Because of 럼블's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 50.9% in that phase. Unfortunately, he does terribly in the mid game, where 럼블's winrate is 48.55%., The difference between his best and worst game phases is only 2.4%. This negligible difference shows us that his power is stable during an entire round.
럼블 has been used only occasionally in recent ranked LoL matches. In the current meta, his popularity is 2.8%. Hardly anyone sees him as a threat. He has only been banned in about 0.6% of League of Legends games.
You will find him typically used in the top position. However, that is not the best position for him. The highest win rate position for 럼블 is middle (53.7%). At this time, 럼블's meta game is focused on dealing damage. In particular, his kit should primarily be centered around magical damage. Moreover, he is a pretty good tank champ. Supporting others and crowd control are the least important part of 럼블’s playstyle.
If you are not used to his skills and tactics, you probably will find it difficult trying him out for the first time. Many competitors believe him to be a challenging champ to pick up. 럼블 mostly does magic damage (94% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
럼블 deals a lot of damage over the course of a typical round (23,705 damage). You should focus on developing him as a powerful champ to defeat your foes.
He is a powerful damage dealer in the game with 6.1 kills on average each round. That is one of the highest kill rates among all tops. Moreover, he has a fairly typical death rate with an average of 5.8 deaths per LoL round. Moreover, 럼블 has an average KDA ratio (2.1) with 6.2 assists.