As a result of Rumble's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the early game, with a winrate of 50.8% in that phase. Unfortunately, he does very poorly in the late game, where Rumble's win rate is 43.9%., The difference between his best and worst game phases is a large 6.9%. This large difference makes it clear that his power spikes and wanes in different parts of the match. Plan well.
In the current meta, Rumble is somewhat popular. He has been played in 3.5% of recently ranked games. He is rarely banned during champion select. Obviously, very few players see him as a major threat. In the latest ranked games, Rumble was banned 1.6% of the time.
Rumble is played mostly in the top position. This happens in 62,1% of his rounds. Yet, top Rumble has the highest win rate (52,7%) of all positions but is less popular of a position (played 22,5% of the time). At this time, Rumble's meta game is focused on dealing damage. In particular, his kit should mostly be centered around magical damage. Furthermore, he is a pretty good tank champ. Supporting others and crowd control are the least critical part of Rumble’s kit.
You should anticipate having to dedicate a significant amount of time practicing and learning to pick up Rumble. Most League gamers think he is a tough champ to main. Rumble mostly does magic damage (93% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Rumble deals tons of damage in a typical game (25.504 damage). You should focus on developing him as a powerful champ to defeat your enemies.
If you are looking for a dominating damage dealer, then you should definitely consider this champion. He has one of the absolute best kill rates in League amongst all champs. Additionally, he has a relatively high average champion death rate (6.4 deaths). Additionally, Rumble's KDA is usually low with an average KDA ratio of 2.0 as well as 6.4 assists per round.