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altText1荣耀行刑官 is in the s tier of champions

荣耀行刑官 with 未来守护者

altText2荣耀行刑官 is in the b tier of champions
Marksman
FighterMarksman

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numAnalyzed
胜率
47.8 %
kda
2.06
受欢迎度
1.3 %

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We download the results of from millions of League games straight from Riot Games each and every week. 荣耀行刑官 has been on the same team as 未来守护者 in 1563 recently played, competitive matches. By gathering so much accurate data from the hosts of League of Legends, we are completely sure that we can showcase high-quality, insightful builds to help 荣耀行刑官 play with 未来守护者. It is very rare for 荣耀行刑官 to play alongside 未来守护者 as allies. This has only taken place in approx. 1.3% of games with 荣耀行刑官.

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Unfortunately, 荣耀行刑官 does a dismal job of playing alongside 未来守护者. Normally, he wins a dismal 47.8% of the time the champs fight alongside one another. If you want to win more matches as 荣耀行刑官 when fighting on the same team as 未来守护者 by figuring out how to better synergize your strategy with him, then review the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
锯齿短匕剑翎

Core 荣耀行刑官 Items

22分钟
多米尼克领主的致意收集者狂妄

可选项目

疾射火炮饮血剑无尽之刃夺萃之镰

Summoner Spells

summonerflash summoner spell D
summonerheal summoner spell F

技能顺序

为荣耀行刑官提升等级的第一个技能q
>
为荣耀行刑官提供的第二种能力,以提高水平w
>
荣耀行刑官 最大化的最后一项技能e

符文

精密致命节奏气定神闲传说:血统坚毅不倒
主宰眼球收集器寻宝猎人
Attack SpeedAdaptive ForceArmor
荣耀行刑官's passive ability p
荣耀行刑官's q ability q
荣耀行刑官's w ability w
荣耀行刑官's e ability e
荣耀行刑官's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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- 如果德莱文呆在原地不动,旋转飞斧将会掉落在他所在的位置附近。也许会直接落到他身上,也许会在左边或右边。

- 如果德莱文在攻击之后移动,旋转飞斧会朝着他移动的方向进行移动。利用这点来控制旋转飞斧的轨迹。

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- 试着让电能震荡穿过加速之门,来获得射程和伤害的提升。

- 如果你发现自己正在承受大量伤害,请切换到杰斯的锤形态,它会为你提供防御属性加成。

- 要记得频繁地切换姿态。这么做会强化你的攻击,并使你的移动速度得到爆发性提高。

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荣耀行刑官 Image
winRate
47.8 %
VS
winRate
52.2 %
未来守护者 Image
8.2
< kills >
8.4
6.7
< deaths >
6.7
5.6
< assists >
5.5
1.88
< killingSprees >
1.93
175
< cs >
172
0.23
< dragons >
0.23
0.47
< inhibitors >
0.48
21,376
< physicalDamage >
21,842
133
< magicDamage >
125
467
< trueDamage >
477
21,975
< damageDealt >
22,444
22,303
< damageTaken >
22,593
13,583
< goldEarned >
13,671
2.29
< towers >
2.33
0.07
< barons >
0.07
6,731
< heal >
6,845
12,135
< xp >
12,267
15
< visionScore >
15
7
< wardsPlaced >
7
85
< ccTime >
86

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The 荣耀行刑官 未来守护者 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 未来守护者, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 荣耀行刑官 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 未来守护者. His KDA worsened from NaN to NaN. This drop shows that 未来守护者 helps 荣耀行刑官 perform poorer in competitive LoL matches. Yet, the small difference shows that this performance change is only marginal.

When 荣耀行刑官 plays on the same team as 未来守护者, he observes a little decrease in his full damage dealt. This difference could demonstrate that 未来守护者 does not provide protection for him to deal more damage or that his presence also helps increase the match's duration. Similarly, when 荣耀行刑官 is played alongside 未来守护者 on the same side, he usually scores many fewer killing sprees compared to when he plays without 未来守护者. This is contrasting evidence that he is worse when playing synergisticly with 未来守护者.

Moreover, when 荣耀行刑官 plays with 未来守护者 on the same team, he usually takes a little less damage than when he fights alone. Receiving not as much damage may indicate that 未来守护者 does a decent job of covering 荣耀行刑官 in teamfights.

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伤害数据

荣耀行刑官
未来守护者
物理伤害
魔法伤害
真实伤害

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荣耀行刑官
未来守护者

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There is no top synergy for 荣耀行刑官 that will always be his ideal synergy. However, overall, 未来守护者 is a relatively poor teammate for 荣耀行刑官. By playing on the same side as 荣耀行刑官, he decreases their win rate by -1.9% to 47.8%. This shows that there is a harmful bond between 荣耀行刑官 and 未来守护者 that results in them performing worse together than alone.

未来守护者 has a lower difficulty than 荣耀行刑官. That means you don't need to be cautious when arranging 未来守护者 teammates to play with, as they will require a lower level of skill to be able to play well with you.

Fighting cooperatively, you should see an overall large increase in your team’s capability to destroy wih physical damage. Together, these champs should be able to take down targets with auto-attacks and other AD damage abilities.

In contrast, by aligning 荣耀行刑官 and 未来守护者 together, you will not be granting your team much magical damage output. Plan to bring other champions on your team that helps cover this relative disparity in this pairing's playstyle.

Regardless of the skill of your 未来守护者 ally, you should focus on increasing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you do this, you will do well, regardless.

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If you would like to truly master 荣耀行刑官 to pair well with 未来守护者 during both the laning and mid / late game phases of League rounds, you should keep reading to gather a few extra lessons on this champion pairing. If you listen to the build and stats displayed here, you should grow your win rate by a lot.

The top items to have in your 荣耀行刑官 and 未来守护者 synergy build include 多米尼克领主的致意, 收集者, and 狂妄. When 荣耀行刑官 bought at least these three finished items in his build, he performed a lot better as an ally of 未来守护者 than with many other commonly used item sets. In fact, 荣耀行刑官 boasted an average winrate of 47.8% when synergizing his build and playstyle to 未来守护者 with this build.

To have the highest probability of vanquishing your oponents, you should use the 致命节奏, 气定神闲, 传说:血统, 坚毅不倒, 眼球收集器, and 寻宝猎人 runes from the 精密 and 主宰 rune sets. Of all the rune combinations players picked for 荣耀行刑官 and 未来守护者 pairings, this blending of runes resulted in the best win rate. Moreover, these runes provided a 47.8% winrate overall.

If you want to view 荣耀行刑官 and 未来守护者 collaboration tips and stats for a a particular division, feel free to choose one from the selection menu shown above. If viewing for the first time, the statistics and strategies shown are calculated using every game played with both champs.