As a result of Elise's K/D/A and utility, she has a somewhat poor overall win rate. She does best in the early game, with a winrate of 52% in that phase. Unfortunately, she does terribly in the late game, where Elise's win rate is 44.3%., The difference between her best and worst game phases is a large 7.7%. This sizeable difference indicates that her power spikes and wanes in different parts of the game. Prepare accordingly.
Elise has been picked very little in recent ranked League rounds. In the current meta, her popularity is 1.5%. Hardly anyone sees her as a danger. She has only been banned in about 0.5% of LoL rounds.
You will see her typically laning in the jungle position. The highest win rate position for Elise is jungle (47,5%). At this time, Elise's meta game is centered around dealing damage. Specifically, her build should primarily be centered around magical damage. Furthermore, she is an ok physical damage dealer champion. Supporting others and crowd control are the least critical part of Elise’s build.
You should expect to have to to dedicate a significant amount of time practicing and learning to get good with Elise. Most League players think she is a difficult champion to get good at. Elise mostly deals magic damage (86% of her total damage). She doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Elise deals a good amount of damage in a normal round (17.569 damage). You could focus on developing her as a powerful champion to defeat your enemies.
She is a powerful damage dealer in the game with 6.8 kills on average each game. That is one of the highest kill counts amongst all jungles. Moreover, she has a fairly typical death rate with an average of 5.6 deaths per League round. Furthermore, Elise's KDA is usually high with an average KDA ratio of 2.5 as well as 7.1 assists per game.
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