Thanks to Maokai's K/D/A and utility, he has a pretty good overall win rate. He does very well in the mid game, with a winrate of 52.5% in that phase. Unfortunately, he does terribly in the late game, where Maokai's win rate is 50.8%., The difference between his best and worst game phases is only 1.7%. This negligible difference makes it clear that his relative power is uniform throughout an entire round.
In the current meta, Maokai is very popular. He has been played in 6.9% of recently ranked matches. Hardly anyone sees him as a danger. He has only been banned in approximately 1.6% of League of Legends matches.
You can find him typically played in the support position. The highest win rate position for Maokai is support (52,6%). At this time, Maokai's meta game is centered around utility and support. In particular, his kit should mainly be focused on supporting others. Furthermore, he is a pretty good magical damage dealer champ. Dealing physical damage is the least critical part of Maokai’s gameplay.
If you are not comfortable with his skills and tactics, you won't find it difficult trying him out for the first time. Many competitors believe him to not be a difficult champion to pick up. Maokai mostly deals magic damage (80% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Maokai deals a decent amount of damage over the course of a typical round (12.691 damage). You could focus on building him as a damage dealing champion to crush your enemies.
If you are looking for a dominating carry, then you should definitely not consider this champion. He has one of the lowest kill counts on the Rift among all champions. Moreover, he has a fairly typical death total with an average of 6 deaths per LoL round. Additionally, Maokai's KDA is typically very high with an average KDA ratio of 2.6 as well as 13.3 assists per game.