Thanks to Maokai's K/D/A and utility, he has a pretty good overall win rate. He does very well in the mid game, with a winrate of 53.2% in that phase. Unfortunately, he does terribly in the early game, where Maokai's win rate is 47.9%., The difference between his best and worst game phases is about 5.3%. This sizeable difference shows us that his power spikes and fades in different parts of the match. Prepare accordingly.
In the current meta, Maokai is very popular. He has been played in 5.8% of recently ranked games. He is rarely banned during champion select. Obviously, very few players see him as a huge threat. In the latest ranked games, Maokai was banned 1% of the time.
Maokai is most commonly played in the jungle position. This happens in 46,5% of his rounds. Yet, jungle Maokai has the highest win rate (52,5%) of all positions but is less popular of a position (played 40,8% of the time). At this time, Maokai's meta game is focused on utility and support. In particular, his build should mostly be centered around assisting others. Moreover, he is a pretty good magical damage dealer champ. Dealing physical damage is the least significant part of Maokai’s gameplay.
If you are not used to his skills and gameplay, you won't find it difficult picking him up for the first time. Many competitors consider him to not be a difficult champ to learn. Maokai mostly deals magic damage (84% of his total damage). He doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Maokai deals a good amount of damage during a regular ranked game (16.952 damage). You could focus on building him as a damage dealing champ to defeat your foes.
He is an average damage dealer on the Rift with 3.9 kills on average each game. That is one of the lowest kill rates amongst all jungles. Moreover, he has a fairly typical death total with an average of 5 deaths per League round. Additionally, Maokai's KDA is usually very high with an average KDA ratio of 3.0 as well as 11 assists per round.