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altText1战争之影 is in the a tier of champions

战争之影 with 沙漠死神

altText2战争之影 is in the a tier of champions
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numAnalyzed
胜率
49.1 %
kda
2.33
受欢迎度
2.6 %

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At MOBA Champion, we download data from from millions of League matches directly from Riot Games each and every week. 战争之影 has been on the same team as 沙漠死神 in 2500 recent, ranked games. By pooling so much great data directly from the makers of League of Legends, we are confident that we can present to you high quality, usable builds to help 战争之影 synergize with 沙漠死神. It is relatively rare for 战争之影 to play alongside 沙漠死神 on the same team. This has only happened in approx. 2.6% of games with 战争之影.

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Unfortunately, 战争之影 has done a poor job of synergizing with 沙漠死神. On average, he wins an acceptable 49.1% of rounds the champs try and synergize their gameplay. If you want to play better as 战争之影 when playing with 沙漠死神 by figuring out how to better synergize your strategy with him, then look into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
风行狐幼体生命药水

下一个项目

5分钟
考尔菲德的战锤明朗之靴

Core 战争之影 Items

22分钟
朔极之矛赛瑞尔达的怨恨亵渎九头蛇

可选项目

斯特拉克的挑战护手星蚀死亡之舞禁忌时机

Summoner Spells

summonerhaste summoner spell D
summonersmite summoner spell F

技能顺序

为战争之影提升等级的第一个技能q
>
为战争之影提供的第二种能力,以提高水平w
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战争之影 最大化的最后一项技能e

符文

巫术相位猛冲灵光披风迅捷水上行走
主宰眼球收集器寻宝猎人
Adaptive ForceAdaptive ForceHealth Scaling
战争之影's passive ability p
战争之影's q ability q
战争之影's w ability w
战争之影's e ability e
战争之影's ultimate ability r
1
Q
2
W
3
Q
4
E
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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- 【E毁灭冲锋】会根据移动的距离来输出更多的伤害。试着使用【R暗影冲击】或者诸如【幽灵疾步】或【闪现】等召唤师技能来最大化此技能的伤害。

- 【W恐惧之灵】会在周围敌人受到伤害时恢复赫卡里姆的生命值,即使这些伤害是赫卡里姆的队友造成的。在大型团战中施放这个技能,可以最大化地提升赫卡里姆的生存能力。

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- 如果时刻注意用【Q汲魂痛击】来补刀的话,就能在游戏的后期拥有强大的冲击力。

- 如果你1个人单走一路,那么【E灵魂烈焰】会是一个很好的刷兵手段。如果你在一条有2个英雄的兵线上,并且推进太远的话,【E灵魂烈焰】就不那么好用了。在【Q汲魂痛击】的单体补刀与【E灵魂烈焰】范围伤害技能的刷兵之间找到正确的平衡点。

- 如果你防御力低下,人们就会集中攻击你,就算是你在终极技能的持续时间中。即使你要走物攻路线,也要尽量购买一些提高生存能力的装备。

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战争之影 Image
winRate
49.1 %
VS
winRate
50.9 %
沙漠死神 Image
6.8
< kills >
6.9
6.3
< deaths >
6.1
7.9
< assists >
8.1
1.57
< killingSprees >
1.57
34
< cs >
35
1.47
< dragons >
1.55
0.33
< inhibitors >
0.35
14,291
< physicalDamage >
14,271
2,701
< magicDamage >
2,668
785
< trueDamage >
776
17,778
< damageDealt >
17,715
41,575
< damageTaken >
41,147
12,202
< goldEarned >
12,215
1.11
< towers >
1.19
0.33
< barons >
0.35
21,290
< heal >
21,274
14,170
< xp >
14,150
19
< visionScore >
19
5
< wardsPlaced >
5
232
< ccTime >
233

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The 战争之影 沙漠死神 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 沙漠死神, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 战争之影 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 沙漠死神. His KDA decreased from NaN to NaN. This worsening shows that 沙漠死神 helps 战争之影 perform poorer in competitive LoL matches. Yet, the small difference demonstrates that this performance change is only marginal.

When 战争之影 is paired with 沙漠死神, he gets a marginal improvement in his complete damage dealt. This difference may indicate that 沙漠死神 supports by providing protection for him to dish out more damage or that his presence on the team also helps extend the game's duration. Similarly, when 战争之影 is played with 沙漠死神 on the same side, he usually scores many fewer killing sprees than when he plays without 沙漠死神. This is contrasting evidence that he is worse when playing synergisticly with 沙漠死神.

Additionally, when 战争之影 plays with 沙漠死神 on the same side, he typically takes a little more damage than when he fights alone. Receiving more damage could indicate that 沙漠死神 does a poor job of protecting 战争之影 in teamfights.

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伤害数据

战争之影
沙漠死神
物理伤害
魔法伤害
真实伤害

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战争之影
沙漠死神

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There is no ideal companion for 战争之影 that will 100% of the time be his ideal synergy. Yet, overall, 沙漠死神 is a very typical companion for 战争之影. By playing on the same team as 战争之影, he increases their win rate by 0.6% to 49.1%. This demonstrates that there is not really a strong strategic relationship between 战争之影 and 沙漠死神 that results in them performing better together than alone.

沙漠死神 has a lower difficulty than 战争之影. That means 战争之影 players don't need to be cautious when arranging 沙漠死神 comrades to fight alongside, as they will have to have a relatively low level of skill to be able to cooperate well with you.

Working on the same side, you should observe an overall large increase in your team’s capacity to dish out massive AD. When paired, these two should be able to take down targets with auto-attacks and other AD damage abilities.

In contrast, by bringing 战争之影 and 沙漠死神 together, you will not be giving your team much support. We recommend you pick other champs on your team that nullifies this relative hole in this pairing's playstyle.

Regardless of your 沙漠死神 ally's skill level, you need to focus on maximizing your income, warding to avoid ambushes, and taking down objectives. If you follow these simple suggestions, you should do well anyway.

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If you would like to truly master 战争之影 in order to work well with 沙漠死神 during both the early game and mid / late game phases of League games, you should keep reading to gather some more tips and tricks for this champion pairing. If you mind the build and tips shown here, you should increase your win rate by a lot.

The most crucial items to have in your 战争之影 and 沙漠死神 synergy build include 朔极之矛, 赛瑞尔达的怨恨, and 亵渎九头蛇. When 战争之影 incorporated at least these three pieces in his build, he did much better when paired up with 沙漠死神 than with most other common builds. In fact, 战争之影 had an average winrate of 49.1% when synergizing his build and playstyle to 沙漠死神 with this build.

To have the best probability of beating your oponents, you should use the 相位猛冲, 灵光披风, 迅捷, 水上行走, 眼球收集器, and 寻宝猎人 runes from the 巫术 and 主宰 rune sets. Out of all the rune sets players used for this team composition, this mix of runes resulted in the highest win rate. Moreover, these runes averaged a 49.1% win rate overall.

By default, tips, statistics, and builds on how to team up 沙漠死神 with 战争之影 are displayed for all skill levels combined. To scope the statistics and builds to a distinct division, you should use the selection menu located earlier on the page.