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如何赢得纳祖芒荣耀与战争之影的对抗赛纳祖芒荣耀 is in the a tier of champions

纳祖芒荣耀 vs 战争之影

如何在LoL中以纳祖芒荣耀的身份击败战争之影纳祖芒荣耀 is in the a tier of champions
TankFighter
FighterTank

如何击败战争之影成为纳祖芒荣耀

based on 1,447 纳祖芒荣耀 vs 战争之影 matchups
胜率
49.9 %
kda
2.1
受欢迎度
2.4 %

How We Analyze LoL Champion Counters

At MOBA Champion, we evaluate millions of ranked League of Legends games each and every week. In our database, 纳祖芒荣耀 faced 战争之影 in 1447 matches. Using so many matchups for 纳祖芒荣耀 versus 战争之影 provides us a lot of confidence in our capability to prepare useful statistics and a recommended build to suppress your opposition. This pairing is somewhat rare. 纳祖芒荣耀 is forced to battle against 战争之影 in only 2.4% of their games.

纳祖芒荣耀 vs 战争之影 Matchup Summary

纳祖芒荣耀 does a average job of beating 战争之影. Normally, they wins a acceptable 49.9% of games the champs fight one another in. In 纳祖芒荣耀 vs 战争之影 rounds, 纳祖芒荣耀’s team is 0.2% less likely to earn first blood, implying that they probably won't be able to get first blood against 战争之影.

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物品

第一项

期望时间
多兰之盾生命药水

下一个项目

5分钟
红水晶抗魔斗篷

Core 纳祖芒荣耀 Items

22分钟
冰脉护手璀璨回响千变者贾修

可选项目

败魔无终恨意日炎圣盾荆棘之甲

Summoner Spells

summonerflash summoner spell D
summonerteleport summoner spell F

技能顺序

为纳祖芒荣耀提升等级的第一个技能q
>
为纳祖芒荣耀提供的第二种能力,以提高水平w
>
纳祖芒荣耀 最大化的最后一项技能e

符文

坚决不灭之握爆破调节过度生长
精密凯旋传说:韧性
Attack SpeedHealth ScalingHealth Scaling
纳祖芒荣耀's passive ability p
纳祖芒荣耀's q ability q
纳祖芒荣耀's w ability w
纳祖芒荣耀's e ability e
纳祖芒荣耀's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

Guide to Countering 战争之影 as 纳祖芒荣耀

Tips for Playing as 纳祖芒荣耀 against 战争之影

- 辟路先锋在蓄力时会处于不可阻挡状态并获得免伤效果,可利用这个技能来抗住敌人的爆发和控制,并通过蓄力后的位移来进行进攻或撤退。

- 团战时可利用大步驰援和辟路先锋的位移来接近目标,然后用傲岸雄姿将目标撞到墙的另一侧来迫使其与你单挑。

- 在傲岸雄姿释放后,你的各项防御属性会大幅降低来换取持续输出能力,请谨慎挑选你的目标。

Advice to Win Against 战争之影

- 赫卡里姆的终极技能可以让敌人惊慌失措地逃命。在团战时尽量分散,以削弱他的战斗力。

- 赫卡里姆可以凭借着恐惧之灵从附近敌人身上吸取生命值,但是不太抗揍,把爆发技能扔给他吧!

纳祖芒荣耀 vs 战争之影 Counter Stats

纳祖芒荣耀 Image
winRate
49.9 %
VS
winRate
50.1 %
战争之影 Image
4.8
< kills >
6.9
5.2
< deaths >
5.8
6.1
< assists >
8.2
1.1
< killingSprees >
1.58
173
< cs >
34
0.04
< dragons >
1.51
0.41
< inhibitors >
0.34
14,564
< physicalDamage >
14,841
3,487
< magicDamage >
2,652
1,621
< trueDamage >
777
19,673
< damageDealt >
18,271
29,856
< damageTaken >
40,938
10,926
< goldEarned >
12,221
2.19
< towers >
1.28
0.01
< barons >
0.33
4,785
< heal >
21,577
14,656
< xp >
14,138
15
< visionScore >
19
8
< wardsPlaced >
5
1,055
< ccTime >
236

How to Counter 战争之影 with 纳祖芒荣耀 in LoL

The stats shown here emphasize several vital 纳祖芒荣耀 versus 战争之影 counter stats that can help you explain the differences and similarities between these two champs. 纳祖芒荣耀’s KDA ratio ([kills + assists] / deaths) of NaN is greater than 战争之影’s ratio of NaN, showing that 纳祖芒荣耀 may be more central to their team's team fighting capability than 战争之影..

