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如何赢得荣耀行刑官与复仇之矛的对抗赛荣耀行刑官 is in the s tier of champions

荣耀行刑官 vs 复仇之矛

如何在LoL中以荣耀行刑官的身份击败复仇之矛荣耀行刑官 is in the b tier of champions
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如何击败复仇之矛成为荣耀行刑官

based on 1,102 荣耀行刑官 vs 复仇之矛 matchups
胜率
51.7 %
kda
2.12
受欢迎度
0.9 %

How We Analyze LoL Champion Counters

At MOBA Champion, we analyze millions of recently ranked League of Legends matches each and every week. Within our data, 荣耀行刑官 engaged 复仇之矛 1102 times. Including so many games with 荣耀行刑官 vs 复仇之矛 provides us a lot of confidence in our capacity to provide actionable data and a pro build to crush 复仇之矛. This matchup is fairly rare. 荣耀行刑官 is forced to battle against 复仇之矛 in only 0.9% of his games.

荣耀行刑官 vs 复仇之矛 Matchup Summary

荣耀行刑官 has done a decent job of countering 复仇之矛. On average, he wins a acceptable 51.7% of matches the champions face off with one another in. In 荣耀行刑官 versus 复仇之矛 rounds, 荣耀行刑官’s team is 0.0% more probable to get first blood. This implies that he probably will get first blood against 复仇之矛.

counterTitle

物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
锯齿短匕剑翎

Core 荣耀行刑官 Items

22分钟
无尽之刃多米尼克领主的致意饮血剑

可选项目

夺萃之镰幽梦之灵狂妄收集者

Summoner Spells

summonerflash summoner spell D
summonerheal summoner spell F

技能顺序

为荣耀行刑官提升等级的第一个技能q
>
为荣耀行刑官提供的第二种能力,以提高水平w
>
荣耀行刑官 最大化的最后一项技能e

符文

精密致命节奏凯旋传说:欢欣致命一击
巫术绝对专注风暴聚集
Attack SpeedAdaptive ForceArmor
荣耀行刑官's passive ability p
荣耀行刑官's q ability q
荣耀行刑官's w ability w
荣耀行刑官's e ability e
荣耀行刑官's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

Guide to Countering 复仇之矛 as 荣耀行刑官

Tips for Playing as 荣耀行刑官 against 复仇之矛

- 如果德莱文呆在原地不动,旋转飞斧将会掉落在他所在的位置附近。也许会直接落到他身上,也许会在左边或右边。

- 如果德莱文在攻击之后移动,旋转飞斧会朝着他移动的方向进行移动。利用这点来控制旋转飞斧的轨迹。

Advice to Win Against 复仇之矛

- 卡莉丝塔的机动能力取决于她的攻击。这意味着她在射程内没有敌人时,机动能力会很低,并且如果她的攻速被减慢了,那么她在一场战斗中的位移距离也会被降低不少。

- 如果你可以脱离卡莉丝塔的视线(例如走进草丛),那么她对你进行的普通攻击就会落空,并掉到地上去。

- 卡莉丝塔无法取消她的普攻动作。虽然她的机动能力很优秀,但是如果你预测到她要开始攻击了,那么这个特点就会为你提供一次对她施放技能的时机。

荣耀行刑官 vs 复仇之矛 Counter Stats

荣耀行刑官 Image
winRate
51.7 %
VS
winRate
48.3 %
复仇之矛 Image
8.7
< kills >
8.2
6.9
< deaths >
6.8
5.9
< assists >
6.4
1.99
< killingSprees >
1.88
165
< cs >
163
0.23
< dragons >
0.34
0.48
< inhibitors >
0.47
22,214
< physicalDamage >
16,695
116
< magicDamage >
2,656
457
< trueDamage >
492
22,787
< damageDealt >
19,842
21,278
< damageTaken >
21,521
13,467
< goldEarned >
12,280
2.4
< towers >
2.35
0.08
< barons >
0.14
6,111
< heal >
5,894
11,737
< xp >
11,738
14
< visionScore >
18
7
< wardsPlaced >
8
85
< ccTime >
172

