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altText1潮汐海灵 is in the s tier of champions

潮汐海灵 with 荣耀行刑官

altText2潮汐海灵 is in the s tier of champions
AssassinFighter
Marksman

subTitle

numAnalyzed
胜率
51.2 %
kda
2.46
受欢迎度
3.2 %

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We download data from from millions of LoL matches straight from Riot Games each and every week. 潮汐海灵 has been on the same team as 荣耀行刑官 in 6183 recent, competitive games. By pooling so much great data directly from the hosts of League, we are totally sure that we can give you high-quality, usable builds to help 潮汐海灵 synergize with 荣耀行刑官. It is relatively rare for 潮汐海灵 to play alongside 荣耀行刑官 as teammates. This has only taken place in approximately 3.2% of rounds with 潮汐海灵.

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潮汐海灵 has done a decent job of playing alongside 荣耀行刑官. Normally, he wins an acceptable 51.2% of games the champions appear on the same team. If you want to win more matches as 潮汐海灵 when fighting on the same team as 荣耀行刑官 by learning how to better synergize your gameplay with him, then look into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
黑暗封印生命药水

下一个项目

5分钟
黑暗封印以太精魂

Core 潮汐海灵 Items

22分钟
灭世者的死亡之帽巫妖之祸风暴狂涌

可选项目

中娅沙漏海克斯科技火箭腰带影焰虚空之杖

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为潮汐海灵提升等级的第一个技能e
>
为潮汐海灵提供的第二种能力,以提高水平w
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潮汐海灵 最大化的最后一项技能q

符文

主宰电刑猛然冲击眼球收集器灵性猎手
精密凯旋致命一击
Adaptive ForceAdaptive ForceArmor
潮汐海灵's passive ability p
潮汐海灵's q ability q
潮汐海灵's w ability w
潮汐海灵's e ability e
潮汐海灵's ultimate ability r
1
E
2
W
3
Q
4
E
5
E
6
R
7
E
8
W
9
E
10
W
11
R
12
W
13
W
14
Q
15
Q
16
R

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- 菲兹的技能伤害会受到法术强度的加成——在面对高爆发队伍的威胁时,可以考虑购买【中娅沙漏】或【女妖面纱】——并且如果你有信心不靠生命值加成提供的生存能力的话,可以选择【灭世者的死亡之帽】或【巫妖之祸】。

- 菲兹在移动时能无视单位的碰撞体积,可以跨过小兵直取敌方英雄,并用你的【W海石三叉戟】的被动效果戳他——然后在几秒后开启主动效果继续戳。

- 菲兹的终极技能,【R巨鲨强袭】,能够朝着一名敌人施放,或者朝着敌人即将走过的区域施放。

guide.playingAgainst

- 如果德莱文呆在原地不动,旋转飞斧将会掉落在他所在的位置附近。也许会直接落到他身上,也许会在左边或右边。

- 如果德莱文在攻击之后移动,旋转飞斧会朝着他移动的方向进行移动。利用这点来控制旋转飞斧的轨迹。

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潮汐海灵 Image
winRate
51.2 %
VS
winRate
48.8 %
荣耀行刑官 Image
9.1
< kills >
9.6
5.9
< deaths >
6.2
5.4
< assists >
5.6
2.03
< killingSprees >
2.16
156
< cs >
156
0.06
< dragons >
0.07
0.41
< inhibitors >
0.43
2,653
< physicalDamage >
2,758
18,252
< magicDamage >
19,280
1,085
< trueDamage >
1,126
21,992
< damageDealt >
23,166
20,905
< damageTaken >
21,890
12,224
< goldEarned >
12,619
1.7
< towers >
1.76
0.02
< barons >
0.02
2,610
< heal >
2,797
13,914
< xp >
14,302
17
< visionScore >
18
8
< wardsPlaced >
8
160
< ccTime >
164

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The 潮汐海灵 荣耀行刑官 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 荣耀行刑官, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 潮汐海灵 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 荣耀行刑官. His KDA went down from NaN to NaN. This negative change shows that 荣耀行刑官 helps 潮汐海灵 perform poorer in competitive LoL matches. Yet, the small difference shows that this performance change is not very impactful.

When 潮汐海灵 tries to synergize with 荣耀行刑官, he observes a little drop in his total damage output. This difference may demonstrate that 荣耀行刑官 does not support by providing protection for him to deal more damage or that his presence also helps increase the match's duration. Similarly, when 潮汐海灵 is played alongside 荣耀行刑官 on the same team, he usually scores many fewer killing sprees than when he plays without 荣耀行刑官. This is contrasting evidence that he is worse when playing with 荣耀行刑官.

Moreover, when 潮汐海灵 plays with 荣耀行刑官 on the same side, he usually takes a little less damage than when he plays alone. Receiving not as much damage could indicate that 荣耀行刑官 does a decent job of protecting 潮汐海灵 during team fights.

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伤害数据

潮汐海灵
荣耀行刑官
物理伤害
魔法伤害
真实伤害

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潮汐海灵
荣耀行刑官

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There is no ideal companion for 潮汐海灵 that will 100% of the time be his #1 synergy. Yet, overall, 荣耀行刑官 is a below average companion for 潮汐海灵. By locking into the same team as 潮汐海灵, he lowers their win rate by -1.4% to 51.2%. This signals that there is a bad bond between 潮汐海灵 and 荣耀行刑官 that results in them performing worse together than without each other.

荣耀行刑官 has a greater difficulty than 潮汐海灵. That means 潮汐海灵 players should be careful when arranging 荣耀行刑官 allies to go into battle on the same side as, as they will need a greater level of skill to work well with you.

Fighting together, 潮汐海灵 players should observe an overall large increase in your team’s capacity to deal physical damage. Together, these champions can tear through the other team with a lot of physcial damage.

Although, by aligning 潮汐海灵 and 荣耀行刑官 together, you probably will not be giving your team a great deal of engage. We recommend you include other champs on your team that fills this relative gap in their abilities.

Regardless of the skill of your 荣耀行刑官 ally, you should focus on maximizing your gold income, outlasting your enemies, and clearing objectives. If you heed this simple advice, you will do well anyway.

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To truly master 潮汐海灵 to work well with 荣耀行刑官 during both the laning and mid / late game phases of LoL matches, you should keep reading to pick up some more tricks and insights into this champion pairing. If you mind the build and tips presented above, you should increase your win rate by a lot.

The top items to have in your 潮汐海灵 and 荣耀行刑官 synergy build include 灭世者的死亡之帽, 巫妖之祸, and 风暴狂涌. When 潮汐海灵 incorporated at least these three great items in his build, he did significantly better when paired up with 荣耀行刑官 than with most other commonly used builds. In fact, 潮汐海灵 had an average winrate of 51.2% when synergizing his build and playstyle to 荣耀行刑官 with this build.

To have the greatest likelihood of crushing your oponents, you should take the 电刑, 猛然冲击, 眼球收集器, 灵性猎手, 凯旋, and 致命一击 runes from the 主宰 and 精密 rune sets. Of all the rune sets players used for this team composition, this combination of runes yielded the top win rate. Notably, these runes provided a 51.2% win rate overall.

If you need to get 潮汐海灵 and 荣耀行刑官 cooperations tips and builds for a a particular rank, please choose one from the selection menu provided above. By default, the stats and tips and suggestions shown are calculated using every match with data with these champs.