Estadísticas de Seraphine
Estadísticas de campeones de LoL y desglose de Meta
102,129 Partidos analizados de Seraphine
Tasa de Vetos
These champ statistics were determined using 102,129 recently played, ranked Seraphine games. We pull ranked match results directly from Riot's servers. Having a large number of League games to analyze gives us a lot of confidence in our ability to provide accurate Seraphine stats. She did do a great job in recent matches. She racked up an average win rate of 50.2%.
In the current meta, Seraphine is somewhat popular. She has been selected in 3.4% of recently ranked rounds. She is rarely banned during champion select. Obviously, very few players see her as a substantial threat. In recent ranked matches, Seraphine was banned 1.3% of the time.
If you are looking for a dominating carry, then you should maybe consider this champ. She has the 10th highest kill count on the Rift among other supports. (29 champs in total are most commonly played in the support position.) Furthermore, she has a fairly typical average death count (6 deaths; 16th out of all supports). Moreover, Seraphine has a high KDA ratio (2.6) with 12 assists (20th amongst all support type champs).
Tasa de victorias a lo largo del tiempo de Seraphine
As a result of Seraphine's K/D/A and utility, she has a fairly average overall win rate. She does very well in the mid game, with a winrate of 50.5% in that phase. Unfortunately, she does terribly in the late game, where Seraphine's winrate is 48.5%. The difference between her best and worst game phases is only 2.0%. This small difference shows us that her power is consistent throughout the whole game.
Estadísticas de posición de Seraphine
Seraphine Estadísticas y Meta
Seraphine is most commonly played in the support position. This happens in 77% of her games. Yet, bottom Seraphine has the highest win rate (53.1%) of all positions but is less popular of a position (played 7% of the time). At this time, Seraphine's meta game is centered around utility and support. Specifically, her build should mainly be centered around assisting others. Dealing physical damage is the least significant part of Seraphine’s kit.
If you are not familiar with Seraphine’s abilities and tactics, you won't find it difficult picking her up for the first time. Many competitors consider her to not be a tough champ to get good at. Seraphine mostly deals magical damage (87% of her total damage). She doesn't deal a large amount of physical damage and should not be considered a hybrid damage dealer.
Seraphine deals a decent amount of damage during a normal match (12,811 damage). You could focus on developing her as a damage dealing champ to smash your foes.