How to Counter 复仇之矛 with 荣耀行刑官 in LoL

The stats provided here highlight several strategic 荣耀行刑官 against 复仇之矛 counter stats that may help you distinguish the distinctions between the pair. For instance, 荣耀行刑官’s KDA ratio ([kills + assists] / deaths) of NaN is better than 复仇之矛’s ratio of NaN, demonstrating that 荣耀行刑官 may be more central to his team's team fighting capability than 复仇之矛..

荣耀行刑官 normally has a similar longest killing spree as his foe does. Commonly, he receives a similar amount of damage to 复仇之矛. This commonly reflects different amounts of tankyness, yet it can also indicate that the one champ has less agility and thus is unable to kite away from further damage when poked or engaged.

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伤害数据

荣耀行刑官
复仇之矛
物理伤害
魔法伤害
真实伤害

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荣耀行刑官
复仇之矛

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Both LoL champions are great champions. Both champs have their pros and cons. In League's current meta, 荣耀行刑官 usually wins when playing against 复仇之矛, with a 51.7% win rate. As a result, 荣耀行刑官 makes a good counter to 复仇之矛.

While 荣耀行刑官 does have a higher winrate than 复仇之矛, when facing one another, 荣耀行刑官 also has a greater learning curve that makes him a more time consuming character to develop with. You still need to be cautious when picking 荣耀行刑官 into 复仇之矛as his relative depth means you may not be able to unleash his full potential without a lot of practice beforehand.

Furthermore, 荣耀行刑官 has a good amount of utility and CC, a similar amount to 复仇之矛. This often makes her just as valuable during team fights, especially when trying to counter champions with a ton of burst damage.

While there is not a single best champion for every situation in League of Legends, in 荣耀行刑官 vs 复仇之矛 matchups, 荣耀行刑官 is the better champion with a higher win rate, more champion depth, and a similar amount of utility to help out your teammates during team fights.

荣耀行刑官 is a decent counter for 复仇之矛. Make sure you focus your tactics on increasing your gold and cs and clearing objectives. If you can do that, you should be able to stand on your own as 荣耀行刑官 against 复仇之矛.

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To truly master 荣耀行刑官 to counter 复仇之矛 during both the laning and mid / late game phases of League of Legends, you should keep reading to pick up a few extra lessons on this matchup. If you listen to the build and suggestions displayed above, you should increase your win rate by a lot and be that much closer to League of Legends pro players.

荣耀行刑官 typically gets a similar amount of CS relative to 复仇之矛. Champions who typically don't get much CS usualy don't require much CS to be valuable teammates, such as sup champs. These kinds of champions are capable of scaling properly off of their abilities and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, usually require a lot of items to be effective. In either situation, try to do better than the numbers reported on this page to do well.

The ideal items to focus on in your 荣耀行刑官 versus 复仇之矛 build consist of 无尽之刃, 多米尼克领主的致意, and 饮血剑. When 荣耀行刑官 incorporated at least these three items in his build, he did a lot better countering 复仇之矛 than with many other typical counter builds. In fact, 荣耀行刑官 boasted an average win rate of 51.7% battling 复仇之矛 with these items in his kit.

To have the greatest likelihood of coming out on top against 复仇之矛 as 荣耀行刑官, you should equip the 致命节奏, 凯旋, 传说:欢欣, 致命一击, 绝对专注, and 风暴聚集 runes from the 精密 and 巫术 rune sets. Out of all the rune sets players chose for 荣耀行刑官 vs 复仇之矛 matchups, this blending of runes resulted in the highest win rate. In fact, these runes provided a 51.7% winrate overall.

If you need to see 荣耀行刑官 vs 复仇之矛 tips and counter stats for a an individual player tier, please select one from the selection menu above. If viewing for the first time, the stats and build suggestions given are computed using all matches finished with these champions.