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altText1祖安狂人 is in the a tier of champions

祖安狂人 with 影流之镰

altText2祖安狂人 is in the s tier of champions
FighterTank
FighterAssassin

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numAnalyzed
胜率
52.4 %
kda
1.96
受欢迎度
4.1 %

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At MOBA Champion, we pull the stats from from millions of LoL matches directly from Riot Games each and every week. 祖安狂人 has been on the same team as 影流之镰 in 3258 recently played, ranked matches. By gathering so much great data straight from the creators of League, we have complete confidence that we can present to you high-quality, usable builds to help 祖安狂人 synergize with 影流之镰. It is somewhat uncommon for 祖安狂人 to play alongside 影流之镰 on the same side. This pairing has only taken place in about 4.1% of rounds with 祖安狂人.

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祖安狂人 does a good job of playing alongside 影流之镰. Normally, he wins a terrific 52.4% of games the champions fight together on the same side. If you want to do better as 祖安狂人 when playing with 影流之镰 by figuring out how to better synergize your gameplay with him, then dig into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之盾生命药水

下一个项目

5分钟
巨人腰带晶体护腕

Core 祖安狂人 Items

22分钟
日炎圣盾心之钢千变者贾修

可选项目

巨型九头蛇振奋盔甲无终恨意璀璨回响

Summoner Spells

summonerhaste summoner spell D
summonerteleport summoner spell F

技能顺序

为祖安狂人提升等级的第一个技能q
>
为祖安狂人提供的第二种能力,以提高水平e
>
祖安狂人 最大化的最后一项技能w

符文

坚决不灭之握爆破复苏之风过度生长
启迪神奇之鞋行近速率
Attack SpeedMagic ResistHealth Scaling
祖安狂人's passive ability p
祖安狂人's q ability q
祖安狂人's w ability w
祖安狂人's e ability e
祖安狂人's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

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- 屠刀对中立怪物的杀伤力很强。可以通过中立怪物打钱,直到终极必杀技能够治疗你,而不用回到基地。

- 时机正好的背水一战可以引诱敌方英雄来攻击你,即使他们没有足够的攻击输出消灭你。

- 振奋盔甲能够增加使用终极必杀技所回复的生命值,缩短所有技能的冷却时间。

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记住,附近的敌人可以看到你在哪个墙体内。

在选择你的形态之前,要看好己方队伍和敌方队伍的阵容构成。

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祖安狂人 Image
winRate
52.4 %
VS
winRate
47.6 %
影流之镰 Image
4.4
< kills >
4.4
5.5
< deaths >
5.3
6.4
< assists >
6.3
1.02
< killingSprees >
1.01
177
< cs >
166
0.08
< dragons >
0.19
0.6
< inhibitors >
0.56
9,097
< physicalDamage >
8,947
14,958
< magicDamage >
14,155
515
< trueDamage >
524
24,570
< damageDealt >
23,628
48,008
< damageTaken >
47,171
11,555
< goldEarned >
11,445
2.84
< towers >
2.69
0.02
< barons >
0.04
14,609
< heal >
15,706
15,108
< xp >
14,843
16
< visionScore >
16
8
< wardsPlaced >
8
249
< ccTime >
254

summary.titleContinued

The 祖安狂人 影流之镰 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 影流之镰, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 祖安狂人 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 影流之镰. His KDA went down from NaN to NaN. This negative change shows that 影流之镰 helps 祖安狂人 perform poorer in competitive League of Legends games. Yet, the small difference indicates that this performance change is not very impactful.

When 祖安狂人 is paired with 影流之镰, he observes a small increase in his total damage output. This difference could signal that 影流之镰 provides protection for him to deal more damage or that his presence also helps increase the game's duration. Similarly, when 祖安狂人 is played with 影流之镰 on the same side, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing alongside 影流之镰.

Moreover, when 祖安狂人 plays with 影流之镰 on the same side, he usually receives a little more damage than when he plays alone. Taking more damage may indicate that 影流之镰 does a poor job of protecting 祖安狂人 in team fights.

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伤害数据

祖安狂人
影流之镰
物理伤害
魔法伤害
真实伤害

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祖安狂人
影流之镰

championDifferences.whoIsBetter

There is no universally accepted best ally for 祖安狂人 that will no matter what be his #1 teammate. However, overall, 影流之镰 is a good teammate for 祖安狂人. By locking into the same team as 祖安狂人, he increases their win rate by 1.3% to 52.4%. This shows that there is pretty good bond between 祖安狂人 and 影流之镰 that allows them to perform at the top of their game together than alone.

影流之镰 has a greater difficulty than 祖安狂人. That means you should be very careful when lining up 影流之镰 allies to go into battle on the same side as, as they will need a greater level of skill to fight well with you.

Playing on the same side, 祖安狂人 players will likely see an overall large increase in your team’s capacity to destroy wih physical damage. Combined, these champions should be able to take down targets with auto-attacks and other AD damage abilities.

Conversely, by aligning 祖安狂人 and 影流之镰 together, you may not be providing your other allies a lot of utility. Plan to include other champs on your team that helps cover this relative disparity in their abilities.

Regardless of your 影流之镰 ally's ability, you should focus on increasing your gold income, staying alive by avoiding foolish fights, and clearing objectives. If you follow these simple suggestions, you should do well anyway.

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To learn all of the intricacies of 祖安狂人 to synergize with 影流之镰 during both the early game and mid / late game phases of LoL rounds, you should continue reading to learn some more tricks and insights into this champion pairing. If you mind the build and tips displayed here, you should grow your win rate significantly.

The ideal finished items to have in your 祖安狂人 and 影流之镰 synergy build include 日炎圣盾, 心之钢, and 千变者贾修. When 祖安狂人 used at least these three items in his build, he did a lot better when paired up with 影流之镰 than with most other common item sets. In fact, 祖安狂人 boasted an average winrate of 52.4% when playing alongside 影流之镰 with these items in his kit.

To have the greatest chance of coming out on top against your oponents, 祖安狂人 players should take the 不灭之握, 爆破, 复苏之风, 过度生长, 行近速率, and 神奇之鞋 runes from the 坚决 and 启迪 rune sets. Of all the rune sets players chose for this team composition, this combination of runes yielded the best win rate. Notably, these runes gave a 52.4% winrate overall.

If you would like to view 祖安狂人 and 影流之镰 cooperations tips and stats for a an individual player tier, please select one from the selection menu above. If viewing for the first time, the statistics and tips and suggestions shown are computed using all matches finished with these champs.