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League of Legends Champion DianaDiana ist in der b Stufe der Champions

Diana

FighterMage
Diana ist ein fighterRollefighter
SchwierigkeitAverage
Power SpikeEarly-Game
Mondsilber-Klinge abilityp
Mondsichel-Schwung abilityq
Fahle Kaskade abilityw
Mondhast abilitye
Mondsucht abilityr
jungle
middle
top
support
bottom

Diana Gewinnquote und Statistiken

basierend auf 64.907 Spielen
Win-Rate
50,6 %
Beliebtheit
8,9 %
Bann-Rate
2,8 %

Wie wir unsere Daten analysieren

Wir durchkämmen jede Woche Millionen von League of Legends Matches, die direkt von Riots Servern abgerufen werden und analysieren die Daten mit fortschrittlichen Algorithmen, um die genauesten Diana Statistiken online zur Verfügung zu stellen. Wir analysieren die Daten nach Tier, so dass du die relevantesten Diana Win-Raten und andere Statistiken finden kannst.

Diana Win-Rate und Statistiken Zusammenfassung

To prepare these Diana stats, we reviewed 64.907 recent competitive LoL rounds with her chosen. This gives us great confidence in our Diana stats. Across all matches, Diana did perform very well, with an average win rate of 50.6%.

Diana Win-Rate mit der Zeit

Because of Diana's K/D/A and utility, she has a fairly average overall win rate. She does very well in the early game, with a winrate of 52.7% in that phase. Unfortunately, she does poorest in the mid game, where Diana's win rate is 48.95%., The difference between her best and worst game phases is about 3.8%. This large difference makes it clear that her power spikes and wanes in different phases of the game. Prepare well.

Diana Spielstil

Diana Schadenstypen

Physische Schäden
Magischer Schäden
Absoluter Schäden

Die Legende von Diana

Mit ihrer Mondsichel-Klinge kämpft Diana als Kriegerin der Lunari – einer Glaubensgemeinschaft, die in den Landen um den Targon beinahe verschwunden war. Sie trägt eine schimmernde Rüstung in der Farbe des nächtlichen Winterschnees und ist die lebende...

Basis Diana Statistiken

Leben
640 - 2493
Mana
375 - 800
Angriffsschaden
57 -
Rüstung
31 - 104
Magieresistenz
32 - 67
Energieart
Mana
Gesundheitsregenerierung
6.5 - 21
Manaregeneration
8 - 21.6
Reichweite
345
Kritischer Treffer
0 - 0
Lauftempo
345
Angriffsgeschwindigkeit
0.63 - 0.86

Statistiken von Diana gegen andere fighter

Diana Image
winRate
50,6 %
VS
winRate
50,3 %
fighter Symbol
7,2
< kills >
6,9
6
< deaths >
5,9
6,8
< assists >
7,1
0,16
< firstBlood >
0,17
0,13
< firstTower >
0,1
10
< ccTime >
19
19.520
< damageDealt >
18.143
25.557
< damageTaken >
33.037
12.264
< goldEarned >
11.885
0,45
< inhibitors >
0,42
1,5
< towers >
1,4
1,6
< killingSprees >
1,6
2.265
< physicalDamage >
10.731
16.281
< magicDamage >
6.024
974
< trueDamage >
1.388
141
< cs >
132
21
< visionScore >
20
5
< wardsPlaced >
6
2,6
< wardsKilled >
2,3
1,6
< visionWards >
1,5

Zusammenfassung der Diana-Statistiken (Forts.)

Diana has been picked a lot in the latest ranked League matches. In the current meta, her popularity is 8.9%. She is rarely banned during champ select. Obviously, very few players see her as a huge threat. In recent ranked games, Diana was banned 2.8% of the time.

Diana is most commonly played in the jungle position. This happens in 65,7% of her rounds. Yet, jungle Diana has the highest win rate (51,5%) of all positions but is less popular of a position (played 32,8% of the time). Currently, Diana's meta game is focused on dealing damage. Specifically, her build should mainly be focused on magical damage. Additionally, she is a pretty good physical damage dealer champ. Supporting others and crowd control are the least critical part of Diana’s kit.

You should anticipate having to spend only a little bit of time practicing and learning to master Diana. Most League players consider she is one of the most basic champion to get good at. Diana mostly deals magic damage (83% of her total damage). She doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..

Diana deals a decent amount of damage in a typical game (19.520 damage). You could focus on developing her as a powerful champion to crush your enemies.

If you are looking for a dominating carry, then you should definitely consider this champion. She has one of the absolute best kill counts in the game among other champions. Moreover, she has a fairly typical death rate with an average of 6 deaths per League match. Moreover, Diana has an average KDA ratio (2.3) with 6.8 assists.

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