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altText1라이즈 is in the a tier of champions

라이즈 with 스카너

altText2라이즈 is in the b tier of champions
MageFighter
FighterTank

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numAnalyzed
승률
49.6 %
kda
2.05
인기도
0.4 %

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Our servers take in the results of from millions of League of Legends rounds directly from Riot Games each and every week. 라이즈 has fought alongside 스카너 in 141 recently played, ranked games. By pooling so much accurate data straight from the makers of League of Legends, we have complete confidence that we can produce high-quality, usable builds to help 라이즈 play with 스카너. It is very rare for 라이즈 to play with 스카너 on the same side. This has only taken place in approx. 0.4% of rounds with 라이즈.

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라이즈 does a average job of playing alongside 스카너. Normally, he wins an acceptable 49.6% of games the champions play on the same team. If you want to maximize your potential as 라이즈 when playing alongside 스카너 by learning how to better synergize your playstyle with him, then dig into the complete build (with items, runes, summoner spells, and skills) below!

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아이템

첫 번째 아이템

원하는 시간
체력 물약여신의 눈물

다음 항목

5 분
장화사파이어 수정

핵심 라이즈 아이템

22분
대천사의 포옹루덴의 동반자영겁의 지팡이

선택 품목

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

스킬 오더

라이즈의 첫 번째 스킬 레벨업q
>
라이즈이(가) 레벨을 올릴 수 있는 두 번째 능력e
>
라이즈이(가) 최대화하기 위한 마지막 기술tw

마법난입마나순환 팔찌깨달음주문 작열
결의뼈 방패과잉성장
Attack SpeedAdaptive ForceMagic Resist
라이즈's passive ability p
라이즈's q ability q
라이즈's w ability w
라이즈's e ability e
라이즈's ultimate ability r
1
E
2
Q
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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주문 전이는 재사용 대기시간이 짧기 때문에 많은 대상에게 전이 표식을 남길 수 있습니다.

과부하의 기본 지속 효과를 활용하면 피해량이나 이동 속도를 극대화시킬 수 있습니다.

공간 왜곡 사용 후 차원문이 닫히기 전까지 자유롭게 이동하거나 스킬을 써도 공간 왜곡이 취소되지 않습니다.

guide.playingAgainst

꿰뚫기를 사용하여 아군이 공격할 수 있는 위치로 적을 옮길 수 있습니다.

기본 공격이 수정 베기의 재사용 대기시간을 줄여줍니다. 수정 베기 사이사이에 기본 공격을 추가하면 적에게 피해를 최대한 줄 수 있습니다.

중립 목표물이나 대규모 교전이 일어나기 전에 근처 수정 첨탑을 점령해 두면 스카너의 위력이 엄청나게 커집니다.

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라이즈 Image
winRate
49.6 %
VS
winRate
50.4 %
스카너 Image
5.9
< kills >
5.8
5.9
< deaths >
5.6
6.2
< assists >
6.3
1.38
< killingSprees >
1.34
195
< cs >
191
0.09
< dragons >
0.11
0.55
< inhibitors >
0.48
1,113
< physicalDamage >
1,026
23,158
< magicDamage >
22,152
311
< trueDamage >
298
24,583
< damageDealt >
23,476
26,831
< damageTaken >
26,426
12,206
< goldEarned >
12,017
2.27
< towers >
2.19
0.11
< barons >
0.05
4,365
< heal >
4,408
16,100
< xp >
15,956
18
< visionScore >
19
9
< wardsPlaced >
9
97
< ccTime >
95

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The 라이즈 스카너 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 스카너, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 라이즈 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 스카너. His KDA worsened from NaN to NaN. This worsening shows that 스카너 helps 라이즈 perform not as well in ranked LoL games. Yet, the small difference proves that this performance change is not very impactful.

When 라이즈 is paired with 스카너, he gets a marginal improvement in his total damage output. This change may demonstrate that 스카너 helps provide cover for him to dish out more damage or that his allyship also helps extend the match's duration. Similarly, when 라이즈 is played together with 스카너 on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing with 스카너.

Moreover, when 라이즈 plays with 스카너 on the same side, he often takes a little more damage than when he fights alone. Getting dealt more damage may indicate that 스카너 does a poor job of protecting 라이즈 in teamfights.

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데미지 유형

라이즈
스카너
물리적 손상
마법 피해
고정

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라이즈
스카너

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There is no one best ally for 라이즈 that will 100% of the time be his best ally. Yet, overall, 스카너 is a very typical ally for 라이즈. By locking into the same team as 라이즈, he increases their win rate by 0.6% to 49.6%. This proves that there is only a small bond between 라이즈 and 스카너 that allows them to perform at the top of their game together than alone.

스카너 has a lower difficulty than 라이즈. That means 라이즈 players don't need to be careful when enlisting 스카너 teammates to go into battle on the same side as, as they will need a lower level of skill to be able to cooperate well with you.

Playing on the same side, 라이즈 players will likely observe an overall large increase in your team’s capacity to deal magical damage. Combined, these champs can deal quite a lot of AP type damage.

Conversely, by pairing 라이즈 and 스카너 together, you will not be granting your team very much cover. Plan to bring other champions on your team that neutralizes this relative hole in this pairing's capabilities.

Regardless of your 스카너 ally's ability, you should focus on increasing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you do this, you should do well anyway.

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If you would like to truly master 라이즈 in order to pair well with 스카너 during both the lane and mid / late game phases of LoL, you should keep reading to learn a few extra tips and tricks for this champion pairing. If you mind the build and stats displayed here, you will increase your win rate significantly.

The most crucial finished items to have in your 라이즈 and 스카너 synergy build include 대천사의 포옹, 루덴의 동반자, and 영겁의 지팡이. When 라이즈 bought at least these three items in his build, he did significantly better when fighting alongside 스카너 than with most other commonly used builds. In fact, 라이즈 had an average winrate of 49.6% when playing alongside 스카너 with these items in his kit.

To have the best probability of defeating your oponents, you should use the 난입, 마나순환 팔찌, 깨달음, 주문 작열, 뼈 방패, and 과잉성장 runes from the 마법 and 결의 rune sets. Of all the rune sets players chose for this champion pairing, this blending of runes yielded the best win rate. In fact, these runes provided a 49.6% winrate overall.

If you need to see 라이즈 and 스카너 synergy tips and builds for a a specific skill level, please select one from the selection menu above. By default, the statistics and tips and suggestions displayed are calculated using all games run with both champions.