„Geist des Schreckens“ stellt Leben wiederher, wenn nahe Gegner Schaden erleiden, selbst wenn dieser von Verbündeten verursacht wurde. Nutze die Fähigkeit in größeren Kämpfen, um Hecarims Durchhaltevermögen zu steigern.
„Vernichtender Ansturm“ verursacht mehr Schaden, je nachdem wie weit sich Hecarim zuvor bewegt hat. Versuche eine Kombination mit „Ansturm der Schatten“ oder mit Beschwörerzaubern, etwa „Geist“ oder „Blitz“, um so viel Schaden wie möglich zu verursachen.
The stats shown on this page feature some critical Hecarim versus Yone matchup statistics that may help you understand the differences between the two. As an example, Hecarim’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Yone’s ratio of NaN, showing that Hecarim may be more central to his team's team fighting potential than Yone..
Hecarim usually has a similar longest killing spree as his opponent does. Typically, he takes more damage than Yone. This commonly reflects differing health capacities, yet it can also illustrate that the one champion has less agility and thus is unable to flee from further damage when poked or engaged.
Both League of Legends champs are great. Both have their strengths, weaknesses, and counters. In League's current meta, Hecarim usually fairs equally well when trying to fight Yone, with a 50.7% win rate. Thus, Hecarim makes an ok counter to Yone.
While Hecarim does have a higher winrate than Yone, when on opposite teams, Hecarim also has a lower learning curve that makes him a less time consuming champ to develop with. You should be careful when picking Hecarim into Yone.
Additionally, Hecarim has only a small amount of utility and CC, a similar amount to Yone. This makes her just as valuable during team fights, especially when fighting champions with a ton of burst damage.
While there is not a single best champion for every situation in League of Legends, in Hecarim vs Yone matchups, Hecarim is the better champion with a similar win rate, less champion complexity, and a similar amount of utility to help out your allies during teamfights.
Hecarim is a decent counter to Yone. Focus your actions on increasing your CS and destroying objectives. If you can do that, you should do very well as Hecarim against Yone.
If you would like to learn all of the intricacies of Hecarim in order to counter Yone during both the laning and mid / late game phases of League of Legends, you should keep reading to gather a few extra lessons on this matchup. If you mind the build and stats shown here, you should increase your win rate significantly and be closer to League of Legends pro players.
Hecarim on average picks up a lot less CS compared to Yone. Champs who on average don't get many minion kills usualy don't have to have much CS to be valuable teammates, such as support champions. These kinds of champions are able to scale properly off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, typically have to have several high cost items to be effective. In either situation, try to surpass the values shown here to do well.
The best items to prioritize in your Hecarim versus Yone build consist of Eklipse, Speer von Shojin, and Tanz des Todes. When Hecarim bought at least these three pieces in his build, he performed a lot better when facing Yone than with most other typical builds. In fact, Hecarim had an average winrate of 50.7% when playing against Yone with this counter build.
To have the greatest probability of vanquishing Yone as Hecarim, Hecarim players should take the Phasenrausch, Nimbus-Umhang, Flinkheit, Wasserlauf, Zukunftsmarkt, and Kosmische Einsicht runes from the Zauberei and Inspiration rune sets. Of all the rune builds players used for Hecarim vs Yone LoL games, this combo of runes yielded the greatest win rate. Notably, these runes provided a 50.7% win rate overall.
If you need to view Hecarim vs Yone tips and counter builds for a a particular division, feel free to choose one from the selection menu above. By default, the statistics and build suggestions shown are calculated using every match finished with both champs.