Thanks to Olaf's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 50.4% in that phase. Unfortunately, he does very poorly in the late game, where Olaf's winrate is 48%., The difference between his best and worst game phases is only 2.4%. This negligible difference makes it clear that his power is consistent during an entire game.
Olaf has been used only occasionally in recent ranked LoL matches. In the current meta, his popularity is 2.9%. He is rarely banned during champ select. Obviously, very few players see him as a real threat. In the latest ranked games, Olaf was banned 2.7% of the time.
Olaf is played mostly in the top position. This occurs in 86,5% of his rounds. Top Olaf also has the highest win rate (50,1%) of all positions. Currently, Olaf's meta game is focused on dealing damage. Specifically, his gameplay should mostly be focused on physical damage. Moreover, he is an ok tank champion. Dealing magical damage is the least significant part of Olaf’s gameplay.
If you are not familiar with his skills and tactics, you won't find it difficult picking him up for the first time. Most competitors consider him to not be a difficult champion to get good at. Olaf mostly causes physical damage (71% of his total damage). He doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Olaf deals tons of damage over the course of a regular ranked match (21.134 damage). You should focus on building him as a damage dealing champion to crush your opponents.
He is a powerful damage dealer on the Rift with 6.3 kills on average each game. That is one of the highest kill rates amongst all tops. Additionally, he has a fairly high average champion death count (6.2 deaths). Additionally, Olaf's KDA is typically very low with an average KDA ratio of 1.7 as well as 4.2 assists per match.
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