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altText1荣耀行刑官 is in the s tier of champions

荣耀行刑官 with 暮光星灵

altText2荣耀行刑官 is in the b tier of champions
Marksman
MageSupport

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numAnalyzed
胜率
48.8 %
kda
2.01
受欢迎度
1.3 %

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We take in the results of from millions of LoL matches directly from Riot Games each and every week. 荣耀行刑官 has been on the same team as 暮光星灵 in 1544 recently played, competitive games. By pooling so much accurate data directly from the publishers of LoL, we are completely sure that we can showcase high-quality, usable builds to help 荣耀行刑官 synergize with 暮光星灵. It is very rare for 荣耀行刑官 to play with 暮光星灵 as teammates. This pairing has only taken place in approximately 1.3% of games with 荣耀行刑官.

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Unfortunately, 荣耀行刑官 has done a dismal job of fighting on the same side as 暮光星灵. Normally, he wins an acceptable 48.8% of matches the champions appear on the same team. If you want to maximize your potential as 荣耀行刑官 when playing alongside 暮光星灵 by figuring out how to better synergize your gameplay with her, then review the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
长剑考尔菲德的战锤

Core 荣耀行刑官 Items

22分钟
无尽之刃多米尼克领主的致意饮血剑

可选项目

狂妄夺萃之镰收集者幽梦之灵

Summoner Spells

summonerflash summoner spell D
summonerheal summoner spell F

技能顺序

为荣耀行刑官提升等级的第一个技能q
>
为荣耀行刑官提供的第二种能力,以提高水平w
>
荣耀行刑官 最大化的最后一项技能e

符文

精密致命节奏凯旋传说:欢欣致命一击
巫术绝对专注风暴聚集
Attack SpeedAdaptive ForceArmor
荣耀行刑官's passive ability p
荣耀行刑官's q ability q
荣耀行刑官's w ability w
荣耀行刑官's e ability e
荣耀行刑官's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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guide.playingAs

- 如果德莱文呆在原地不动,旋转飞斧将会掉落在他所在的位置附近。也许会直接落到他身上,也许会在左边或右边。

- 如果德莱文在攻击之后移动,旋转飞斧会朝着他移动的方向进行移动。利用这点来控制旋转飞斧的轨迹。

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【E催眠气泡】可以越过墙体。找个地方藏起来,以便让你能从远处发起夺命攻势。

要用你最强的伤害来源来打醒目标,因为昏睡中的敌人会受到双倍伤害。

佐伊的【Q飞星乱入】能基于小星星已飞过的路程而造成更多伤害。朝你背后施放然后使它重新导向,就能造成成吨的伤害。

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荣耀行刑官 Image
winRate
48.8 %
VS
winRate
51.2 %
暮光星灵 Image
8.4
< kills >
8.4
6.9
< deaths >
6.7
5.5
< assists >
5.5
1.9
< killingSprees >
1.93
176
< cs >
172
0.22
< dragons >
0.23
0.47
< inhibitors >
0.48
21,609
< physicalDamage >
21,842
112
< magicDamage >
125
455
< trueDamage >
477
22,177
< damageDealt >
22,444
23,026
< damageTaken >
22,593
13,783
< goldEarned >
13,671
2.37
< towers >
2.33
0.08
< barons >
0.07
7,026
< heal >
6,845
12,363
< xp >
12,267
15
< visionScore >
15
7
< wardsPlaced >
7
87
< ccTime >
86

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The 荣耀行刑官 暮光星灵 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 暮光星灵, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 荣耀行刑官 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 暮光星灵. His KDA worsened from NaN to NaN. This fall shows that 暮光星灵 helps 荣耀行刑官 perform poorer in competitive LoL matches. Yet, the small difference demonstrates that this performance change is only marginal.

When 荣耀行刑官 tries to synergize with 暮光星灵, he sees a little drop in his complete damage dealt. This could indicate that 暮光星灵 does not help cover for him to dish out more damage or that her allyship also helps increase the game's duration. Similarly, when 荣耀行刑官 is played alongside 暮光星灵 on the same side, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing alongside 暮光星灵.

Additionally, when 荣耀行刑官 plays with 暮光星灵 on the same team, he usually receives a little more damage than when he plays alone. Taking more damage could mean that 暮光星灵 does a poor job of covering 荣耀行刑官 during team fights.

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伤害数据

荣耀行刑官
暮光星灵
物理伤害
魔法伤害
真实伤害

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荣耀行刑官
暮光星灵

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There is no top synergy for 荣耀行刑官 that will 100% of the time be his #1 ally. Yet, overall, 暮光星灵 is a very typical companion for 荣耀行刑官. By being on the same side as 荣耀行刑官, she drops their win rate by -0.9% to 48.8%. This shows that there is only a small synergy between 荣耀行刑官 and 暮光星灵 that allows them to perform worse together than without each other.

暮光星灵 has a much lower diffuclty than 荣耀行刑官. That means you don't need to be cautious when arranging 暮光星灵 allies to fight alongside, as they will require a much lower level of skill to cooperate well with you.

Fighting cooperatively, 荣耀行刑官 players will likely observe an overall large increase in your team’s capability to dish out massive AD. Combined, these champs can provide a great amount of sustained physical damage.

Conversely, by grouping 荣耀行刑官 and 暮光星灵 together, you probably will not be giving your other allies enough magical damage output. Make sure to have other champs on your team that nullifies this disparity in their capabilities.

Regardless of the ability of your 暮光星灵 teammate, you should focus on maximizing your income, warding to avoid ambushes, and clearing objectives. If you heed this simple advice, you should do well, regardless.

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To learn all of the intricacies of 荣耀行刑官 to synergize with 暮光星灵 during both the lane and mid / late game phases of League games, you should continue reading to gather some more tricks and insights into this champion pairing. If you pay attention to the build and tips shown above, you will increase your win rate significantly.

The most important items to have in your 荣耀行刑官 and 暮光星灵 synergy build consist of 无尽之刃, 多米尼克领主的致意, and 饮血剑. When 荣耀行刑官 bought at least these three finished items in his build, he performed significantly better when fighting alongside 暮光星灵 than with most other common item sets. In fact, 荣耀行刑官 had an average winrate of 48.8% when synergizing his build and playstyle to 暮光星灵 with these items in his kit.

To have the best likelihood of defeating your oponents, 荣耀行刑官 players should take the 致命节奏, 凯旋, 传说:欢欣, 致命一击, 绝对专注, and 风暴聚集 runes from the 精密 and 巫术 rune sets. Of all the runes players used for 荣耀行刑官 and 暮光星灵 pairings, this blending of runes resulted in the highest win rate. Notably, these runes averaged a 48.8% winrate overall.

If you want to get 荣耀行刑官 and 暮光星灵 collaboration tips and stats for a an individual player tier, feel free to choose one from the selection menu provided above. At first, the statistics and strategies displayed are calculated using every round completed with these champs.