Wenn sich Draven nicht bewegt, schlägt „Wirbelnde Axt“ in seiner Nähe auf. Sie landet direkt an seiner Position oder leicht links oder rechts.
Bewegt sich Draven nach dem Angriff, fällt „Wirbelnde Axt“ in seine Bewegungsrichtung. Nutze dies, um zu bestimmen, wohin die Axt fallen soll.
Sei ein Vogel!
Versuche deine Soldaten in der Lane zwischen die gegnerischen Vasallen und den gegnerischen Champion zu positionieren. Auf diese Weise kannst du sie beide für Todesstöße nutzen und um deinen Lane-Gegenspieler zu bedrohen.
Sei vorsichtig, wenn du beide Soldaten von „Erhebe dich!“ einsetzt. Wenn du nicht gerade auf volles Risiko gehen willst, behalte immer einen Soldaten in der Hinterhand, falls du über eine Mauer entkommen musst oder deinen Soldaten falsch platziert hast und jetzt Schaden brauchst.
„Imperiale Phalanx“ solltest du zuallererst unter defensiven Gesichtspunkten betrachten. Setze es ein, wenn der Gegner dich oder deine Verbündeten angreift. Denke daran, dass dein Team durch die mithilfe von „Imperiale Phalanx“ beschworenen Soldaten hindurch gehen kann, und nutze dies zu deinem Vorteil, wenn gegnerische Nahkampf-Champions dich attackieren.
The Draven Azir synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Azir, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Draven sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with Azir. His KDA fell from NaN to NaN. This fall shows that Azir helps Draven perform worse in competitive League of Legends matches. Yet, the small difference shows that this performance change is only marginal.
When Draven is paired with Azir, he observes a barely noticable drop in his full damage dealt. This difference may signal that Azir does not help cover for him to dish out more damage or that his presence on the team also helps increase the game's duration. Similarly, when Draven is played alongside Azir on the same team, he usually scores many fewer killing sprees than when he plays without Azir. This is contrasting evidence that he is worse when playing alongside Azir.
Additionally, when Draven plays with Azir on the same side, he typically takes a little more damage than when he plays alone. Receiving more damage may indicate that Azir does a poor job of protecting Draven in teamfights.
There is no top synergy for Draven that will always be his #1 ally. Yet, overall, Azir is a very bad companion for Draven. By being on the same team as Draven, he lowers their win rate by -5.6% to 43.3%. This proves that there is an easy to overcome and exploit bond between Draven and Azir that allows them to perform worse together than alone.
Azir has a greater difficulty than Draven. That means you must be careful when arranging Azir comrades to play with, as they will need a greater level of skill to cooperate well with you.
Fighting cooperatively, Draven players should expect to observe an overall large increase in your team’s capability to destroy wih physical damage. When paired, these two can tear through the other team with a lot of physcial damage.
In contrast, by bringing Draven and Azir together, you may not be giving your other teammates a lot of cover. Make sure to include other champs on your team that nullifies this disparity in this pairing's capabilities.
Regardless of the skill of your Azir teammate, you should focus on increasing your income, warding to avoid ambushes, and taking down objectives. If you heed this simple advice, you should do well anyway.
If you would like to truly master Draven to work well with Azir during both the lane and mid / late game phases of League rounds, you should keep reading to pick up some more tricks and insights into this champion pairing. If you listen to the build and suggestions displayed here, you will grow your win rate significantly.
The ideal items to build first in your Draven and Azir synergy build include Klinge der Unendlichkeit, Lord Dominiks Grüße, and Blutdürster. When Draven included at least these three finished items in his build, he performed a lot better when paired up with Azir than with most other common builds. In fact, Draven had an average winrate of 43.3% when playing alongside Azir with this build.
To have the highest chance of annihilating your oponents, Draven players should take the Tödliches Tempo, Triumph, Legende: Eifer, Gnadenstoß, Absoluter Fokus, and Aufziehender Sturm runes from the Präzision and Zauberei rune sets. Of all the rune builds that we analyzed for Draven and Azir pairings, this blending of runes yielded the highest win rate. Moreover, these runes averaged a 43.3% winrate overall.
By default, tips, stats, and builds on how to synergize Azir with Draven are presented for every ranked division. To scope the stats and builds to a distinct skill level, you may use the selection menu located earlier on the page.