Because of Aurelion Sol's K/D/A and utility, he has a fairly average overall win rate. He does very well in the late game, with a winrate of 58.6% in that phase. Unfortunately, he does worst in the early game, where Aurelion Sol's win rate is 40.4%., The difference between his best and worst game phases is a large 18.2%. This sizeable difference shows us that his power spikes and fades in different parts of the round. Plan accordingly.
In the current meta, Aurelion Sol is somewhat popular. He has been played in 3.1% of recently ranked rounds. Hardly anyone sees him as a danger. He has only been banned in about 2% of League matches.
You can see him typically used in the middle position. However, that is not the best position for him. The top win rate position for Aurelion Sol is bottom (51,1%). At this time, Aurelion Sol's meta game is centered around dealing damage. Specifically, his build should mostly be focused on magical damage. Dealing physical damage is the least critical part of Aurelion Sol’s kit.
You should expect to have to to spend a decent amount of time practicing and learning to master Aurelion Sol. Most League players think he is an average difficulty champ to get good at. Aurelion Sol mostly does magic damage (96% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
Aurelion Sol deals a great deal of damage over the course of a regular ranked game (23.771 damage). You should focus on building him as a powerful champion to smash your opponents.
He is a powerful damage dealer on the Rift with 7.1 kills on average each round. That is one of the highest kill rates amongst all middles. Moreover, he has a somewhat typical death total with an average of 5.8 deaths per League game. Moreover, Aurelion Sol has a high KDA ratio (2.6) with 7.8 assists.