As a result of Kled's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 54.8% in that phase. Unfortunately, he does very poorly in the mid game, where Kled's winrate is 49%., The difference between his best and worst game phases is about 5.8%. This large difference shows us that his power spikes and wanes in different parts of the round. Plan accordingly.
Kled has been used only occasionally in the latest ranked LoL games. In the current meta, his popularity is 2.3%. He is rarely banned during champ select. Obviously, very few players see him as a substantial threat. In the latest ranked rounds, Kled was banned 1.5% of the time.
Kled is most commonly played in the top position. This occurs in 91% of his rounds. Yet, top Kled has the highest win rate (53,9%) of all positions but is less popular of a position (played 7,3% of the time). At this time, Kled's meta game is centered around dealing damage. In particular, his gameplay should primarily be focused on physical damage. Dealing magical damage is the least significant part of Kled’s build.
If you are not familiar with his skills and gameplay, you may find it difficult trying him out for the first time. Many players consider him to be a tough champ to get good at. Kled primarily causes physical damage (95% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Kled deals tons of damage over the course of a regular ranked match (20.757 damage). You should focus on building him as a damage dealing champ to crush your foes.
He is a powerful damage dealer on the Rift with 6.3 kills on average each round. That is one of the highest kill counts amongst all tops. Moreover, he has a fairly typical death total with an average of 5.8 deaths per LoL round. Furthermore, Kled's KDA is usually average with an average KDA ratio of 2.2 as well as 6.2 assists per game.