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altText1复仇焰魂 is in the s tier of champions

复仇焰魂 with 荣耀行刑官

altText2复仇焰魂 is in the s tier of champions
Mage
Marksman

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numAnalyzed
胜率
52.1 %
kda
2.15
受欢迎度
2.9 %

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We download the results of from millions of League matches straight from Riot Games each and every week. 复仇焰魂 has gone into battle with 荣耀行刑官 in 6577 recently played, competitive matches. By gathering so much great data straight from the makers of League, we have complete confidence that we can showcase high quality, accurate builds to help 复仇焰魂 synergize with 荣耀行刑官. It is relatively rare for 复仇焰魂 to play with 荣耀行刑官 on the same team. This pairing has only happened in approximately 2.9% of matches with 复仇焰魂.

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复仇焰魂 does a good job of fighting on the same side as 荣耀行刑官. On average, he wins a fantastic 52.1% of games the champs fight alongside one another. If you want to win more matches as 复仇焰魂 when fighting on the same team as 荣耀行刑官 by figuring out how to better synergize your strategy with him, then review the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
焰爪猫幼崽生命药水

下一个项目

5分钟
爆裂魔杖幽魂面具

Core 复仇焰魂 Items

22分钟
女妖面纱瑞莱的冰晶节杖兰德里的折磨

可选项目

蜕生影焰中娅沙漏虚空之杖

Summoner Spells

summonerflash summoner spell D
summonersmite summoner spell F

技能顺序

为复仇焰魂提升等级的第一个技能w
>
为复仇焰魂提供的第二种能力,以提高水平q
>
复仇焰魂 最大化的最后一项技能e

符文

主宰黑暗收割恶意中伤眼球收集器寻宝猎人
启迪神奇之鞋星界洞悉
Ability HasteAdaptive ForceHealth Scaling
复仇焰魂's passive ability p
复仇焰魂's q ability q
复仇焰魂's w ability w
复仇焰魂's e ability e
复仇焰魂's ultimate ability r
1
Q
2
W
3
E
4
W
5
W
6
R
7
W
8
Q
9
W
10
Q
11
R
12
Q
13
Q
14
E
15
E
16
R

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guide.playingAs

- 你可以将布兰德的技能自由组合,连招攻击。

- 你可以对敌方英雄附近的小兵使用技能点燃他们,再使用烈火燃烧来溅射到敌方英雄。

- 烈焰风暴随机在周围敌人间反弹,如果您想对同一目标进行多次反弹,最好对一小撮敌人施放此技能。

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- 如果德莱文呆在原地不动,旋转飞斧将会掉落在他所在的位置附近。也许会直接落到他身上,也许会在左边或右边。

- 如果德莱文在攻击之后移动,旋转飞斧会朝着他移动的方向进行移动。利用这点来控制旋转飞斧的轨迹。

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复仇焰魂 Image
winRate
52.1 %
VS
winRate
47.9 %
荣耀行刑官 Image
5.5
< kills >
5.9
6.6
< deaths >
7
8.7
< assists >
8.9
1.27
< killingSprees >
1.35
59
< cs >
65
0.77
< dragons >
0.66
0.42
< inhibitors >
0.42
807
< physicalDamage >
843
21,429
< magicDamage >
22,309
1,368
< trueDamage >
1,355
23,605
< damageDealt >
24,507
25,692
< damageTaken >
25,724
10,964
< goldEarned >
11,149
1.54
< towers >
1.54
0.19
< barons >
0.17
6,880
< heal >
6,222
12,925
< xp >
13,070
35
< visionScore >
36
13
< wardsPlaced >
14
254
< ccTime >
239

summary.titleContinued

The 复仇焰魂 荣耀行刑官 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 荣耀行刑官, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 复仇焰魂 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 荣耀行刑官. His KDA decreased from NaN to NaN. This fall shows that 荣耀行刑官 helps 复仇焰魂 perform not as well in competitive League of Legends games. Yet, the small difference proves that this performance change is only marginal.

When 复仇焰魂 plays on the same team as 荣耀行刑官, he observes a small decrease in his total damage dealt. This change may demonstrate that 荣耀行刑官 does not provide cover for him to dish out more damage or that his allyship also helps extend the match's duration. Similarly, when 复仇焰魂 is played together with 荣耀行刑官 on the same team, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with 荣耀行刑官.

Moreover, when 复仇焰魂 plays with 荣耀行刑官 on the same side, he usually receives a little less damage than when he fights alone. Taking not as much damage may mean that 荣耀行刑官 does a decent job of covering 复仇焰魂 during teamfights.

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伤害数据

复仇焰魂
荣耀行刑官
物理伤害
魔法伤害
真实伤害

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复仇焰魂
荣耀行刑官

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There is no top ally for 复仇焰魂 that will no matter what be his best ally. Yet, overall, 荣耀行刑官 is a very typical ally for 复仇焰魂. By locking into the same side as 复仇焰魂, he increases their win rate by 0.7% to 52.1%. This signals that there is a weak bond between 复仇焰魂 and 荣耀行刑官 that allows them to perform at the top of their game together than alone.

荣耀行刑官 has a much greater difficulty compared to 复仇焰魂. That means 复仇焰魂 players must be careful when arranging 荣耀行刑官 allies to go into battle on the same side as, as they will need a much greater level of skill to be able to fight well with you.

Working alongside, you should see an overall large increase in your team’s capability to dish out massive AD. When paired, these champions can tear through the other team with a lot of physcial damage.

In contrast, by pairing 复仇焰魂 and 荣耀行刑官 together, you may not be granting your other allies enough tankyness. Make sure to pick other champs on your team that helps cover this relative hole in this pairing's kit.

Regardless of your 荣耀行刑官 ally's ability, you should focus on maximizing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you should do well, regardless.

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To learn all of the intricacies of 复仇焰魂 in order to pair well with 荣耀行刑官 during both the lane and mid / late game phases of LoL rounds, you should keep reading to pick up additional tricks and insights into this champion pairing. If you listen to the build and tips shown here, you should grow your win rate significantly.

The top items to build first in your 复仇焰魂 and 荣耀行刑官 synergy build include 女妖面纱, 瑞莱的冰晶节杖, and 兰德里的折磨. When 复仇焰魂 included at least these three pieces in his build, he did a lot better when fighting alongside 荣耀行刑官 than with most other common builds. In fact, 复仇焰魂 boasted an average win rate of 52.1% when synergizing his build and playstyle to 荣耀行刑官 with this build.

To have the best likelihood of crushing your oponents, you should equip the 黑暗收割, 恶意中伤, 眼球收集器, 寻宝猎人, 星界洞悉, and 神奇之鞋 runes from the 主宰 and 启迪 rune sets. Out of all the rune builds players chose for 复仇焰魂 and 荣耀行刑官 pairings, this combination of runes yielded the best win rate. In fact, these runes gave a 52.1% winrate overall.

If you want to see 复仇焰魂 and 荣耀行刑官 cooperations tips and stats for a an individual rank, please choose one from the selection menu displayed above. At first, the stats and strategies shown are computed using all matches played with these champions.