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League of Legends Champion RakanRakan fait partie du groupe de champions a

Rakan

Support
Rakan est un supportRôlesupport
DifficultéAverage
Pic de puissanceMid-Game
Plumes enchantées abilityp
Rémige rayonnante abilityq
Entrée triomphale abilityw
Valse guerrière abilitye
Danse ultime abilityr
support
middle

Taux de victoire et statistiques de Rakan

sur la base de 38 135 matchs
Victoire
50,9 %
Popularité
6,4 %
% de ban
1,7 %

Comment nous analysons nos données

Nous passons au peigne fin des millions de matchs de League of Legends directement issus des serveurs de Riot chaque semaine et analysons les données à l'aide d'algorithmes avancés afin de vous fournir les statistiques de Rakan les plus précises en ligne. Nous analysons les données par niveau, afin que vous puissiez trouver le taux de victoire des Rakan et les autres statistiques les plus pertinentes.

Résumé des statistiques et taux de victoire de Rakan

These champion statistics were prepared using 38 135 recently played, ranked Rakan matches. MOBA Champion downloads competitive game summaries directly from Riot's own database. Having so many League of Legends rounds to analyze gives us a lot of confidence in our ability to give you accurate Rakan stats. Across all matches, he did do very well, with an average win rate of 50.9%.

Taux de victoire au fil du temps de Rakan

As a result of Rakan's K/D/A and utility, he has a fairly average overall win rate. He does best in the mid game, with a winrate of 52.5% in that phase. Unfortunately, he does worst in the early game, where Rakan's winrate is 46.9%., The difference between his best and worst game phases is about 5.6%. This large difference shows us that his power spikes and wanes in different phases of the game. Plan accordingly.

Style de jeu de Rakan

Types de dommages de Rakan

Dommage physique
Dommage physique
Dommage Pur

La légende de Rakan

Aussi lunatique qu'il est charmeur, Rakan est un trublion vastaya tristement célèbre, et le plus grand danseur guerrier de l'histoire de la tribu Lhotla. Pour les humains qui vivent dans les hautes terres d'Ionia, son nom est depuis longtemps synonyme...

Statistiques de base de Rakan

Santé
610 - 2293
baseStats.mana
315 - 1165
Dégâts
62 -
Armure
30 - 113
Résistance à la magie
32 - 67
Type d'énergie
Mana
Regen de la Santé
5 - 13.5
Regen de la Mana
8.75 - 17.3
Portée de l'attaque
335
Coup critique
0 - 0
Vitesse de déplacement
335
Vitesse d'attaque
0.64 - 0.96

Statistiques de Rakan contre d'autres support

Rakan Image
winRate
50,9 %
VS
winRate
49,9 %
support Symbol
1,5
< kills >
2,2
5,2
< deaths >
5,4
14,5
< assists >
13,9
0,18
< firstBlood >
0,2
0,09
< firstTower >
0,11
32
< ccTime >
31
6 830
< damageDealt >
8 838
19 719
< damageTaken >
18 514
8 253
< goldEarned >
8 570
0,49
< inhibitors >
0,51
1,8
< towers >
2
0,2
< killingSprees >
0,4
1 223
< physicalDamage >
2 028
4 857
< magicDamage >
5 973
750
< trueDamage >
837
0
< cs >
1
65
< visionScore >
58
31
< wardsPlaced >
26
6
< wardsKilled >
5,6
3,5
< visionWards >
3

Résumé des statistiques de Rakan (suite)

Rakan has been used a lot in recent ranked LoL games. In the current meta, his popularity is 6.4%. Hardly anyone sees him as a threat. He has only been banned in approximately 1.7% of LoL games.

Rakan is played mostly in the support position. This occurs in 98,8% of his matches. Support Rakan also has the highest win rate (50,9%) of all positions. Currently, Rakan's meta game is centered around utility and support. In particular, his build should primarily be centered around team fights. Furthermore, he is a pretty good magical damage dealer champ. Dealing physical damage is the least significant part of Rakan’s build.

You should anticipate having to dedicate a decent amount of time practicing and learning to get good with Rakan. Many League gamers believe he is an average difficulty champ to master. Rakan primarily causes magic damage (71% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..

Rakan deals only a little damage in a regular ranked round (6 830 damage). You shouldn't focus on developing him as a damage dealing champion to smash your enemies. Rather, focus on helping your allies to come out on top.

He is a weak damage dealer on the Rift with 1.5 kills on average per match. That is one of the lowest kill counts among all supports. Moreover, he has a fairly typical death rate with an average of 5.2 deaths per League match. Moreover, Rakan has a high KDA ratio (3.1) with 14.5 assists.

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