Because of Nasus's K/D/A and utility, he has a fairly average overall win rate. He does best in the mid game, with a winrate of 50.6% in that phase. Unfortunately, he does poorest in the late game, where Nasus's win rate is 47.3%., The difference between his best and worst game phases is about 3.3%. This large difference shows us that his power spikes and fades in different parts of the game. Prepare well.
In the current meta, Nasus is very popular. He has been selected in 5.8% of recently ranked rounds. He is sometimes banned during champ select. Obviously, some players see him as a huge threat. In the latest ranked games, Nasus was banned 5.7% of the time.
You can see him typically used in the top position. However, that is not the best position for him. The best win rate position for Nasus is middle (50,7%). Currently, Nasus's meta game is focused on dealing damage. In particular, his build should mainly be centered around physical damage. Moreover, he is a decent magical damage dealer champ. Supporting others and crowd control are the least significant part of Nasus’s gameplay.
You should expect to have to to spend a decent amount of time practicing and learning to get good with Nasus. Many LoL players think he is an average difficulty champ to use. Nasus primarily causes physical damage (73% of his total damage). He also deals a significant amount of magic damage.
Nasus deals a decent amount of damage during a normal match (19.698 damage). You may want to focus on developing him as a damage dealing champ to defeat your enemies.
He is an average damage dealer on the Rift with 5 kills on average each game. That is one of the lowest kill rates amongst all tops. Additionally, he has a relatively typical average champion death count (5.3 deaths). Moreover, Nasus has a low KDA ratio (1.9) with 5 assists.