Because of 말자하's K/D/A and utility, he has a pretty good overall win rate. He does best in the early game, with a winrate of 51.1% in that phase. Unfortunately, he does very poorly in the late game, where 말자하's win rate is 49.6%., The difference between his best and worst game phases is only 1.5%. This small difference shows us that his power is consistent throughout the entire game.
말자하 has been used a lot in the latest ranked League games. In the current meta, his popularity is 7.3%. A lot of players see him as a danger. He has been banned in approximately 11.4% of League matches.
You will see him most often played in the middle position. The top win rate position for 말자하 is middle (51.6%). At this time, 말자하's meta game is focused on dealing damage. In particular, his gameplay should mainly be centered around magical damage. Additionally, he is an ok support champion. Dealing physical damage is the least significant part of 말자하’s playstyle.
You should expect to have to to spend a decent amount of time practicing and learning to pick up 말자하. Most League gamers believe he is an average difficulty champion to get good at. 말자하 primarily causes magic damage (96% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
말자하 deals tons of damage over the course of a typical match (21,320 damage). You should focus on building him as a damage dealing champ to destroy your foes.
He is an average damage dealer in the game with 4.9 kills on average per game. That is one of the lowest kill counts amongst all middles. Moreover, he has a fairly typical death rate with an average of 5.3 deaths per LoL match. Additionally, 말자하's KDA is usually average with an average KDA ratio of 2.3 as well as 7.1 assists per game.