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altText1올라프 is in the a tier of champions

올라프 with 아트록스

altText2올라프 is in the a tier of champions
FighterTank
FighterTank

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numAnalyzed
승률
49.7 %
kda
1.97
인기도
0.8 %

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At MOBA Champion, we pull the results of from millions of League matches directly from Riot Games each week. 올라프 has fought alongside 아트록스 in 286 recent, competitive matches. By pooling so much great data directly from the creators of League, we are confident that we can showcase high quality, insightful builds to help 올라프 play with 아트록스. It is very rare for 올라프 to play alongside 아트록스 on the same team. This pairing has only taken place in approximately 0.8% of rounds with 올라프.

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올라프 does a average job of playing alongside 아트록스. Normally, he wins an acceptable 49.7% of games the champions fight together on the same side. If you want to play better as 올라프 when fighting on the same team as 아트록스 by figuring out how to better synergize your strategy with him, then review the complete build (with items, runes, summoner spells, and skills) below!

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아이템

첫 번째 아이템

원하는 시간
새끼 바람돌이체력 물약

다음 항목

5 분
롱소드티아맷

핵심 올라프 아이템

22분
실험적 마공학판맬모셔스의 아귀죽음의 무도

선택 품목

굶주린 히드라발걸음 분쇄기

Summoner Spells

summonerhaste summoner spell D
summonersmite summoner spell F

스킬 오더

올라프의 첫 번째 스킬 레벨업q
>
올라프이(가) 레벨을 올릴 수 있는 두 번째 능력e
>
올라프이(가) 최대화하기 위한 마지막 기술tw

정밀정복자승전보전설: 민첩함최후의 저항
영감마법의 신발쾌속 접근
Attack SpeedAdaptive ForceArmor
올라프's passive ability p
올라프's q ability q
올라프's w ability w
올라프's e ability e
올라프's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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guide.playingAs

올라프는 광전사의 분노, 광포한 공격, 라그나로크를 함께 사용하여 체력이 낮은 상태에서 적의 허를 찌를 정도로 강해질 수 있습니다.

광포한 공격의 추가 치유 효과는 생명력 흡수율을 올려주는 동시에 아군으로부터 받는 치유 효과도 증폭시켜 줍니다.

guide.playingAgainst

전투를 시작할 준비가 되면 세계의 종결자를 사용하세요.

공격 성공률을 높이려면 다르킨의 검을 사용하는 동안 파멸의 돌진을 사용하세요.

지옥사슬 같은 군중 제어 스킬이나 아군의 이동 불가 효과를 통해 다르킨의 검을 쉽게 적중시킬 수 있습니다.

counterStatsTitle

올라프 Image
winRate
49.7 %
VS
winRate
50.3 %
아트록스 Image
7.1
< kills >
6.6
6.7
< deaths >
6.7
6.1
< assists >
4.8
1.56
< killingSprees >
1.51
71
< cs >
155
1.21
< dragons >
0.28
0.53
< inhibitors >
0.52
13,985
< physicalDamage >
16,002
122
< magicDamage >
137
5,626
< trueDamage >
6,049
19,733
< damageDealt >
22,189
34,531
< damageTaken >
31,211
12,052
< goldEarned >
12,139
1.91
< towers >
2.5
0.27
< barons >
0.07
19,502
< heal >
14,541
13,766
< xp >
14,661
20
< visionScore >
16
6
< wardsPlaced >
8
463
< ccTime >
340

summary.titleContinued

The 올라프 아트록스 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 아트록스, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 올라프 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 아트록스. His KDA decreased from NaN to NaN. This negative change shows that 아트록스 helps 올라프 perform worse in ranked League of Legends games. Yet, the small difference demonstrates that this performance change is only marginal.

When 올라프 plays on the same team as 아트록스, he sees a measurable drop in his total damage dealt. This difference could demonstrate that 아트록스 does not support by providing cover for him to dish out more damage or that his participation also helps increase the game's duration. Similarly, when 올라프 is played alongside 아트록스 on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing with 아트록스.

Moreover, when 올라프 plays with 아트록스 on the same team, he often takes much more damage than when he plays alone. Taking more damage could mean that 아트록스 does a poor job of protecting 올라프 during teamfights.

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데미지 유형

올라프
아트록스
물리적 손상
마법 피해
고정

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올라프
아트록스

championDifferences.whoIsBetter

There is no top ally for 올라프 that will no matter what be his ideal ally. Yet, overall, 아트록스 is a very typical teammate for 올라프. By locking into the same side as 올라프, he increases their win rate by 0.7% to 49.7%. This demonstrates that there is a weak bond between 올라프 and 아트록스 that results in them performing better together than alone.

아트록스 has a greater difficulty than 올라프. That means 올라프 players need to be careful when arranging 아트록스 allies to go into battle on the same side as, as they will require a greater level of skill to be able to fight well with you.

When playing alongside, you will likely witness an overall large increase in your team’s capability to deal physical damage. When paired, these champs can provide a great amount of sustained physical damage.

Although, by aligning 올라프 and 아트록스 together, you may not be providing your other teammates enough magic damage. We recommend you include other champs on your team that fills this relative hole in their potential.

Regardless of the ability of your 아트록스 ally, you should focus on maximizing your income, outlasting your enemies, and clearing objectives. If you follow these simple suggestions, you should do well, regardless.

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If you would like to learn all of the intricacies of 올라프 in order to synergize with 아트록스 during both the laning and mid / late game phases of LoL matches, you should keep reading to master some more lessons on this champion pairing. If you use the build and tips shown above, you should increase your win rate by a lot.

The best finished items to have in your 올라프 and 아트록스 synergy build include 실험적 마공학판, 맬모셔스의 아귀, and 죽음의 무도. When 올라프 incorporated at least these three great items in his build, he did significantly better when paired up with 아트록스 than with many other typical builds. In fact, 올라프 had an average winrate of 49.7% when playing alongside 아트록스 with this build.

To have the greatest likelihood of beating your oponents, you should equip the 정복자, 승전보, 전설: 민첩함, 최후의 저항, 마법의 신발, and 쾌속 접근 runes from the 정밀 and 영감 rune sets. Of all the rune builds that we analyzed for this team composition, this sequence of runes yielded the highest win rate. In fact, these runes gave a 49.7% win rate overall.

If you need to get 올라프 and 아트록스 synergy tips and builds for a a specific division rank, feel free to choose one from the selection menu displayed above. By default, the statistics and build suggestions given are computed using every match with data with these champions.