your own as 魂锁典狱长 against 远古巫灵.

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If you would like to learn all of the intricacies of 魂锁典狱长 in order to counter 远古巫灵 during both the laning and mid / late game phases of League of Legends, you should continue reading to learn a few extra lessons on this matchup. If you listen to the build and stats displayed above, you will increase your win rate by a lot and be that much closer to League of Legends pro players.

魂锁典狱长 most often picks up less CS compared to 远古巫灵. Champs who on average don't acquire many minion kills usualy don't need much CS to be valuable teammates, such as support champions. These kinds of champions are able to scale properly off of their skills, stats, and first items alone. Yet, champs with a lot of CS, such as hyper-carries, usually have to have several high cost items to be effective. In either situation, try to surpass the numbers shown on this page to do well.

The most important items to prioritize in your 魂锁典狱长 versus 远古巫灵 build consist of 荆棘之甲, 冰霜之心, and 钢铁烈阳之匣. When 魂锁典狱长 used at least these three pieces in his build, he did much better countering 远古巫灵 than with many other commonly used builds. In fact, 魂锁典狱长 had an average win rate of 48.3% when countering 远古巫灵 with this build.

To have the greatest chance of annihilating 远古巫灵 as 魂锁典狱长, you should use the 冰川增幅, 海克斯科技闪现罗网, 饼干配送, 星界洞悉, 骸骨镀层, and 坚定 runes from the 启迪 and 坚决 rune sets. Out of all the rune builds players picked for 魂锁典狱长 vs 远古巫灵 counter picks, this mix of runes yielded the best win rate. Moreover, these runes averaged a 48.3% win rate overall.

If you want to get 魂锁典狱长 vs 远古巫灵 tips and counter builds for a a distinct division rank, please select one from the selection menu displayed above. By default, the statistics and build suggestions displayed are computed using all games played with these champs.