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altText1사이온 is in the a tier of champions

사이온 with 아트록스

altText2사이온 is in the a tier of champions
TankFighter
FighterTank

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numAnalyzed
승률
49.5 %
kda
1.61
인기도
1.2 %

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Our servers pull the results of from millions of League rounds straight from Riot Games each week. 사이온 has been on the same team as 아트록스 in 1274 recent, ranked matches. By pooling so much relevant data directly from the creators of League, we are sure that we can present to you high-quality, insightful builds to help 사이온 play with 아트록스. It is very rare for 사이온 to play alongside 아트록스 as allies. This has only occurred in approx. 1.2% of rounds with 사이온.

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사이온 has done a ok job of teaming up with 아트록스. Usually, he wins an acceptable 49.5% of rounds the champions fight together on the same side. If you want to do better as 사이온 when fighting on the same team as 아트록스 by figuring out how to better synergize your tactics with him, then look into the complete build (with items, runes, summoner spells, and skills) below!

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아이템

첫 번째 아이템

원하는 시간
도란의 방패체력 물약

다음 항목

5 분
루비 수정바미의 불씨

핵심 사이온 아이템

22분
끝없는 절망태양불꽃 방패강철심장

선택 품목

얼어붙은 심장삼위일체공허한 광휘해신 작쇼

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

스킬 오더

사이온의 첫 번째 스킬 레벨업q
>
사이온이(가) 레벨을 올릴 수 있는 두 번째 능력w
>
사이온이(가) 최대화하기 위한 마지막 기술te

결의착취의 손아귀철거사전 준비과잉성장
영감미니언 해체분석기쾌속 접근
Attack SpeedAdaptive ForceMagic Resist
사이온's passive ability p
사이온's q ability q
사이온's w ability w
사이온's e ability e
사이온's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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학살자의 포효를 잘 사용하면 강력한 대량 학살 강타를 맞힐 수 있습니다.

영혼의 용광로 효과에는 현재 남아있는 보호막의 체력이 표시되므로, 이 정보를 활용하여 폭발시킬 정확한 타이밍을 잡으세요.

멈출 수 없는 맹공 중에는 방향을 바꿀 수 있는 폭이 매우 좁으므로 직선 방향으로 사용하세요.

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전투를 시작할 준비가 되면 세계의 종결자를 사용하세요.

공격 성공률을 높이려면 다르킨의 검을 사용하는 동안 파멸의 돌진을 사용하세요.

지옥사슬 같은 군중 제어 스킬이나 아군의 이동 불가 효과를 통해 다르킨의 검을 쉽게 적중시킬 수 있습니다.

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사이온 Image
winRate
49.5 %
VS
winRate
50.5 %
아트록스 Image
4.2
< kills >
4.3
7
< deaths >
6.8
7.1
< assists >
6.8
0.9
< killingSprees >
0.95
148
< cs >
186
0.32
< dragons >
0.12
0.66
< inhibitors >
0.58
11,781
< physicalDamage >
13,015
5,776
< magicDamage >
8,117
696
< trueDamage >
641
18,254
< damageDealt >
21,774
43,962
< damageTaken >
47,606
11,630
< goldEarned >
12,155
3.08
< towers >
3.06
0.07
< barons >
0.03
8,745
< heal >
8,795
13,832
< xp >
15,422
20
< visionScore >
17
9
< wardsPlaced >
8
631
< ccTime >
679

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The 사이온 아트록스 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 아트록스, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 사이온 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 아트록스. His KDA went down from NaN to NaN. This worsening shows that 아트록스 helps 사이온 perform poorer in ranked League of Legends matches. Yet, the small difference proves that this performance change is only marginal.

When 사이온 plays on the same team as 아트록스, he observes a big decrease in his total damage output. This could demonstrate that 아트록스 does not support by providing cover for him to deal more damage or that his presence also helps extend the match's duration. Similarly, when 사이온 is played together with 아트록스 on the same team, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing with 아트록스.

Moreover, when 사이온 plays with 아트록스 on the same team, he usually takes less damage than when he plays alone. Taking not as much damage may indicate that 아트록스 does a decent job of covering 사이온 in team fights.

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데미지 유형

사이온
아트록스
물리적 손상
마법 피해
고정

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사이온
아트록스

championDifferences.whoIsBetter

There is no universally accepted best ally for 사이온 that will always be his top teammate. However, 아트록스 is a very typical teammate for 사이온. By playing on the same side as 사이온, he lowers their win rate by -0.7% to 49.5%. This demonstrates that there is a weak strategic relationship between 사이온 and 아트록스 that allows them to perform not as well together than alone.

아트록스 has a lower difficulty than 사이온. That means 사이온 players don't need to be careful when finding 아트록스 teammates to fight alongside, as they will need a lower level of skill to be able to fight well with you.

When playing together, 사이온 players should witness an overall large increase in your team’s ability to dish out massive AD. When paired, these champs should be able to take down targets with auto-attacks and other AD damage abilities.

Conversely, by bringing 사이온 and 아트록스 together, you may not be providing your other teammates much magic damage. Plan to bring other champs on your team that nullifies this relative gap in this pairing's abilities.

Regardless of the skill of your 아트록스 ally, you need to focus on increasing your income, outlasting your enemies, and clearing objectives. If you follow these simple suggestions, you should do well, regardless.

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If you would like to learn all of the intricacies of 사이온 in order to work well with 아트록스 during both the laning and mid / late game phases of League games, you should keep reading to gather additional tips and tricks for this champion pairing. If you listen to the build and stats displayed here, you will increase your win rate by a lot.

The most important items to build first in your 사이온 and 아트록스 synergy build include 끝없는 절망, 태양불꽃 방패, and 강철심장. When 사이온 combined at least these three items in his build, he performed a lot better when fighting alongside 아트록스 than with many other common builds. In fact, 사이온 had an average winrate of 49.5% when synergizing his build and playstyle to 아트록스 with these items in his kit.

To have the best probability of defeating your oponents, you should take the 착취의 손아귀, 철거, 사전 준비, 과잉성장, 쾌속 접근, and 미니언 해체분석기 runes from the 결의 and 영감 rune sets. Of all the rune builds players picked for 사이온 and 아트록스 pairings, this order of runes yielded the greatest win rate. Notably, these runes averaged a 49.5% win rate overall.

If you need to see 사이온 and 아트록스 cooperations tips and builds for a a specific division, feel free to select one from the selection menu displayed above. By default, the stats and strategies displayed are computed using every match finished with both champs.