Because of Annie's K/D/A and utility, she has a fairly average overall win rate. She does very well in the late game, with a winrate of 52.8% in that phase. Unfortunately, she does very poorly in the early game, where Annie's winrate is 43.4%., The difference between her best and worst game phases is a large 9.4%. This sizeable difference shows us that her power spikes and wanes in different phases of the game. Plan accordingly.
Annie has been picked only occasionally in recent ranked LoL rounds. In the current meta, her popularity is 3.4%. She is rarely banned during champion select. Obviously, very few players see her as a huge threat. In the latest ranked matches, Annie was banned 1.2% of the time.
Annie is played mostly in the middle position. This occurs in 82,7% of her rounds. Middle Annie also has the highest win rate (50,3%) of all positions. Currently, Annie's meta game is focused on dealing damage. Specifically, her build should mostly be centered around magical damage. Additionally, she is an ok support champion. Dealing physical damage is the least critical part of Annie’s build.
You should anticipate having to spend a decent amount of time practicing and learning to pick up Annie. Many League gamers consider she is an average difficulty champion to get good at. Annie primarily deals magic damage (91% of her total damage). She doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Annie deals a great deal of damage during a regular ranked game (23.706 damage). You should focus on building her as a powerful champion to defeat your enemies.
She is a powerful damage dealer on the Rift with 6.9 kills on average per game. That is one of the highest kill rates among all middles. Moreover, she has a somewhat above average death total with an average of 6.2 deaths per League round. Additionally, Annie has an average KDA ratio (2.4) with 7.7 assists.