纳祖芒荣耀 normally has a slightly smaller longest killing spree than their foe does. On average, they takes less damage than 战争之影. This often reflects differing health capacities, but it can also hint that the champ with more HP has less agility and thus is not able to kite away from further damage when engaged or poked.

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伤害数据

纳祖芒荣耀
战争之影
物理伤害
魔法伤害
真实伤害

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纳祖芒荣耀
战争之影

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Both League of Legends champs are great champions. Both champs have their strengths, weaknesses, and counters. In the game's current meta, 纳祖芒荣耀 usually fairs equally well when taking on 战争之影, with a 49.9% win rate. Therefore, 纳祖芒荣耀 makes an ok counter for 战争之影.

While 纳祖芒荣耀 does have a lower win rate than 战争之影, when on opposite teams, 纳祖芒荣耀 also has a much greater level of difficulty that makes them a more complex character to develop with. You should be careful when picking 纳祖芒荣耀 into 战争之影as their relative depth means you may not be able to unleash their full potential without a significant amount of practice beforehand.

Moreover, 纳祖芒荣耀 also has some amount of utility and CC, a similar amount to 战争之影. This makes her just as valuable during teamfights, especially when trying to counter champions with a lot of burst damage.

While there isn't a single best champion for every situation in League of Legends, in 纳祖芒荣耀 vs 战争之影 matchups, 战争之影 is the better champion with a similar win rate, more champion depth, and a similar amount of utility to help out your allies during late stage team fights.

纳祖芒荣耀 is a somewhat poor counter for 战争之影. Make sure you focus your actions on increasing your gold income and clearing objectives. If you are able to do that, you should be able to stand on your own as 纳祖芒荣耀 against 战争之影.

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To learn all of the intricacies of 纳祖芒荣耀 in order to counter 战争之影 during both the lane and mid / late game phases of League of Legends, you should continue reading to learn a few extra lessons on this matchup. If you pay attention to the build and stats shown here, you should increase your win rate significantly and be closer to League of Legends pro players.

纳祖芒荣耀 most often accumulates much more CS as 战争之影. Champions who on average don't earn much CS typically don't need much CS to be valuable teammates, such as sup champs. They are able to scale well off of their abilities and first items alone. Yet, champions with a lot of CS, such as hyper-carries, often have to have several high cost items to be effective. In either case, try to exceed the values shown on this page to do well.

The ideal items to prioritize in your 纳祖芒荣耀 versus 战争之影 build consist of 冰脉护手, 璀璨回响, and 千变者贾修. When 纳祖芒荣耀 incorporated at least these three items in their build, they performed a lot better when fighting 战争之影 than with many other typical item sets. In fact, 纳祖芒荣耀 had an average win rate of 49.9% battling 战争之影 with this build.

To have the best chance of defeating 战争之影 as 纳祖芒荣耀, 纳祖芒荣耀 players should take the 不灭之握, 爆破, 调节, 过度生长, 传说:韧性, and 凯旋 runes from the 坚决 and 精密 rune sets. Out of all the rune builds we have analyed for 纳祖芒荣耀 vs 战争之影 battles, this set of runes yielded the best win rate. In fact, these runes provided a 49.9% winrate overall.

If you would like to see 纳祖芒荣耀 vs 战争之影 tips and matchup stats and build suggestions for a a specific division, please choose one from the selection menu shown above. If viewing for the first time, the stats and strategies displayed are calculated using every match finished with these champs.