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altText1마스터 이 is in the a tier of champions

마스터 이 with 세주아니

altText2마스터 이 is in the b tier of champions
AssassinFighter
TankFighter

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numAnalyzed
승률
44 %
kda
1.89
인기도
0.2 %

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We pull data from from millions of League of Legends matches directly from Riot Games each and every week. 마스터 이 has fought alongside 세주아니 in 359 recently played, ranked games. By gathering so much accurate data directly from the developers of LoL, we are sure that we can give you high quality, insightful builds to help 마스터 이 synergize with 세주아니. It is very rare for 마스터 이 to play alongside 세주아니 as teammates. This pairing has only occurred in approx. 0.2% of rounds with 마스터 이.

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Unfortunately, 마스터 이 has done a pathetic job of teaming up with 세주아니. Usually, he wins a poor 44.0% of games the champs fight alongside one another. If you want to do better as 마스터 이 when playing with 세주아니 by learning how to better synergize your strategy with her, then check out the full build (with items, runes, summoner spells, and skills) below!

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아이템

첫 번째 아이템

원하는 시간
새끼 바람돌이체력 물약

다음 항목

5 분
롱소드곡궁

핵심 마스터 이 아이템

22분
구인수의 격노검몰락한 왕의 검크라켄 학살자

선택 품목

실험적 마공학판

Summoner Spells

summonerflash summoner spell D
summonersmite summoner spell F

스킬 오더

마스터 이의 첫 번째 스킬 레벨업q
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마스터 이이(가) 레벨을 올릴 수 있는 두 번째 능력e
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마스터 이이(가) 최대화하기 위한 마지막 기술tw

정밀치명적 속도승전보전설: 민첩함최후의 일격
지배사냥의 증표보물 사냥꾼
Attack SpeedAdaptive ForceArmor
마스터 이's passive ability p
마스터 이's q ability q
마스터 이's w ability w
마스터 이's e ability e
마스터 이's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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원거리형 챔피언과 대치할 경우, 명상 레벨을 올리면 보다 오랫동안 공격로에서 버틸 수 있습니다.

적 챔피언 앞에 있는 미니언에게 일격 필살을 사용하면 스킬이 끝날 때 안전한 위치에 있을 수 있습니다.

우주류 검술은 게임 초반 미니언 결정타를 날릴 때 유용합니다.

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아군 근접 챔피언도 함께 서리 중첩을 쌓을 수 있으니 아군의 공격 대상을 늘 확인하세요.

빙하 감옥은 아군이 있을 때 활용할 수 있도록 아껴 두면 좋습니다.

시전 시간이 있는 스킬을 방해하거나 도망가는 적을 추격할 때 혹한의 맹습을 사용해 보세요.

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마스터 이 Image
winRate
44 %
VS
winRate
56 %
세주아니 Image
8.1
< kills >
7.9
7.2
< deaths >
6.9
5.5
< assists >
5.8
1.83
< killingSprees >
1.83
53
< cs >
36
1.27
< dragons >
1.55
0.4
< inhibitors >
0.39
14,145
< physicalDamage >
13,396
942
< magicDamage >
948
5,820
< trueDamage >
5,559
20,909
< damageDealt >
19,904
31,100
< damageTaken >
32,084
12,235
< goldEarned >
12,330
1.46
< towers >
1.38
0.33
< barons >
0.38
13,448
< heal >
14,906
13,443
< xp >
13,621
20
< visionScore >
21
6
< wardsPlaced >
6
189
< ccTime >
215

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The 마스터 이 세주아니 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 세주아니, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 마스터 이 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 세주아니. His KDA went down from NaN to NaN. This worsening shows that 세주아니 helps 마스터 이 perform worse in ranked League of Legends rounds. Yet, the small difference indicates that this performance change is not very impactful.

When 마스터 이 is an ally to 세주아니, he observes a small increase in his full damage dealt. This change may indicate that 세주아니 helps provide cover for him to dish out more damage or that her presence on the team also helps extend the round's duration. Similarly, when 마스터 이 is played alongside 세주아니 on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing with 세주아니.

Moreover, when 마스터 이 plays with 세주아니 on the same team, he on average takes a little less damage than when he plays alone. Taking not as much damage may mean that 세주아니 does a decent job of protecting 마스터 이 during teamfights.

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데미지 유형

마스터 이
세주아니
물리적 손상
마법 피해
고정

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마스터 이
세주아니

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There is no top synergy for 마스터 이 that will always be his best synergy. Yet, 세주아니 is a terrible ally for 마스터 이. By being on the same side as 마스터 이, she decreases their win rate by -6.6% to 44.0%. This clearly indicates that there is a very bad bond between 마스터 이 and 세주아니 that allows them to perform worse together than without each other.

세주아니 has a lower difficulty than 마스터 이. That means you don't need to be careful when arranging 세주아니 comrades to play with, as they will have to have a lower level of skill to work well with you.

When playing cooperatively, you will likely see an overall large increase in your team’s capability to destroy wih physical damage. Together, these champs should be able to take down targets with auto-attacks and other AD damage abilities.

In contrast, by aligning 마스터 이 and 세주아니 together, you probably will not be giving your other allies very much crowd control. Plan to have other champions on your team that fills this relative hole in this pairing's capabilities.

Regardless of your 세주아니 ally's ability, you should focus on increasing your gold income, warding to avoid ambushes, and taking down objectives. If you heed this simple advice, you will do well, regardless.

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If you would like to learn all of the intricacies of 마스터 이 to pair well with 세주아니 during both the early game and mid / late game phases of LoL, you should continue reading to master some more lessons on this champion pairing. If you listen to the build and stats displayed here, you will increase your win rate significantly.

The most crucial finished items to have in your 마스터 이 and 세주아니 synergy build consist of 구인수의 격노검, 몰락한 왕의 검, and 크라켄 학살자. When 마스터 이 combined at least these three items in his build, he did much better when paired up with 세주아니 than with many other commonly used builds. In fact, 마스터 이 had an average win rate of 44.0% helping carry 세주아니 with this build.

To have the highest probability of coming out on top against your oponents, you should use the 치명적 속도, 승전보, 전설: 민첩함, 최후의 일격, 사냥의 증표, and 보물 사냥꾼 runes from the 정밀 and 지배 rune sets. Out of all the rune builds we have analyed for this champion pairing, this sequence of runes resulted in the highest win rate. Notably, these runes gave a 44.0% winrate overall.

If you want to view 마스터 이 and 세주아니 cooperations tips and builds for a a distinct division, please choose one from the selection menu shown above. By default, the statistics and build suggestions given are computed using every match completed with both champions.