Thanks to Orianna's K/D/A and utility, she has a somewhat poor overall win rate. She does very well in the mid game, with a winrate of 48.849999999999994% in that phase. Unfortunately, she does very poorly in the early game, where Orianna's winrate is 46.1%., The difference between her best and worst game phases is only 2.7%. This large difference makes it clear that her power spikes and wanes in different parts of the game. Plan well.
Orianna has been picked only occasionally in the latest ranked League of Legends games. In the current meta, her popularity is 2.8%. She is rarely banned during champion select. Obviously, very few players see her as a huge threat. In recent ranked games, Orianna was banned 1.5% of the time.
You will see her typically played in the middle position. The top win rate position for Orianna is middle (47,9%). Currently, Orianna's meta game is centered around dealing damage. In particular, her build should mainly be focused on magical damage. Additionally, she is a pretty good support champion. Tanking is the least important part of Orianna’s build.
You should anticipate having to spend a decent amount of time practicing and learning to master Orianna. Many League of Legends gamers consider she is an average difficulty champ to use. Orianna primarily does magic damage (94% of her total damage). She doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Orianna deals a great deal of damage in a normal round (21.008 damage). You should focus on building her as a damage dealing champ to defeat your foes.
If you are looking for a dominating carry, then you should maybe consider this champ. She has one of the top kill counts in the game amongst all champs. Furthermore, she has a fairly typical average champion death rate (5.5 deaths). Furthermore, Orianna's KDA is usually very high with an average KDA ratio of 2.6 as well as 8.8 assists per match.