Because of Ornn's K/D/A and utility, he has a fairly average overall win rate. He does best in the mid game, with a winrate of 52.7% in that phase. Unfortunately, he does terribly in the early game, where Ornn's winrate is 46.1%., The difference between his best and worst game phases is a large 6.6%. This large difference shows us that his power spikes and wanes in different parts of the match. Plan well.
Ornn has been picked only occasionally in recent ranked League games. In the current meta, his popularity is 3.9%. He is rarely banned during champ select. Obviously, very few players see him as a major threat. In recent ranked games, Ornn was banned 0.9% of the time.
Ornn is most commonly played in the top position. This occurs in 93,2% of his games. Top Ornn also has the highest win rate (50,1%) of all positions. At this time, Ornn's meta game is centered around tanking. In particular, his build should primarily be focused on protecting carries. Additionally, he is a decent physical damage dealer champ. Dealing magical damage is the least critical part of Ornn’s playstyle.
You should anticipate having to dedicate a decent amount of time practicing and learning to master Ornn. Many League gamers believe he is an average difficulty champ to master. Ornn mostly causes magic damage (66% of his total damage). He also deals a significant amount of physical damage.
Ornn deals a decent amount of damage over the course of a normal match (17.983 damage). You may want to focus on building him as a damage dealing champion to defeat your enemies.
He is an average damage dealer on the Rift with 3.7 kills on average per game. That is one of the lowest kill rates amongst all tops. Additionally, he has a fairly typical average champion death count (4.8 deaths). Additionally, Ornn has an average KDA ratio (2.4) with 7.8 assists.
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