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altText1仙灵女巫 is in the b tier of champions

仙灵女巫 with 刀锋舞者

altText2仙灵女巫 is in the b tier of champions
SupportMage
FighterAssassin

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numAnalyzed
胜率
47.7 %
kda
2.96
受欢迎度
2.6 %

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At MOBA Champion, we take in the stats from from millions of League matches straight from Riot Games each week. 仙灵女巫 has been on the same team as 刀锋舞者 in 1490 recent, competitive matches. By gathering so much complete data straight from the developers of League of Legends, we have complete confidence that we can showcase high quality, accurate builds to help 仙灵女巫 synergize with 刀锋舞者. It is relatively rare for 仙灵女巫 to play alongside 刀锋舞者 on the same side. This pairing has only taken place in about 2.6% of games with 仙灵女巫.

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Unfortunately, 仙灵女巫 does a dismal job of teaming up with 刀锋舞者. On average, she wins a lowly 47.7% of the time the champs fight alongside one another. If you want to do better as 仙灵女巫 when fighting on the same team as 刀锋舞者 by learning how to better synergize your play style with her, then dig into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
增幅典籍班德尔玻璃镜

Core 仙灵女巫 Items

22分钟
炽热香炉圆梦使者流水法杖

可选项目

救赎舒瑞娅的战歌月石再生器米凯尔的祝福

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为仙灵女巫提升等级的第一个技能e
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为仙灵女巫提供的第二种能力,以提高水平w
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仙灵女巫 最大化的最后一项技能q

符文

巫术召唤:艾黎法力流系带超然焦灼
启迪饼干配送星界洞悉
Adaptive ForceAdaptive ForceArmor
仙灵女巫's passive ability p
仙灵女巫's q ability q
仙灵女巫's w ability w
仙灵女巫's e ability e
仙灵女巫's ultimate ability r
1
E
2
Q
3
W
4
E
5
E
6
R
7
E
8
W
9
E
10
W
11
R
12
W
13
W
14
Q
15
Q
16
R

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guide.playingAs

-【闪耀长枪】可以从古怪的角度发射出去,而这取决于你的指针位置——让你的指针靠近皮克斯和璐璐,会使它的作用范围发生极大改变。

- 可以将【奇思妙想】用在法师身上,以获取法强加成,将【帮忙,皮克斯!】用在射手身上,以使皮克斯的飞弹扔得更频繁,将【狂野生长】用在坦克或战士身上,以强化先手能力。

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- 【距破之舞】不可被控制效果打断,可尝试用它来免除即将到来的控制效果。

- 【比翼双刃】没有最大飞行距离,可尝试以创造性的方式来使用它。

- 在你前往目标英雄的途中,先用【利刃冲击】攻击低生命的小兵,再用【利刃冲击】攻击目标英雄,便可瞬间移动很远的距离。

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仙灵女巫 Image
winRate
47.7 %
VS
winRate
52.3 %
刀锋舞者 Image
1.4
< kills >
1.5
5.1
< deaths >
5.1
13.7
< assists >
14
0.24
< killingSprees >
0.26
26
< cs >
28
0.04
< dragons >
0.04
0.53
< inhibitors >
0.51
958
< physicalDamage >
1,030
5,320
< magicDamage >
5,522
522
< trueDamage >
525
6,801
< damageDealt >
7,078
15,871
< damageTaken >
16,186
8,121
< goldEarned >
8,254
2.09
< towers >
2.07
0.01
< barons >
0.01
2,062
< heal >
2,162
10,296
< xp >
10,533
57
< visionScore >
57
25
< wardsPlaced >
25
239
< ccTime >
244

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The 仙灵女巫 刀锋舞者 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 刀锋舞者, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.

Overall, 仙灵女巫 sees a very large drop in her KDA (ratio of kills and assists to deaths) when paired with 刀锋舞者. His KDA worsened from NaN to NaN. This fall shows that 刀锋舞者 helps 仙灵女巫 perform worse in competitive LoL matches. Yet, the small difference demonstrates that this performance change is not very impactful.

When 仙灵女巫 is an ally to 刀锋舞者, she gets a little decrease in her total damage dealt. This could signal that 刀锋舞者 does not support by providing cover for her to deal more damage or that her allyship also helps extend the game's duration. Similarly, when 仙灵女巫 is played with 刀锋舞者 on the same team, he usually scores many fewer killing sprees than when she plays on his own. This is contrasting evidence that she is worse when playing synergisticly with 刀锋舞者.

Moreover, when 仙灵女巫 plays with 刀锋舞者 on the same side, she typically receives a little less damage than when she plays alone. Getting dealt not as much damage may indicate that 刀锋舞者 does a decent job of covering 仙灵女巫 in teamfights.

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伤害数据

仙灵女巫
刀锋舞者
物理伤害
魔法伤害
真实伤害

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仙灵女巫
刀锋舞者

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There is no top champion pairing for 仙灵女巫 that will always be her #1 teammate. However, 刀锋舞者 is a very typical teammate for 仙灵女巫. By locking into the same side as 仙灵女巫, she raises their win rate by 0.8% to 47.7%. This shows that there is a weak strategic relationship between 仙灵女巫 and 刀锋舞者 that results in them performing stronger together than alone.

刀锋舞者 has a lower difficulty than 仙灵女巫. That means 仙灵女巫 players don't need to be very careful when lining up 刀锋舞者 teammates to fight alongside, as they will require a lower level of skill to cooperate well with you.

Working together, 仙灵女巫 players should expect to witness an overall large increase in your team’s capacity to deal magical damage. Combined, these champs can blast through enemies with magic damage.

Conversely, by aligning 仙灵女巫 and 刀锋舞者 together, you will not be giving your other teammates a lot of protection for burst damage. Plan to pick other champs on your team that fills this gap in their potential.

Regardless of the skill of your 刀锋舞者 ally, you should focus on maximizing your gold income, staying alive by avoiding foolish fights, and taking down objectives. If you heed this simple advice, you should do well, regardless.

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To truly master 仙灵女巫 to synergize with 刀锋舞者 during both the lane and mid / late game phases of League of Legends rounds, you should continue reading to master some more tips and tricks for this champion pairing. If you pay attention to the build and stats displayed above, you will increase your win rate significantly.

The ideal finished items to use in your 仙灵女巫 and 刀锋舞者 synergy build consist of 炽热香炉, 圆梦使者, and 流水法杖. When 仙灵女巫 bought at least these three finished items in her build, she performed a lot better when paired up with 刀锋舞者 than with many other typical builds. In fact, 仙灵女巫 boasted an average win rate of 47.7% when playing alongside 刀锋舞者 with this build.

To have the highest probability of annihilating your oponents, you should use the 召唤:艾黎, 法力流系带, 超然, 焦灼, 饼干配送, and 星界洞悉 runes from the 巫术 and 启迪 rune sets. Of all the rune sets players picked for this team composition, this mixture of runes yielded the best win rate. In fact, these runes provided a 47.7% win rate overall.

By default, tips, stats, and builds on how to synergize 刀锋舞者 with 仙灵女巫 are displayed for all skill levels, merged. If you would like to scope the statistics and builds to a specific rank, you can use the selection menu earlier on the page.