Because of Poppy's K/D/A and utility, she has a fairly average overall win rate. She does very well in the early game, with a winrate of 50.6% in that phase. Unfortunately, she does terribly in the mid game, where Poppy's win rate is 49%., The difference between her best and worst game phases is only 1.6%. This negligible difference indicates that her power is stable during the round.
In the current meta, Poppy is somewhat popular. She has been used in 4.6% of recently ranked rounds. She is rarely banned during champ select. Obviously, very few players see her as a huge threat. In recent ranked games, Poppy was banned 2% of the time.
You will find her typically laning in the jungle position. However, that is not the best position for her. The best win rate position for Poppy is support (51,2%). Currently, Poppy's meta game is centered around utility and support. Specifically, her build should primarily be centered around supporting others. Additionally, she is a decent physical damage dealer champ. Dealing magical damage is the least critical part of Poppy’s gameplay.
If you are not used to her abilities and gameplay, you may find it difficult trying her out for the first time. Most competitors believe her to not be a tough champion to learn. Poppy primarily causes physical damage (81% of her total damage). She doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Poppy deals a decent amount of damage over the course of a typical round (15 730 damage). You could focus on developing her as a powerful champ to smash your enemies.
She is an average damage dealer in the game with 5.7 kills on average per game. That is one of the highest kill counts among all jungles. Moreover, she has a fairly typical death rate with an average of 5.3 deaths per League match. Additionally, Poppy has a high KDA ratio (2.7) with 8.6 assists.
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