As a result of Lissandra's K/D/A and utility, she has a fairly average overall win rate. She does very well in the early game, with a winrate of 50.1% in that phase. Unfortunately, she does terribly in the late game, where Lissandra's win rate is 46.2%., The difference between her best and worst game phases is about 3.9%. This large difference makes it clear that her power spikes and fades in different phases of the round. Prepare well.
In the current meta, Lissandra is somewhat popular. She has been played in 4.2% of recently ranked games. Hardly anyone sees her as a threat. She has only been banned in approximately 2.3% of LoL games.
Lissandra is most commonly played in the middle position. This happens in 92,7% of her games. Yet, middle Lissandra has the highest win rate (50,5%) of all positions but is less popular of a position (played 3,9% of the time). At this time, Lissandra's meta game is centered around dealing damage. Specifically, her kit should primarily be centered around magical damage. Additionally, she is a pretty good tank champion. Dealing physical damage is the least significant part of Lissandra’s playstyle.
If you are not used to her skills and tactics, you may find it difficult picking her up for the first time. Many players consider her to not be a difficult champ to get good at. Lissandra primarily does magic damage (90% of her total damage). She doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Lissandra deals a good amount of damage during a normal match (19.440 damage). You may want to focus on building her as a powerful champ to defeat your enemies.
She is an average damage dealer in the game with 5.4 kills on average each game. That is one of the highest kill rates among all middles. Furthermore, she has a fairly typical average champion death count (5.6 deaths). Additionally, Lissandra has an average KDA ratio (2.4) with 8.2 assists.
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