Because of Draven's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the early game, with a winrate of 50.5% in that phase. Unfortunately, he does poorest in the late game, where Draven's winrate is 46.2%., The difference between his best and worst game phases is about 4.3%. This sizeable difference indicates that his power spikes and fades in different phases of the game. Prepare accordingly.
In the current meta, Draven is very popular. He has been played in 5.7% of recently ranked games. A lot of players see him as a danger. He has been banned in roughly 13.6% of League of Legends matches.
Draven is most commonly played in the bottom position. This happens in 97,2% of his games. Bottom Draven also has the highest win rate (49%) of all positions. Currently, Draven's meta game is focused on dealing damage. In particular, his kit should primarily be focused on physical damage. Moreover, he is a decent support champ. Dealing magical damage is the least critical part of Draven’s gameplay.
If you are not comfortable with his abilities and gameplay, you probably will find it difficult picking him up for the first time. Many players consider him to be a difficult champ to master. Draven primarily deals physical damage (98% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Draven deals a good amount of damage over the course of a normal match (19.726 damage). You may want to focus on developing him as a powerful champ to smash your opponents.
He is a powerful damage dealer on the Rift with 7.4 kills on average per game. That is one of the highest kill counts amongst all bottoms. Moreover, he has a fairly above average death rate with an average of 6.4 deaths per League game. Additionally, Draven's KDA is typically low with an average KDA ratio of 2.0 as well as 5.5 assists per round.