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altText1离群之刺 is in the a tier of champions

离群之刺 with 刀锋舞者

altText2离群之刺 is in the b tier of champions
Assassin
FighterAssassin

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numAnalyzed
胜率
48.7 %
kda
2.25
受欢迎度
1.6 %

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We pull the stats from from millions of League matches directly from Riot Games each week. 离群之刺 has fought alongside 刀锋舞者 in 3770 recent, competitive games. By pooling so much accurate data directly from the publishers of League, we are confident that we can provide you with high-quality, accurate builds to help 离群之刺 play with 刀锋舞者. It is relatively rare for 离群之刺 to play with 刀锋舞者 on the same team. This pairing has only happened in approx. 1.6% of rounds with 离群之刺.

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Unfortunately, 离群之刺 has done a dismal job of synergizing with 刀锋舞者. Usually, she wins an acceptable 48.7% of games the champions play on the same team. If you want to play better as 离群之刺 when playing alongside 刀锋舞者 by figuring out how to better synergize your strategy with her, then review the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之戒生命药水

下一个项目

5分钟
增幅典籍法师之靴

Core 离群之刺 Items

22分钟
灭世者的死亡之帽中娅沙漏影焰

可选项目

海克斯科技火箭腰带风暴狂涌巫妖之祸虚空之杖

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为离群之刺提升等级的第一个技能q
>
为离群之刺提供的第二种能力,以提高水平e
>
离群之刺 最大化的最后一项技能w

符文

主宰电刑猛然冲击眼球收集器终极猎人
坚决复苏之风过度生长
Adaptive ForceAdaptive ForceArmor
离群之刺's passive ability p
离群之刺's q ability q
离群之刺's w ability w
离群之刺's e ability e
离群之刺's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

guide.title

guide.playingAs

- 阿卡丽善于击杀脆皮英雄。让你的团队发起先手,然后你从敌人后方发起攻击。

- 【W我流奥义!霞阵】即使在最危险的情境下,都可为她提供保护。利用那段持续时间来积蓄能量值然后发起一记快速袭击。

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- 【距破之舞】不可被控制效果打断,可尝试用它来免除即将到来的控制效果。

- 【比翼双刃】没有最大飞行距离,可尝试以创造性的方式来使用它。

- 在你前往目标英雄的途中,先用【利刃冲击】攻击低生命的小兵,再用【利刃冲击】攻击目标英雄,便可瞬间移动很远的距离。

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离群之刺 Image
winRate
48.7 %
VS
winRate
51.3 %
刀锋舞者 Image
8.6
< kills >
9
6
< deaths >
6
4.9
< assists >
5.1
1.96
< killingSprees >
2.03
155
< cs >
155
0.05
< dragons >
0.05
0.37
< inhibitors >
0.36
1,298
< physicalDamage >
1,335
21,210
< magicDamage >
21,516
745
< trueDamage >
759
23,254
< damageDealt >
23,611
26,441
< damageTaken >
26,832
11,613
< goldEarned >
11,741
1.46
< towers >
1.46
0.01
< barons >
0.01
3,225
< heal >
3,315
14,417
< xp >
14,415
18
< visionScore >
17
8
< wardsPlaced >
8
74
< ccTime >
73

summary.titleContinued

The 离群之刺 刀锋舞者 synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with 刀锋舞者, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.

Overall, 离群之刺 sees a large worsening in her KDA (ratio of kills and assists to deaths) when paired with 刀锋舞者. His KDA fell from NaN to NaN. This negative change shows that 刀锋舞者 helps 离群之刺 perform poorer in ranked LoL matches. Yet, the small difference demonstrates that this performance change is only marginal.

When 离群之刺 is an ally to 刀锋舞者, she observes a little decrease in her full damage output. This difference may demonstrate that 刀锋舞者 does not support by providing protection for her to dish out more damage or that her allyship also helps extend the game's duration. Similarly, when 离群之刺 is played with 刀锋舞者 on the same side, he usually scores many fewer killing sprees than when she plays on his own. This is contrasting evidence that she is worse when playing synergisticly with 刀锋舞者.

Moreover, when 离群之刺 plays with 刀锋舞者 on the same side, she often takes a little less damage than when she fights alone. Getting dealt not as much damage may mean that 刀锋舞者 does a decent job of protecting 离群之刺 during team fights.

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伤害数据

离群之刺
刀锋舞者
物理伤害
魔法伤害
真实伤害

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离群之刺
刀锋舞者

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There is no universally accepted best champion pairing for 离群之刺 that will no matter what be her best teammate. However, overall, 刀锋舞者 is a very typical teammate for 离群之刺. By playing on the same team as 离群之刺, she drops their win rate by -0.4% to 48.7%. This signals that there is not really a strong strategic relationship between 离群之刺 and 刀锋舞者 that allows them to perform not as well together than alone.

刀锋舞者 has a lower difficulty than 离群之刺. That means 离群之刺 players don't need to be very careful when arranging 刀锋舞者 allies to go into battle on the same side as, as they will have to have a relatively low level of skill to fight well with you.

Working together, 离群之刺 players should expect to observe an overall large increase in your team’s capability to deal magical damage. When paired, these two are able to dish out a surprising amount of magic type damage.

Although, by aligning 离群之刺 and 刀锋舞者 together, you probably will not be granting your other teammates much utility. Plan to pick other champs on your team that neutralizes this gap in this pairing's capabilities.

Regardless of your 刀锋舞者 ally's skill level, you need to focus on increasing your income, warding to avoid ambushes, and clearing objectives. If you do this, you will do well, regardless.

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If you would like to learn all of the intricacies of 离群之刺 to synergize with 刀锋舞者 during both the laning and mid / late game phases of League rounds, you should continue reading to pick up a few extra tricks and insights into this champion pairing. If you use the build and suggestions presented here, you will grow your win rate significantly.

The ideal finished items to get in your 离群之刺 and 刀锋舞者 synergy build consist of 灭世者的死亡之帽, 中娅沙漏, and 影焰. When 离群之刺 included at least these three great items in her build, she performed much better when fighting alongside 刀锋舞者 than with most other typical builds. In fact, 离群之刺 boasted an average win rate of 48.7% helping carry 刀锋舞者 with these items in her kit.

To have the best likelihood of vanquishing your oponents, 离群之刺 players should use the 电刑, 猛然冲击, 眼球收集器, 终极猎人, 过度生长, and 复苏之风 runes from the 主宰 and 坚决 rune sets. Of all the rune builds we have analyed for this team composition, this composite of runes yielded the top win rate. In fact, these runes averaged a 48.7% win rate overall.

If you want to get 离群之刺 with 刀锋舞者 cooperations tips and builds for a a specific division, please choose one from the selection menu provided above. By default, the stats and build suggestions displayed are computed using every match completed with both champs.