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altText1아무무 is in the b tier of champions

아무무 with 라이즈

altText2아무무 is in the a tier of champions
TankMage
MageFighter

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numAnalyzed
승률
49.1 %
kda
2.23
인기도
0.9 %

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At MOBA Champion, we download data from from millions of League of Legends games directly from Riot Games each week. 아무무 has gone into battle with 라이즈 in 782 recently played, competitive games. By pooling so much relevant data from the makers of League of Legends, we have complete confidence that we can produce robust, accurate builds to help 아무무 play with 라이즈. It is very rare for 아무무 to play alongside 라이즈 on the same side. This pairing has only taken place in approximately 0.9% of matches with 아무무.

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Unfortunately, 아무무 does a below average job of playing alongside 라이즈. Normally, he wins an acceptable 49.1% of games the champions fight together on the same side. If you want to play better as 아무무 when fighting on the same team as 라이즈 by figuring out how to better synergize your tactics with him, then check out the full build (with items, runes, summoner spells, and skills) below!

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아이템

첫 번째 아이템

원하는 시간
새끼 이끼쿵쿵이체력 물약

다음 항목

5 분
장화바미의 불씨

핵심 아무무 아이템

22분
태양불꽃 방패가시 갑옷해신 작쇼

선택 품목

리안드리의 고통대자연의 힘란두인의 예언케이닉 루컨

Summoner Spells

summonerflash summoner spell D
summonersmite summoner spell F

스킬 오더

아무무의 첫 번째 스킬 레벨업e
>
아무무이(가) 레벨을 올릴 수 있는 두 번째 능력q
>
아무무이(가) 최대화하기 위한 마지막 기술tw

정밀정복자승전보전설: 강인함최후의 저항
지배비열한 한 방궁극의 사냥꾼
Attack SpeedAdaptive ForceArmor
아무무's passive ability p
아무무's q ability q
아무무's w ability w
아무무's e ability e
아무무's ultimate ability r
1
W
2
E
3
Q
4
E
5
E
6
R
7
E
8
Q
9
E
10
Q
11
R
12
Q
13
Q
14
W
15
W
16
R

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절망은 다른 방어 담당 챔피언을 상대로 매우 유용합니다. 체력이 가장 높은 적 가까이에서 싸우십시오.

아무무는 팀원들에 대한 의존도가 높습니다. 믿을 수 있는 아군과 함께 공격로에 나가십시오.

재사용 대기시간 감소 효과는 아무무에게 매력적이지만 이를 아이템으로 모두 얻기에는 무리가 따릅니다. 가능할 때마다 푸른 파수꾼을 처치하여 공짜 재사용 대기시간 감소 효과를 얻으십시오.

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주문 전이는 재사용 대기시간이 짧기 때문에 많은 대상에게 전이 표식을 남길 수 있습니다.

과부하의 기본 지속 효과를 활용하면 피해량이나 이동 속도를 극대화시킬 수 있습니다.

공간 왜곡 사용 후 차원문이 닫히기 전까지 자유롭게 이동하거나 스킬을 써도 공간 왜곡이 취소되지 않습니다.

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아무무 Image
winRate
49.1 %
VS
winRate
50.9 %
라이즈 Image
4
< kills >
4.2
6.5
< deaths >
6.1
10.5
< assists >
10.7
0.87
< killingSprees >
0.94
28
< cs >
30
1.25
< dragons >
1.33
0.35
< inhibitors >
0.36
1,451
< physicalDamage >
1,483
10,700
< magicDamage >
11,135
1,910
< trueDamage >
1,983
14,061
< damageDealt >
14,602
32,359
< damageTaken >
32,280
10,391
< goldEarned >
10,565
1.11
< towers >
1.1
0.31
< barons >
0.32
11,289
< heal >
11,568
12,457
< xp >
12,698
24
< visionScore >
25
9
< wardsPlaced >
9
269
< ccTime >
270

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The 아무무 라이즈 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 라이즈, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 아무무 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 라이즈. His KDA decreased from NaN to NaN. This decrease shows that 라이즈 helps 아무무 perform poorer in ranked League matches. Yet, the small difference demonstrates that this performance change is only marginal.

When 아무무 tries to synergize with 라이즈, he sees a barely noticable drop in his full damage output. This could signal that 라이즈 does not provide protection for him to dish out more damage or that his presence also helps increase the match's duration. Similarly, when 아무무 is played with 라이즈 on the same team, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with 라이즈.

Moreover, when 아무무 plays with 라이즈 on the same side, he usually receives a little more damage than when he fights alone. Taking more damage could indicate that 라이즈 does a poor job of protecting 아무무 in team fights.

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데미지 유형

아무무
라이즈
물리적 손상
마법 피해
고정

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아무무
라이즈

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There is no universally accepted best companion for 아무무 that will no matter what be his top ally. However, overall, 라이즈 is a very typical ally for 아무무. By being on the same side as 아무무, he raises their win rate by 0.1% to 49.1%. This signals that there is only a small synergy between 아무무 and 라이즈 that allows them to perform better together than alone.

라이즈 has a much greater difficulty compared to 아무무. That means 아무무 players need to be very careful when enlisting 라이즈 allies to play with, as they will have to have a much higher level of skill to work well with you.

Playing together, 아무무 players will likely see an overall large increase in your team’s capacity to deal magic damage. Combined, these champs are able to dish out a surprising amount of magic type damage.

In contrast, by bringing 아무무 and 라이즈 together, you may not be giving your other allies much sustained damage output. We recommend you include other champs on your team that helps cover this relative hole in their abilities.

Regardless of your 라이즈 ally's skill level, you should focus on increasing your income, staying alive by avoiding foolish fights, and clearing objectives. If you do this, you should do well, regardless.

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If you would like to truly master 아무무 in order to pair well with 라이즈 during both the early game and mid / late game phases of League of Legends, you should continue reading to pick up a few extra tricks and insights into this champion pairing. If you mind the build and tips displayed above, you will increase your win rate significantly.

The most crucial finished items to include in your 아무무 and 라이즈 synergy build include 태양불꽃 방패, 가시 갑옷, and 해신 작쇼. When 아무무 used at least these three items in his build, he did much better as an ally of 라이즈 than with most other common builds. In fact, 아무무 boasted an average winrate of 49.1% helping carry 라이즈 with these items in his kit.

To have the greatest chance of crushing your oponents, you should equip the 정복자, 승전보, 전설: 강인함, 최후의 저항, 비열한 한 방, and 궁극의 사냥꾼 runes from the 정밀 and 지배 rune sets. Of all the rune combinations players used for this team composition, this set of runes resulted in the top win rate. In fact, these runes averaged a 49.1% winrate overall.

If you want to see 아무무 with 라이즈 collaboration tips and builds for a a specific skill level, please choose one from the selection menu provided above. If viewing for the first time, the statistics and build suggestions displayed are calculated using all games finished with both champions.