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altText1트린다미어 is in the a tier of champions

트린다미어 with 그레이브즈

altText2트린다미어 is in the a tier of champions
FighterAssassin
Marksman

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numAnalyzed
승률
49.9 %
kda
1.68
인기도
3.4 %

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At MOBA Champion, we pull the stats from from millions of LoL games straight from Riot Games each and every week. 트린다미어 has been on the same team as 그레이브즈 in 3333 recent, ranked games. By pooling so much accurate data from the makers of LoL, we are confident that we can present to you high quality, accurate builds to help 트린다미어 play with 그레이브즈. It is relatively rare for 트린다미어 to play alongside 그레이브즈 as allies. This pairing has only taken place in about 3.4% of matches with 트린다미어.

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트린다미어 does a average job of teaming up with 그레이브즈. Usually, he wins an acceptable 49.9% of the time the champs appear on the same team. If you want to play better as 트린다미어 when playing with 그레이브즈 by figuring out how to better synergize your tactics with him, then look into the full build (with items, runes, summoner spells, and skills) below!

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아이템

첫 번째 아이템

원하는 시간
도란의 검체력 물약

다음 항목

5 분
단검곡궁

핵심 트린다미어 아이템

22분
필멸자의 운명몰락한 왕의 검크라켄 학살자

선택 품목

경계유령 무희구인수의 격노검마법사의 최후

Summoner Spells

summonerflash summoner spell D
summonerhaste summoner spell F

스킬 오더

트린다미어의 첫 번째 스킬 레벨업q
>
트린다미어이(가) 레벨을 올릴 수 있는 두 번째 능력e
>
트린다미어이(가) 최대화하기 위한 마지막 기술tw

정밀치명적 속도승전보전설: 민첩함최후의 저항
결의재생의 바람불굴의 의지
Attack SpeedAdaptive ForceArmor
트린다미어's passive ability p
트린다미어's q ability q
트린다미어's w ability w
트린다미어's e ability e
트린다미어's ultimate ability r
1
E
2
Q
3
Q
4
W
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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불사의 분노를 아껴두면 적 챔피언이 방심하고 덤벼들도록 유인할 수 있습니다.

적이 방어력을 위주로 아이템을 장착했다면 최후의 속삭임이나 요우무의 유령검 같은 아이템을 사용해 보십시오.

트린다미어는 피의 갈망으로 체력을 회복할 수 있습니다. 스킬이 사라지기 전에 사용하십시오.

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연막탄은 도망칠 때나 적을 해치울 때 모두 사용할 수 있습니다.

빨리 뽑기 스킬로 사거리 안에 들어가 근거리에서 산탄 사격을 가하면 큰 피해를 입힐 수 있습니다.

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트린다미어 Image
winRate
49.9 %
VS
winRate
50.1 %
그레이브즈 Image
5.8
< kills >
6.3
5.7
< deaths >
5.8
3.8
< assists >
4
1.35
< killingSprees >
1.48
191
< cs >
180
0.11
< dragons >
0.24
0.62
< inhibitors >
0.63
18,602
< physicalDamage >
19,169
496
< magicDamage >
532
552
< trueDamage >
593
19,651
< damageDealt >
20,295
33,395
< damageTaken >
34,225
12,629
< goldEarned >
12,854
2.96
< towers >
2.95
0.04
< barons >
0.06
13,461
< heal >
14,160
15,316
< xp >
15,423
17
< visionScore >
17
8
< wardsPlaced >
8
95
< ccTime >
104

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The 트린다미어 그레이브즈 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 그레이브즈, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 트린다미어 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 그레이브즈. His KDA went down from NaN to NaN. This fall shows that 그레이브즈 helps 트린다미어 perform not as well in ranked League matches. Yet, the small difference demonstrates that this performance change is only marginal.

When 트린다미어 tries to synergize with 그레이브즈, he gets a little decrease in his complete damage dealt. This difference could signal that 그레이브즈 does not help protection for him to dish out more damage or that his allyship also helps increase the match's duration. Similarly, when 트린다미어 is played together with 그레이브즈 on the same side, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with 그레이브즈.

Moreover, when 트린다미어 plays with 그레이브즈 on the same team, he on average takes a little less damage than when he fights alone. Getting dealt not as much damage could indicate that 그레이브즈 does a decent job of protecting 트린다미어 during teamfights.

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데미지 유형

트린다미어
그레이브즈
물리적 손상
마법 피해
고정

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트린다미어
그레이브즈

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There is no perfect companion for 트린다미어 that will no matter what be his best synergy. Yet, 그레이브즈 is a very typical ally for 트린다미어. By playing on the same side as 트린다미어, he drops their win rate by -0.2% to 49.9%. This demonstrates that there is only a small synergy between 트린다미어 and 그레이브즈 that results in them performing not as well together than alone.

그레이브즈 has a lower difficulty than 트린다미어. That means you don't need to be careful when finding 그레이브즈 teammates to go into battle on the same side as, as they will need a relatively low level of skill to be able to do well with you.

Working together, 트린다미어 players should observe an overall large increase in your team’s ability to dish out massive AD. Combined, these champs can provide a great amount of sustained physical damage.

Although, by grouping 트린다미어 and 그레이브즈 together, you probably will not be providing your other allies a lot of support. We recommend you have other champs on your team that fills this hole in their capabilities.

Regardless of your 그레이브즈 ally's ability, you should focus on increasing your gold income, warding to avoid ambushes, and clearing objectives. If you heed this simple advice, you should do well anyway.

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If you would like to learn all of the intricacies of 트린다미어 in order to work well with 그레이브즈 during both the lane and mid / late game phases of League games, you should continue reading to pick up additional tips and tricks for this champion pairing. If you mind the build and stats shown above, you will grow your win rate by a lot.

The ideal items to include in your 트린다미어 and 그레이브즈 synergy build include 필멸자의 운명, 몰락한 왕의 검, and 크라켄 학살자. When 트린다미어 combined at least these three pieces in his build, he performed a lot better as an ally of 그레이브즈 than with most other common builds. In fact, 트린다미어 had an average winrate of 49.9% helping carry 그레이브즈 with this build.

To have the best likelihood of crushing your oponents, 트린다미어 players should use the 치명적 속도, 승전보, 전설: 민첩함, 최후의 저항, 불굴의 의지, and 재생의 바람 runes from the 정밀 and 결의 rune sets. Out of all the rune combinations that we analyzed for this champion pairing, this composite of runes yielded the top win rate. Moreover, these runes gave a 49.9% win rate overall.

If you would like to get 트린다미어 and 그레이브즈 collaboration tips and builds for a an individual division, please select one from the selection menu above. By default, the statistics and tips and suggestions displayed are calculated using all rounds with data with both champs.